Difference between revisions of "Fission Generator (Long War)"
Jump to navigation
Jump to search
m (Updated Facilities Data Box to b14. Added note about adjacency bonus.) |
|||
Line 18: | Line 18: | ||
Each adjacent [[Fission Generator (Long War)|Fission Generator]], [[Thermo Generator (Long War)|Thermo Generator]] or [[Elerium Generator (Long War)|Elerium Generator]] supplies an additional 3 power. | Each adjacent [[Fission Generator (Long War)|Fission Generator]], [[Thermo Generator (Long War)|Thermo Generator]] or [[Elerium Generator (Long War)|Elerium Generator]] supplies an additional 3 power. | ||
+ | ==See also == | ||
+ | {{ Facilities (Long War) Navbar}} | ||
[[Category: Long War]] | [[Category: Long War]] | ||
[[Category: Facilities (Long War)]] | [[Category: Facilities (Long War)]] |
Revision as of 11:41, 9 January 2015
Stub
This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum. |
Effect | - | |||||||||
Adjacency Bonus | Power generator (+3 power) | |||||||||
Prerequisites | - | |||||||||
Other | - | |||||||||
Build costs |
| |||||||||
Normal |
| |||||||||
Quick |
| |||||||||
Maintenance | §§20 | |||||||||
Power | 0 |
Supplies 8 power, which is required to construct additional facilities.
Each adjacent Fission Generator, Thermo Generator or Elerium Generator supplies an additional 3 power.