Difference between revisions of "Sharpshooter (LW2)"

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{| class="wikitable" style="text-align:center"
+
== Abilities ==
|+ Sharpshooter Skills
+
<!-- The periods '''.''' below are placeholders, text coming soon -->
|-
+
{{Class Tree (LW2)|
| {{Template: Holo Targeting (LW2)|text=1}}
+
|Squaddie1=
| {{Template: Squadsight (LW2)|text=1}}
+
|Squaddie2={{Holo Targeting (LW2)|text=1}}
|  
+
|Squaddie3={{Squadsight (LW2)|text=1}}
|-
+
|SquaddieE1= '''.'''
!
+
|SquaddieE2= '''.'''
!
+
|SquaddieE3= '''.'''
!
+
|Subclass1= '''Sniper'''
|-
+
|Subclass2= '''Marksman'''
| {{Template: Death From Above (LW2)|text=1}}
+
|LCorporal1={{Death From Above (LW2)|text=1}}
| {{Template: Rapid Targeting (LW2)|text=1}}
+
|LCorporal2={{Rapid Targeting (LW2)|text=1}}
| {{Template: Snap Shot (LW2)|text=1}}
+
|LCorporal3={{Snap Shot (LW2)|text=1}}
|-
+
|LCorporalE1=''.''
| {{Template: Damn Good Ground (LW2)|text=1}}
+
|LCorporalE2=''.''
| {{Template: HiDef Holo (LW2)|text=1}}
+
|LCorporalE3=''.''
| {{Template: Precision Shot (LW2)|text=1}}
+
|Corporal1={{Damn Good Ground (LW2)|text=1}}
|-
+
|Corporal2={{HiDef Holo (LW2)|text=1}}
| {{Template: Long Watch (LW2)|text=1}}
+
|Corporal3={{Precision Shot (LW2)|text=1}}
| {{Template: Phantom (LW2)|text=1}}
+
|CorporalE1=''.''
| {{Template: Deadshot (LW2)|text=1}}
+
|CorporalE2=''.''
|-
+
|CorporalE3=''.''
| {{Template: Center Mass (LW2)|text=1}}
+
|Sergeant1={{Long Watch (LW2)|text=1}}
| {{Template: Independent Tracking (LW2)|text=1}}
+
|Sergeant2={{Phantom (LW2)|text=1}}
| {{Template: Low Profile (LW2)|text=1}}
+
|Sergeant3={{Deadshot (LW2)|text=1}}
|-
+
|SergeantE1=''.''
| {{Template:Stealth (LW2)|text=1}}
+
|SergeantE2=''.''
| {{Template: Vital Point Targeting (LW2)|text=1}}
+
|SergeantE3=''.''
| {{Template: Aggression (LW2)|text=1}}
+
|StaffSgt1={{Center Mass (LW2)|text=1}}
|-
+
|StaffSgt2={{Independent Tracking (LW2)|text=1}}
| {{Template: Kubikuri (LW2)|text=1}}
+
|StaffSgt3={{Low Profile (LW2)|text=1}}
| {{Template: Multitargeting (LW2)|text=1}}
+
|StaffSgtE1=''.''
| {{Template: Hunter's Instinct (LW2)|text=1}}
+
|StaffSgtE2=''.''
|-
+
|StaffSgtE3=''.''
| {{Template: Double Tap (LW2)|text=1}}
+
|TechSgt1={{Stealth (LW2)|text=1}}
| {{Template: Alpha Mike Foxtrot (LW2)|text=1}}
+
|TechSgt2={{Vital Point Targeting (LW2)|text=1}}
| {{Template: In The Zone (LW2)|text=1}}
+
|TechSgt3={{Aggression (LW2)|text=1}}
|}
+
|TechSgtE1=''.''
 +
|TechSgtE2=''.''
 +
|TechSgtE3=''.''
 +
|GunSgt1={{Kubikuri (LW2)|text=1}}
 +
|GunSgt2={{Multitargeting (LW2)|text=1}}
 +
|GunSgt3={{Hunter's Instincts (LW2)|text=1}}
 +
|GunSgtE1=''.''
 +
|GunSgtE2=''.''
 +
|GunSgtE3=''.''
 +
|MSgt1={{Double Tap (LW2)|text=1}}
 +
|MSgt2={{Alpha Mike Foxtrot (LW2)|text=1}}
 +
|MSgt3={{Serial (LW2)|text=1}}
 +
|MSgtE1=''.''
 +
|MSgtE2=''.''
 +
|MSgtE3=''.''
 +
}}
  
 
[[Category: Long War 2]]
 
[[Category: Long War 2]]

Revision as of 13:21, 26 January 2017

Sharpshooter: Primary: Sniper Rifle; Secondary: Holotargeter

Long War 2 Sharpshooters are quite similar to their vanilla counterparts, but with two major changes. Sharpshooters now carry a Holotargeter, which boosts aim of all units on a target until the end of the turn. It can be used at Squadsight range, and only requires one action to use, so is an option after moving. The Snap Shot talent is available, which allows a Sharpshooter to fire after moving, but greatly reduces their accuracy at Squadsight range. Pistols are available as utility slot items, as they are for all soldiers, but the vanilla talents that specialise in pistol use have been removed.


Abilities

Mouse-over Mouse over this icon for more information on each ability. for more information.

Rank Ability
Squaddie
Squaddie
Holo Targeting
Squadsight
Sniper Marksman
Lance Corporal
Lance Corporal
Death From Above
Rapid Targeting
Snap Shot
Corporal
Corporal
Damn Good Ground
HiDef Holo
Precision Shot
Sergeant
Sergeant
Long Watch
Phantom
Deadshot
Staff Sergeant
Staff Sergeant
Center Mass
Independent Tracking
Low Profile
Tech Sergeant
Tech Sergeant
Vital Point Targeting
Aggression
Gunnery Sergeant
Gunnery Sergeant
Kubikuri
Multitargeting
Hunter's Instincts
Master Sergeant
Master Sergeant
Double Tap
Alpha Mike Foxtrot
Serial

Stat Progression

Rank Health Offense Will Mobility Dodge Hacking
Squaddie 0 4 3 0 0 0
Lance Corporal 0 3 3 0 0 0
Corporal 0 4 0 0 0 0
Sergeant 1 3 0 0 0 0
Staff Sergeant 0 4 0 0 0 0
Tech Sergeant 0 3 0 0 0 0
Gunnery Sergeant 0 4 0 0 0 0
Master Sergeant 1 3 0 0 0 0
Total 2 28 6 0 0 0