Difference between revisions of "Megapol AP Grenade"

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This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives.
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The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations.  ''From: Apocalypse Ufopaedia''
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[[Image:AP Grenade (UFOpaedia).png|frame|Anti-Personnel Grenade]]
To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.
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<table><tr><td>[[Image:Equip-Weapon-GrenAP-(Apocalypse).png|left]]</td><td>
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* Size: 1 × 1
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* Weight: 2
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* Power: 56
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* Damage Type: '''Explosive'''
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* Blast Radius: 7
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* Manufacturer: [[Megapol]]
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* Available: Week 1
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* Base Price: $70
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* Minimum Weekly Stock: 20
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* Maximum Weekly Stock: 50
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* Battlescape Score: 1</td></tr></table>
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==Stats==
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A basic explosive grenade able to kill brainsuckers or hyperworms when they are [[Engaging_the_Enemy_(Apocalypse)|too close]] to an armored agent. Destroys equipment on the ground, set off explosive devices, kill brainsucker pods before they hatch, remove primed proximity mines, [[Take_Cover!|clears]] an area of trees, rubble, etc. Leaves a small smoke cloud after detonation. When thrown into a fire, it may destroy the burning 'thing' and extinguish the flames.
[[Image:AP Grenade (UFOpaedia).png|frame|AP Grenade]]
 
<table><tr><td>[[Image:AP Grenade.png|left]]</td><td>
 
*Size: 1 × 1
 
*Weight: 2
 
*Power: 56
 
*Damage Type: Explosive
 
*Blast Radius: 4
 
*Manufacturer: Megapol
 
*Base Price: $70
 
*Minimum Weekly Stock: 20
 
*Maximum Weekly Stock: 50
 
*Battlescape Score: 1</td></tr></table>
 
  
“The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations.”
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{{Equipment (Apocalypse) Navbar}}
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[[Category: Apocalypse]]

Latest revision as of 11:23, 28 November 2023

The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations.  From: Apocalypse Ufopaedia
Anti-Personnel Grenade
Equip-Weapon-GrenAP-(Apocalypse).png
  • Size: 1 × 1
  • Weight: 2
  • Power: 56
  • Damage Type: Explosive
  • Blast Radius: 7
  • Manufacturer: Megapol
  • Available: Week 1
  • Base Price: $70
  • Minimum Weekly Stock: 20
  • Maximum Weekly Stock: 50
  • Battlescape Score: 1


A basic explosive grenade able to kill brainsuckers or hyperworms when they are too close to an armored agent. Destroys equipment on the ground, set off explosive devices, kill brainsucker pods before they hatch, remove primed proximity mines, clears an area of trees, rubble, etc. Leaves a small smoke cloud after detonation. When thrown into a fire, it may destroy the burning 'thing' and extinguish the flames.


Apocalypse Insignia X-Com: Apocalypse: Equipment
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Megapol AP GrenadeMegapol Stun GrenadeMegapol Smoke GrenadeMarsec Proximity MineMarsec High ExplosiveDiablo Incendiary Grenade
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Equipment:ArmorMind ShieldMind BenderMedi-KitMotion ScannerPsicloneElerium
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Other:Innate/Grown-In Weapons