Difference between revisions of "Requests (EU2012)"

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[[File:Request (EU2012).png|300px|right]]
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#REDIRECT
From time to time an individual [[The Council (EU2012)|Council]] country may request assistance through the sale of [[Weapons (EU2012)|Weapons]], [[Alien Artifacts (EU2012)|Alien Artifacts]] or even [[Satellite (EU2012)|satellites]]. In exchange for supplying the country with the desired item, XCOM will receive in return Credits and/or [[Research (EU2012)|Scientists]]/[[Engineering (EU2012)|Engineers]]. The credits offered in exchange are usually 30-50% higher than the values required for building the item or selling it on the [[Grey Market (EU2012)|Grey Market]]. This may motivate Commanders to keep a few extra units of items in store or to change their current manufacturing depending on the value of the offered reward. Requests have a deadline of 20 days to be fulfilled or they will be removed at the end of that period.
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[[The Council (EU2012)#Council Requests]]
 
 
[[File:Request Fulfilled (EU2012).png|300px|right]]
 
A notable particularity is the request for a Satellite Transfer. A country which asks for a satellite can ask you to transfer or to actually launch one to monitor its territory against [[UFOs (EU2012)|UFO]] incursions. But if launched, [[XCOM (EU2012)|XCOM]] retains control of the satellite as well, which means all of the monthly funding, extra scientists and/or engineers, as well as potentially triggering the continent bonus if you have enough coverage. With the request completion reward as well, this makes waiting till towards the end of the month to launch satellites a great idea. Though keep in mind: requests last 20 days, and without Rapid Construction, satellites also take 20 to build. If you try to build one ''after'' getting the request, it will expire before the satellite is completed.
 
 
 
==Requests Frequency==
 
On EU the game will check for a Request every 20 days + 7 random days. Each request has a tech requirement and if it isn't met, no Request will be generated.
 
 
 
On the Enemy Within DLC, the frequency has been reworked. In the game's scheduling for a month, there are two dates for "Council Events" in place. When one comes around, there is a chance to receive a mission, a [[Requests (EU2012)|request]], or nothing at all. If a mission is gotten for the first event, a second mission will not be given for the second, with the exception of [[Slingshot DLC (EU2012)|Slingshot]] and [[Progeny (EU2012)|Progeny]] missions.
 
 
 
==Items Requested==
 
{{Col}}
 
=== Artifact Sales===
 
* [[Weapon Fragments (EU2012)|Weapon Fragments]]
 
* [[UFO Flight Computer (EU2012)|Navigation Computers]]
 
* [[UFO Power Source (EU2012)|UFO Power Sources]]
 
* [[Alien Alloys (EU2012)|Alien Alloys]]
 
* [[Sectoid Corpse (EU2012)|Sectoid Corpses]]
 
* [[Floater Corpse (EU2012)|Floater Wrecks]]
 
* [[Cyberdisc Wreck (EU2012)|Cyberdisc Wrecks]]
 
* [[Thin Man Corpse (EU2012)|Thin Man Corpses]]
 
* [[Muton Corpse (EU2012)|Muton Corpses]]
 
* [[Chryssalid Corpse (EU2012)|Chryssalid Corpses]]
 
* [[Heavy Floater Corpse (EU2012)|Heavy Floater Wrecks]]
 
* [[Sectopod Wreck (EU2012)|Sectopod Wrecks]]
 
* [[Sectoid Corpse (EU2012)|Sectoid Corpses]]
 
* [[Floater Corpse (EU2012)|Floater Wrecks]]
 
* [[Cyberdisc Wreck (EU2012)|Cyberdisc Wrecks]]
 
* [[Thin Man Corpse (EU2012)|Thin Man Corpses]]
 
* [[Mechtoid Core (EU2012)|Mechtoid Cores]]
 
* [[Seeker Wreck (EU2012)|Seeker Wrecks]]
 
{{ColBreak}}
 
===Technology Sales===
 
*[[S.C.O.P.E. (EU2012)|S.C.O.P.E.]]
 
*[[Nano-Fiber Vest (EU2012)|Nano-Fiber Vests]]
 
*[[Arc Thrower (EU2012)|Arc Throwers]]
 
*[[Combat Stims (EU2012)|Combat Stims]]
 
*[[Satellite (EU2012)|Satellite]]
 
===Satellite Transfer===
 
*[[Satellite (EU2012)|Satellite]]
 
{{ColBreak}}
 
=== Arms Sales ===
 
*[[Laser Pistol (EU2012)|Laser Pistols]]
 
*[[Laser Rifle (EU2012)|Laser Rifles]]
 
*[[Heavy Laser (EU2012)|Heavy Lasers]]
 
*[[Laser Scatter (EU2012)|Scatter Lasers]]
 
*[[Plasma Pistol (EU2012)|Plasma Pistols]]
 
*[[Plasma Light Rifle (EU2012)|Light Plasma Rifles]]
 
*[[Plasma Rifle (EU2012)|Plasma Rifles]]
 
*[[Heavy Plasma (EU2012)|Heavy Plasma Guns]]
 
*[[Alloy Cannon (EU2012)|Alloy Cannons]]
 
*[[Ghost Grenade (EU2012)|Ghost Grenades]]
 
*[[Gas Grenade (EU2012)|Gas Grenades]]
 
*[[Reaper Rounds (EU2012)|Reaper Rounds]]
 
*[[Mimic Beacon (EU2012)|Mimic Beacons]]
 
*[[Flashbang Grenade (EU2012)|Flashbang Grenades]]
 
*[[EXALT Assault Rifle (EU2012)|EXALT Assault Rifles]]
 
*[[EXALT Sniper Rifle (EU2012)|EXALT Sniper Rifles]]
 
*[[EXALT LMG (EU2012)|EXALT LMGs]]
 
*[[EXALT Rocket Launcher (EU2012)|EXALT Rocket Launchers]]
 
*[[EXALT Laser Rifle (EU2012)|EXALT Laser Rifles]]
 
*[[EXALT Laser Sniper Rifle (EU2012)|EXALT Laser Sniper Rifles]]
 
*[[EXALT Heavy Laser (EU2012)|EXALT Heavy Lasers]]
 
{{EndCol}}
 
 
 
==See Also==
 
* [[Situation Room (EU2012)|Situation Room]]
 
* [[The Council (EU2012)|Council]]
 
 
 
[[Category: Enemy Unknown (2012)]]
 

Latest revision as of 03:32, 9 January 2014