Sharpshooter (LW2)
Jump to navigation
Jump to search
Sharpshooter: Primary: Sniper Rifle; Secondary: Holotargeter
Long War 2 Sharpshooters are quite similar to their vanilla counterparts, but with two major changes. Sharpshooters now carry a Holotargeter, which boosts aim of all units on a target until the end of the turn. It can be used at Squadsight range, and only requires one action to use, so is an option after moving. The Snap Shot talent is available, which allows a Sharpshooter to fire after moving, but greatly reduces their accuracy at Squadsight range. Pistols are available as utility slot items, as they are for all soldiers, but the vanilla talents that specialise in pistol use have been removed.
Holo Targeting | Squadsight | |
Rapid Targeting | Snap Shot | |
Damn Good Ground | HD Holo | Precision Shot |
Long Watch | Phantom | Hit Where It Hurts |
Independent Tracking | Low Profile | |
Vital Point Targeting | ||
Kubikuri | Multitargeting | Hunter's Instinct |
Double Tap | In The Zone |
Stat Progression
Rank | Health | Offense | Will | Mobility | Dodge | Hacking |
---|---|---|---|---|---|---|
Squaddie | 0 | 4 | 3 | 0 | 0 | 0 |
Lance Corporal | 0 | 3 | 3 | 0 | 0 | 0 |
Corporal | 0 | 4 | 0 | 0 | 0 | 0 |
Sergeant | 1 | 3 | 0 | 0 | 0 | 0 |
Staff Sergeant | 0 | 4 | 0 | 0 | 0 | 0 |
Tech Sergeant | 0 | 3 | 0 | 0 | 0 | 0 |
Gunnery Sergeant | 0 | 4 | 0 | 0 | 0 | 0 |
Master Sergeant | 1 | 3 | 0 | 0 | 0 | 0 |
Total | 2 | 28 | 6 | 0 | 0 | 0 |