Difference between revisions of "Seeker (EU2012)"

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{{Unit Stat Box (EU2012)
 
{{Unit Stat Box (EU2012)
 
|picture=[[File:|150px]]
 
|picture=[[File:|150px]]
|hp=///
+
|hp=4/5/5/6
|aim=
+
|aim=65/65/75
|defense=
+
|defense=10/10/20/0
|will=
+
|will=0
|move=
+
|move=12/14/14/14
 
}}
 
}}
  
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! width=""50px" align="center" | Weapon !! Damage !! Critical Chance !! Abilities
 
! width=""50px" align="center" | Weapon !! Damage !! Critical Chance !! Abilities
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| align="center" |
+
| align="center" | [[Plasma Pistol (EU2012)|Seeker Plasma Pistol]] || align="center" | 3 || align="center" | 0 || align="center" | Suppression
 +
| align="center" | Tentacles || align="center" | 1 per turn? || align="center" | 0 || align="center" | Strangle
 
|-
 
|-
 
|}
 
|}
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== Notes ==
 
== Notes ==
 +
*Seekers have +10 Critical Chance on Impossible difficulty.
 
*They have a brand new AI that makes them have hit and run tactics, only attack one at a time and normally disappear before you can kill them.
 
*They have a brand new AI that makes them have hit and run tactics, only attack one at a time and normally disappear before you can kill them.
 
**Protect your Squadsight snipers, they will loop back around and attack them when you least expect it
 
**Protect your Squadsight snipers, they will loop back around and attack them when you least expect it
 +
<br>
 
{{Template:Aliens (EU2012)}}
 
{{Template:Aliens (EU2012)}}
  

Revision as of 11:23, 12 November 2013

Seeker Autopsy
Source: XCOM: Enemy Unknown (2012) Research Archives

Stats

[[File:|150px]]
1st Appearance {{{appears}}}
HP 4/5/5/6
Aim 65/65/75
Defense 10/10/20/0
Will 0
Movement 12/14/14/14
Easy/Normal/Classic/Impossible


Armaments
Weapon Damage Critical Chance Abilities
Seeker Plasma Pistol 3 0 Suppression Tentacles 1 per turn? 0 Strangle

Abilities:

Notes

  • Seekers have +10 Critical Chance on Impossible difficulty.
  • They have a brand new AI that makes them have hit and run tactics, only attack one at a time and normally disappear before you can kill them.
    • Protect your Squadsight snipers, they will loop back around and attack them when you least expect it


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment