Difference between revisions of "Hands (Piratez)"
IvanDogovich (talk | contribs) (→Hand Stat Table: Updated image to Adventurer Outfit) |
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| style = "font-weight: bolder; background: #eee; text-align:center;" |Melee Accuracy || style = "text-align:center;" | 30 || style = "text-align:center;" | 100|| style = "text-align:center;" | 140 || style = "text-align:center;" | 145 | | style = "font-weight: bolder; background: #eee; text-align:center;" |Melee Accuracy || style = "text-align:center;" | 30 || style = "text-align:center;" | 100|| style = "text-align:center;" | 140 || style = "text-align:center;" | 145 | ||
|- | |- | ||
− | | style = "font-weight: bolder; background: #eee; text-align:center;" |Throwing Accuracy || style = "text-align:center;" | | + | | style = "font-weight: bolder; background: #eee; text-align:center;" |Throwing Accuracy || style = "text-align:center;" | 40 || style = "text-align:center;" | 65 || style = "text-align:center;" | 90 || style = "text-align:center;" | 95 |
|- | |- | ||
− | | style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Skill || style = "text-align:center;" | 0 || style = "text-align:center;" | | + | | style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Skill || style = "text-align:center;" | 0 || style = "text-align:center;" | 20 || style = "text-align:center;" | 40|| style = "text-align:center;" | 40 |
|- | |- | ||
| style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Strength || style = "text-align:center;" | 25 || style = "text-align:center;" | 60 || style = "text-align:center;" | 60 || style = "text-align:center;" | 60 | | style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Strength || style = "text-align:center;" | 25 || style = "text-align:center;" | 60 || style = "text-align:center;" | 60 || style = "text-align:center;" | 60 | ||
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<table cellpadding="2" border="1" style="background:#E8E8E8;border:2px #696969 solid;border-collapse:collapse; text-align:center" class="sortable"> | <table cellpadding="2" border="1" style="background:#E8E8E8;border:2px #696969 solid;border-collapse:collapse; text-align:center" class="sortable"> | ||
<tr style="background: #c0c0c0; color:white"><th align="left" width="150"><font color="black">From</font> ⇒ To</th><th width="90">Ground</th><th width="75">Left Leg</th><th width="75">Right Leg</th><th width="75">Belt</th><th width="75">Quickdraw</th><th width="75">Left Hand</th><th width="75">Right Hand</th><th width="100">Left Shoulder</th><th width="100">Right Shoulder</th><th width="100">Backpack</th></tr> | <tr style="background: #c0c0c0; color:white"><th align="left" width="150"><font color="black">From</font> ⇒ To</th><th width="90">Ground</th><th width="75">Left Leg</th><th width="75">Right Leg</th><th width="75">Belt</th><th width="75">Quickdraw</th><th width="75">Left Hand</th><th width="75">Right Hand</th><th width="100">Left Shoulder</th><th width="100">Right Shoulder</th><th width="100">Backpack</th></tr> | ||
− | <tr><th align="left">Backpack</th><td> | + | <tr><th align="left">Backpack</th><td>22</td><td>24</td><td>24</td><td>24</td><td>24</td><td>20</td><td>20</td><td>24</td><td>24</td><td>0</td></tr> |
− | <tr><th align="left">Left Shoulder</th><td>6</td><td>12</td><td>14</td><td>10</td><td>10</td><td>6</td><td>4</td><td>0</td><td>10</td><td> | + | <tr><th align="left">Left Shoulder</th><td>6</td><td>12</td><td>14</td><td>10</td><td>10</td><td>6</td><td>4</td><td>0</td><td>10</td><td>14</td></tr> |
− | <tr><th align="left">Right Shoulder</th><td>6</td><td>14</td><td>12</td><td>10</td><td>10</td><td>4</td><td>6</td><td>10</td><td>0</td><td> | + | <tr><th align="left">Right Shoulder</th><td>6</td><td>14</td><td>12</td><td>10</td><td>10</td><td>4</td><td>6</td><td>10</td><td>0</td><td>14</td></tr> |
− | <tr><th align="left">Left Hand</th><td>2</td><td>8</td><td>10</td><td>6</td><td>5</td><td>0</td><td>2</td><td>10</td><td>8</td><td> | + | <tr><th align="left">Left Hand</th><td>2</td><td>8</td><td>10</td><td>6</td><td>5</td><td>0</td><td>2</td><td>10</td><td>8</td><td>10</td></tr> |
− | <tr><th align="left">Right Hand</th><td>2</td><td>10</td><td>8</td><td>6</td><td>5</td><td>2</td><td>0</td><td>8</td><td>10</td><td> | + | <tr><th align="left">Right Hand</th><td>2</td><td>10</td><td>8</td><td>6</td><td>5</td><td>2</td><td>0</td><td>8</td><td>10</td><td>10</td></tr> |
− | <tr><th align="left">Quickdraw</th><td>5</td><td>10</td><td>10</td><td>8</td><td>0</td><td>3</td><td>3</td><td>10</td><td>10</td><td> | + | <tr><th align="left">Quickdraw</th><td>5</td><td>10</td><td>10</td><td>8</td><td>0</td><td>3</td><td>3</td><td>10</td><td>10</td><td>14</td></tr> |
− | <tr><th align="left">Belt</th><td>6</td><td>10</td><td>10</td><td>0</td><td>6</td><td>4</td><td>4</td><td>12</td><td>12</td><td> | + | <tr><th align="left">Belt</th><td>6</td><td>10</td><td>10</td><td>0</td><td>6</td><td>4</td><td>4</td><td>12</td><td>12</td><td>14</td></tr> |
