Difference between revisions of "Marsec MiniLauncher"
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===MiniLauncher=== | ===MiniLauncher=== | ||
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=====High Explosive===== | =====High Explosive===== | ||
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* Size: 1 × 2 | * Size: 1 × 2 | ||
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=====Incendiary===== | =====Incendiary===== | ||
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− | A small versatile missile launcher delivering three types light rockets with good homing ability at medium range. Ammunition is light with five missiles per unit which enables one agent to carry up to seventy missiles. Market availability is not an issue since ammunition quantities are acceptable if an agent is used in a support role and not dual-wielded. Homing ability tracks all targets well due to it high turning rate. <br> | + | A small versatile missile launcher delivering three types light rockets with good homing ability at medium range. Ammunition is light with five missiles per unit which enables one agent to carry up to seventy missiles. Market availability is not an issue since ammunition quantities are acceptable if an agent is used in a support role and not dual-wielded. Homing ability tracks all targets well due to it high turning rate.<br> |
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'''Explosive''' (HE) ammunition is weak and comparable to autocannon high explosive damage with added target homing.<br> | '''Explosive''' (HE) ammunition is weak and comparable to autocannon high explosive damage with added target homing.<br> | ||
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'''Incendiary''' (IN) ammunition for engulfing a small group of hostiles in flames. Any unit hit with the mini rocket projectile will also suffer impact damage equal to the incendiary damage.<br> | '''Incendiary''' (IN) ammunition for engulfing a small group of hostiles in flames. Any unit hit with the mini rocket projectile will also suffer impact damage equal to the incendiary damage.<br> | ||
Note: All effects based on incendiary damage are [[Incendiary_Grenade|identical]].<br> | Note: All effects based on incendiary damage are [[Incendiary_Grenade|identical]].<br> | ||
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'''Alien Gas''' (AG) ammunition for killing very small groups of alien lifeforms located in movement-restrictive areas (ie: the gas cloud is so small that they easily escape). This pink gas is [[Biological_Warfare_(Apocalypse)|Toxin-C]] in aerosol form. Missiles are manufactured by X-Com. | '''Alien Gas''' (AG) ammunition for killing very small groups of alien lifeforms located in movement-restrictive areas (ie: the gas cloud is so small that they easily escape). This pink gas is [[Biological_Warfare_(Apocalypse)|Toxin-C]] in aerosol form. Missiles are manufactured by X-Com. | ||
Latest revision as of 12:37, 28 November 2023
A sophisticated single handed missile launcher. Although the guided missiles are small they are quite destructive. From: Apocalypse Ufopaedia
MiniLauncher
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Ammunition Types
High Explosive
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Incendiary
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Anti-Alien Gas
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A small versatile missile launcher delivering three types light rockets with good homing ability at medium range. Ammunition is light with five missiles per unit which enables one agent to carry up to seventy missiles. Market availability is not an issue since ammunition quantities are acceptable if an agent is used in a support role and not dual-wielded. Homing ability tracks all targets well due to it high turning rate.
Explosive (HE) ammunition is weak and comparable to autocannon high explosive damage with added target homing.
Incendiary (IN) ammunition for engulfing a small group of hostiles in flames. Any unit hit with the mini rocket projectile will also suffer impact damage equal to the incendiary damage.
Note: All effects based on incendiary damage are identical.
Alien Gas (AG) ammunition for killing very small groups of alien lifeforms located in movement-restrictive areas (ie: the gas cloud is so small that they easily escape). This pink gas is Toxin-C in aerosol form. Missiles are manufactured by X-Com.
Error: Marsec does not manufacture any anti-alien-gas missiles.