High Explosive

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High Explosive

Power: 110, Explosive Cost: 1,500 Size: 2x1 Weight:

The usual tactic is to set the timer, drop them on the ground, run away. However, they can be thrown a useful distance by a strong soldier, so throwing them is a worthy experiment to try.

Set next to a UFO's diagonal wall, the explosion will go into the UFO and detonate navigation consoles on the far side.


The latest version of XCOMUTIL nudges the power up to 200 where it can crack UFO outer hulls, like a poor man's blaster bomb.