− | <tr><th align="left">Left Leg</th><td>6</td><td>0</td><td>12</td><td>10</td><td>10</td><td>6</td><td>8</td><td>16</td><td>14</td><td> | + | <tr><th align="left">Left Leg</th><td>6</td><td>0</td><td>12</td><td>10</td><td>10</td><td>6</td><td>8</td><td>16</td><td>14</td><td>16</td></tr> |
− | <tr><th align="left">Right Leg</th><td>6</td><td>12</td><td>0</td><td>10</td><td>10</td><td>8</td><td>6</td><td>14</td><td>16</td><td> | + | <tr><th align="left">Right Leg</th><td>6</td><td>12</td><td>0</td><td>10</td><td>10</td><td>8</td><td>6</td><td>14</td><td>16</td><td>16</td></tr> |
− | <tr><th align="left">Ground</th><td>0</td><td>16</td><td>16</td><td> | + | <tr><th align="left">Ground</th><td>0</td><td>16</td><td>16</td><td>18</td><td>20</td><td>14</td><td>14</td><td>22</td><td>22</td><td>20</td></tr> |
</table> | </table> | ||
=== Yer Escaped Lunatics (Starting Crew) === | === Yer Escaped Lunatics (Starting Crew) === | ||
− | With the advent of version .99, your starting crew is a small band of six intrepid lunatics from a nearby asylum. They are slightly better in many ways from hands available through the Black Market. Their monthly salary is lower than hired hands ( | + | With the advent of version .99, your starting crew is a small band of six intrepid lunatics from a nearby asylum. They are slightly better in many ways from hands available through the Black Market. Their monthly salary is lower than hired hands (0 vs. 5000) but they start with worse armor: Tribal Outfit rather than Adventurer with the Hired Hands (6/25 inv vs 19/25). Their starting stats are somewhat better than the standard hand, though they cap out at the same levels, except for 10 extra stamina and 2 extra VooDoo Power. Below is a table of the Lunatic Stats and how they compare with the normal hand. |
{| class="wikitable" cellpadding=3 | {| class="wikitable" cellpadding=3 | ||
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| style = "font-weight: bolder; background: #eee; text-align:center;" |Melee Accuracy || style = "text-align:center;" | 45 || style = "text-align:center;" | 100|| style = "text-align:center;" | +15 || style = "text-align:center;" | +10 | | style = "font-weight: bolder; background: #eee; text-align:center;" |Melee Accuracy || style = "text-align:center;" | 45 || style = "text-align:center;" | 100|| style = "text-align:center;" | +15 || style = "text-align:center;" | +10 | ||
|- | |- | ||
− | | style = "font-weight: bolder; background: #eee; text-align:center;" |Throwing Accuracy || style = "text-align:center;" | | + | | style = "font-weight: bolder; background: #eee; text-align:center;" |Throwing Accuracy || style = "text-align:center;" | 40 || style = "text-align:center;" | 65 || style = "text-align:center;" | - || style = "text-align:center;" | +5 |
|- | |- | ||
| style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Skill || style = "text-align:center;" | 0 || style = "text-align:center;" | 10 || style = "text-align:center;" | - || style = "text-align:center;" | - | | style = "font-weight: bolder; background: #eee; text-align:center;" |VooDoo Skill || style = "text-align:center;" | 0 || style = "text-align:center;" | 10 || style = "text-align:center;" | - || style = "text-align:center;" | - | ||
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! style="background: #c0c0c0; color:white" | Secondary Stat !! style="background: #c0c0c0; color:white" | Min !! style="background: #c0c0c0; color:white" | Max !! style="background: #c0c0c0; color:white" | MinDiff !! style="background: #c0c0c0; color:white" | MaxDiff | ! style="background: #c0c0c0; color:white" | Secondary Stat !! style="background: #c0c0c0; color:white" | Min !! style="background: #c0c0c0; color:white" | Max !! style="background: #c0c0c0; color:white" | MinDiff !! style="background: #c0c0c0; color:white" | MaxDiff | ||
|- | |- | ||
− | | style = "font-weight: bolder; background: #eee; text-align:center;" |Health || style = "text-align:center;" | 45 || style = "text-align:center;" | | + | | style = "font-weight: bolder; background: #eee; text-align:center;" |Health || style = "text-align:center;" | 45 || style = "text-align:center;" | 62 || style = "text-align:center;" | +5 || style = "text-align:center;" | +2 |
|- | |- | ||
| style = "font-weight: bolder; background: #eee; text-align:center;" |Stamina || style = "text-align:center;" | 35 || style = "text-align:center;" | 80 || style = "text-align:center;" | +5 || style = "text-align:center;" | - | | style = "font-weight: bolder; background: #eee; text-align:center;" |Stamina || style = "text-align:center;" | 35 || style = "text-align:center;" | 80 || style = "text-align:center;" | +5 || style = "text-align:center;" | - |
Revision as of 09:36, 12 April 2017
This page may be outdated. It is up-to-date for version 0.99. The latest version is v.N1. |
In Piratez, you won't find yourself in charge of international team of mixed gender soldiers. Instead, you will be recruiting mutant female pirates that have a different set of natural abilities.
