Making The Game Harder (EU2012)

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Revision as of 22:04, 3 January 2013 by Hobbes (talk | contribs)
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This page is intended for players who finish the game frequently on the higher difficulties (Classic/Impossible/Ironman) and would like to keep the challenge alive or to add a little extra spice to their games. Naturally it is quite easy to handicap yourself while playing the game: using only conventional weaponry, no armor, only pistols, etc. Some of these situations are detailed here, in addition to exploits/cheats/tactics that make the game easier, which you might want to refrain from using. Feel free to try any of these ideas (or all of them!). Some may make the game very hard or even impossible to win. Most of these ideas are based on a similar page for the original game.

Psionics

Offensive Psionics

  • No use of psionic powers allowed.
  • Only 1 Psionic soldier capable of using Psionics
  • No Mind Control

Defensive Psionics

  • No Mind Shields or Psi Armor allowed (with the exception of the Volunteer for the final mission).

Technology

Xenophobe/Technophobe

You may not use or research any alien related items. All artifacts recovered from missions must be sold immediately, with the exception of those required to progress the storyline. This essentially means that you'll be restricted to only conventional weapons to fighting.

Pacifist

You may never shoot down any UFOs (but you may assault landed ones) and you may never command any of your soldiers to fire their weapon (with the exception of the Arc Thrower since it won't kill the alien). You may however set your soldiers on Overwatch (self-defense) instead of using Firing.

Top Gun

  • Only use Ravens - don't build Firestorms
  • Don't research advanced Air to Air weapons and stick to Avalanches

Firepower

Conventional Only

  • You may only use conventional weapons/armor throughout the entire game.

Laser Squad

  • You may only deploy Lasers weapons and Carapace/Skeleton armor on any combat mission.

Rise Of The Robots

  • After getting the Foundry (which should be your 1st priority) you'll use as many SHIVs as possible instead of human soldiers.

Limited Squads

  • Don't purchase Squad Size I & II and stick to the 4 soldier squad throughout the entire campaign.

Gunslinger

  • Only use pistols throughout the entire game (Heavies become useless).

Abilities

Trying Something New

Don't choose any of these abilities while leveling up soldiers:

  • Squad Sight (Sniper)
  • Field Medic (Support)
  • Rapid Fire (Assault)
  • HEAT Ammo (Heavy)

Voluntary Retirement

  • Once a soldier reaches Colonel rank it is immediately retired and dismissed from service as a reward for his/her services fighting the alien invasion.
  • Or the same as above but dismiss all commissioned officers, which means everyone from Lieutenant upwards.

Valkyrie Squad

  • Dismiss all the ugly XY mutts still alive at the Barracks after the 1st mission and only use female soldiers during the entire game.