Difference between revisions of "Sharpshooter (LW2)"

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|+ Sharpshooter Skills
 
|+ Sharpshooter Skills
 
|-
 
|-
| '''Holo Targeting'''
+
| {{Template: Holo Targeting (LW2)|text=1}}
| '''Squadsight'''
+
| {{Template: Squadsight (LW2)|text=1}}
 
|  
 
|  
 
|-
 
|-
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|-
 
|-
 
| {{Template: Death From Above (LW2)|text=1}}
 
| {{Template: Death From Above (LW2)|text=1}}
| '''Rapid Targeting'''
+
| {{Template: Rapid Targeting (LW2)|text=1}}
| '''Snap Shot'''
+
| {{Template: Snap Shot (LW2)|text=1}}
 
|-
 
|-
| '''Damn Good Ground'''
+
| {{Template: Damn Good Ground (LW2)|text=1}}
| '''HD Holo'''
+
| {{Template: HiDef Holo (LW2)|text=1}}
| '''Precision Shot'''
+
| {{Template: Precision Shot (LW2)|text=1}}
 
|-
 
|-
| '''Long Watch'''
+
| {{Template: Long Watch (LW2)|text=1}}
| '''Phantom'''
+
| {{Template: Phantom (LW2)|text=1}}
| '''Hit Where It Hurts'''
+
| {{Template: Deadshot (LW2)|text=1}}
 
|-
 
|-
 
| {{Template: Center Mass (LW2)|text=1}}
 
| {{Template: Center Mass (LW2)|text=1}}
| '''Independent Tracking'''
+
| {{Template: Independent Tracking (LW2)|text=1}}
| '''Low Profile'''
+
| {{Template: Low Profile (LW2)|text=1}}
 
|-
 
|-
 
| {{Template:Stealth (LW2)|text=1}}
 
| {{Template:Stealth (LW2)|text=1}}
| '''Vital Point Targeting'''
+
| {{Template: Vital Point Targeting (LW2)|text=1}}
 
| {{Template: Aggression (LW2)|text=1}}
 
| {{Template: Aggression (LW2)|text=1}}
 
|-
 
|-
| '''Kubikuri'''
+
| {{Template: Kubikuri (LW2)|text=1}}
| '''Multitargeting'''
+
| {{Template: Multitargeting (LW2)|text=1}}
| '''Hunter's Instinct'''
+
| {{Template: Hunter's Instinct (LW2)|text=1}}
 
|-
 
|-
| '''Double Tap'''
+
| {{Template: Double Tap (LW2)|text=1}}
 
| {{Template: Alpha Mike Foxtrot (LW2)|text=1}}
 
| {{Template: Alpha Mike Foxtrot (LW2)|text=1}}
| '''In The Zone'''
+
| {{Template: In The Zone (LW2)|text=1}}
 
|}
 
|}
  

Revision as of 19:32, 25 January 2017

Sharpshooter: Primary: Sniper Rifle; Secondary: Holotargeter

Long War 2 Sharpshooters are quite similar to their vanilla counterparts, but with two major changes. Sharpshooters now carry a Holotargeter, which boosts aim of all units on a target until the end of the turn. It can be used at Squadsight range, and only requires one action to use, so is an option after moving. The Snap Shot talent is available, which allows a Sharpshooter to fire after moving, but greatly reduces their accuracy at Squadsight range. Pistols are available as utility slot items, as they are for all soldiers, but the vanilla talents that specialise in pistol use have been removed.


Sharpshooter Skills
Holo Targeting
Squadsight
Death From Above
Rapid Targeting
Snap Shot
Damn Good Ground
HiDef Holo
Precision Shot
Long Watch
Phantom
Deadshot
Center Mass
Independent Tracking
Low Profile
Vital Point Targeting
Aggression
Kubikuri
Multitargeting
Double Tap
Alpha Mike Foxtrot

Stat Progression

Rank Health Offense Will Mobility Dodge Hacking
Squaddie 0 4 3 0 0 0
Lance Corporal 0 3 3 0 0 0
Corporal 0 4 0 0 0 0
Sergeant 1 3 0 0 0 0
Staff Sergeant 0 4 0 0 0 0
Tech Sergeant 0 3 0 0 0 0
Gunnery Sergeant 0 4 0 0 0 0
Master Sergeant 1 3 0 0 0 0
Total 2 28 6 0 0 0