Difference between revisions of "Megapol AP Grenade"
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− | The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations. | + | The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations. ''From: Apocalypse Ufopaedia'' |
[[Image:AP Grenade (UFOpaedia).png|frame|Anti-Personnel Grenade]] | [[Image:AP Grenade (UFOpaedia).png|frame|Anti-Personnel Grenade]] | ||
− | <table><tr><td>[[Image: | + | <table><tr><td>[[Image:Equip-Weapon-GrenAP-(Apocalypse).png|left]]</td><td> |
* Size: 1 × 1 | * Size: 1 × 1 | ||
* Weight: 2 | * Weight: 2 | ||
* Power: 56 | * Power: 56 | ||
− | * Damage Type: Explosive | + | * Damage Type: '''Explosive''' |
* Blast Radius: 7 | * Blast Radius: 7 | ||
* Manufacturer: [[Megapol]] | * Manufacturer: [[Megapol]] | ||
+ | * Available: Week 1 | ||
* Base Price: $70 | * Base Price: $70 | ||
* Minimum Weekly Stock: 20 | * Minimum Weekly Stock: 20 | ||
* Maximum Weekly Stock: 50 | * Maximum Weekly Stock: 50 | ||
* Battlescape Score: 1</td></tr></table> | * Battlescape Score: 1</td></tr></table> | ||
+ | <br clear=all> | ||
− | + | A basic explosive grenade able to kill brainsuckers or hyperworms when they are [[Engaging_the_Enemy_(Apocalypse)|too close]] to an armored agent. Destroys equipment on the ground, set off explosive devices, kill brainsucker pods before they hatch, remove primed proximity mines, [[Take_Cover!|clears]] an area of trees, rubble, etc. Leaves a small smoke cloud after detonation. When thrown into a fire, it may destroy the burning 'thing' and extinguish the flames. | |
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{{Equipment (Apocalypse) Navbar}} | {{Equipment (Apocalypse) Navbar}} | ||
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[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
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Latest revision as of 11:23, 28 November 2023
The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations. From: Apocalypse Ufopaedia
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A basic explosive grenade able to kill brainsuckers or hyperworms when they are too close to an armored agent. Destroys equipment on the ground, set off explosive devices, kill brainsucker pods before they hatch, remove primed proximity mines, clears an area of trees, rubble, etc. Leaves a small smoke cloud after detonation. When thrown into a fire, it may destroy the burning 'thing' and extinguish the flames.