Basic Differences
Hands have essentially two major differences, as well as different statistics detailed below. The first major difference is that hands have toughened mutant skin that is much more resilient, giving a slight (20%) resistance to Laser damage, as well as an armor level of 20 in the front, sides, rear and under directions.
The second major difference is that hands have a natural Night Vision (henceforth NV) level of 12, which trumps purebloods NV level of 9. Some armors may hamper or improve this ability, as well as enemies that may be using NV goggles, so beware! Night raids are best utilized by dispersing electro-flares far away and turning off your flashlights (default hotkey L). As long as you keep your troops out of the light, you can try to sneak up on the enemy!
Psionics AKA VooDoo
Psionics is now called VooDoo because it's in the future and pirates aren't very smart and it looks like magic! Anyhow, keep in mind hands are not as resilient as vanilla X-Com soldiers, nor will they ever become capable of walking Psi Gods as Psi-Amps are no longer equipment to carried, but VooDoo-amplifying armor must be worn instead. In addition, VooDoo Skill and Strength are not as high as vanilla X-Com soldier values.
Melee Combat
Piratez has a heavy focus on melee action, and in the early career of your piracy campaign, you will find yourself with access only to ancient firearms and/or very weak ballistic guns. However, a hand with a cutlass or hammer can make short work of enemies so as long as she can get within range!
Most of the melee weapons scale in accordance to your hands' statistics, so they will remain viable for quite sometime, even though you will find better melee weapons and research stronger ones! Keep in mind of the various damage types respective to each weapon as some are better suited against armored enemies and others for unarmored targets.
Hand Stat Table
Pirate Hand | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Inventory TU Table
From ⇒ To | Ground | Left Leg | Right Leg | Belt | Quickdraw | Left Hand | Right Hand | Left Shoulder | Right Shoulder | Backpack |
---|---|---|---|---|---|---|---|---|---|---|
Backpack | 22 | 24 | 24 | 24 | 24 | 20 | 20 | 24 | 24 | 0 |
Left Shoulder | 6 | 12 | 14 | 10 | 10 | 6 | 4 | 0 | 10 | 14 |
Right Shoulder | 6 | 14 | 12 | 10 | 10 | 4 | 6 | 10 | 0 | 14 |
Left Hand | 2 | 8 | 10 | 6 | 5 | 0 | 2 | 10 | 8 | 10 |
Right Hand | 2 | 10 | 8 | 6 | 5 | 2 | 0 | 8 | 10 | 10 |
Quickdraw | 5 | 10 | 10 | 8 | 0 | 3 | 3 | 10 | 10 | 14 |
Belt | 6 | 10 | 10 | 0 | 6 | 4 | 4 | 12 | 12 | 14 |
Left Leg | 6 | 0 | 12 | 10 | 10 | 6 | 8 | 16 | 14 | 16 |
Right Leg | 6 | 12 | 0 | 10 | 10 | 8 | 6 | 14 | 16 | 16 |
Ground | 0 | 16 | 16 | 18 | 20 | 14 | 14 | 22 | 22 | 20 |
Yer Escaped Lunatics (Starting Crew)
With the advent of version .99, your starting crew is a small band of six intrepid lunatics from a nearby asylum. They are slightly better in many ways from hands available through the Black Market. Their monthly salary is lower than hired hands (0 vs. 5000) but they start with worse armor: Tribal Outfit rather than Adventurer with the Hired Hands (6/25 inv vs 19/25). Their starting stats are somewhat better than the standard hand, though they cap out at the same levels, except for 10 extra stamina and 2 extra VooDoo Power. Below is a table of the Lunatic Stats and how they compare with the normal hand.
Lunatic Stats | ||||
---|---|---|---|---|
Primary Stat | Min | Max | MinDiff | MaxDiff |
Bravery | 30 | 80 | +20 | +10 |
Reactions | 50 | 75 | +10 | +5 |
Firing Accuracy | 45 | 70 | +5 | - |
Melee Accuracy | 45 | 100 | +15 | +10 |
Throwing Accuracy | 40 | 65 | - | +5 |
VooDoo Skill | 0 | 10 | - | - |
VooDoo Strength | 40 | 60 | +15 | - |
Secondary Stat | Min | Max | MinDiff | MaxDiff |
Health | 45 | 62 | +5 | +2 |
Stamina | 35 | 80 | +5 | - |
Strength | 10 | 55 | - | +5 |
Time Units | 65 | 85 | +5 | +5 |