Difference between revisions of "Industrial Office (EU2012)"
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Markamadeo (talk | contribs) (added a map with known Alien Pod Locations, will add more as they are discovered.) |
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{{Map Data Box (EU2012) | {{Map Data Box (EU2012) | ||
− | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]] | + | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]]<br>[[Covert Data Recovery (EU2012)|Covert Data Recovery]] <small>(EW DLC)</small> |
|length=47 tiles | |length=47 tiles | ||
|width=43 tiles | |width=43 tiles | ||
Line 8: | Line 8: | ||
'''Notes''' | '''Notes''' | ||
* For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. | * For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. | ||
− | * Also for the Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! | + | * Also for the Asset Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! |
+ | <br clear="all"> | ||
<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> | ||
− | File:INDUSTRIAL_OFFICE (EU2012).png|Loading screen | + | File:INDUSTRIAL_OFFICE (EU2012).png|''Loading screen'' |
− | File:Industrial Office 1 (EU2012).png|LZ overview | + | File:Industrial Office 1 (EU2012).png|''LZ overview'' |
− | File:Industrial Office 2 (EU2012).png|Opposite overview | + | File:Industrial Office 2 (EU2012).png|''Opposite overview'' |
+ | File:Industrial Office 6 (EU2012).png|''Covert Data Recovery Starting Zones'' | ||
+ | File:Industrial Office 7 (EU2012).png|''Meld Locations'' | ||
+ | File:Industrial Office - Aliens.png|''Alien Pod Locations'' | ||
</gallery> | </gallery> | ||
Latest revision as of 05:20, 16 November 2014
Missions | Abductions, Asset Recovery Covert Data Recovery (EW DLC) |
Length | 47 tiles |
Width | 43 tiles |
Area | 2021 tiles |
Notes
- For the Asset Recovery Council mission, the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Asset Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster launcher from a Heavy can take out several alien squads at once!