Difference between revisions of "Skeleton Key (EU2012)"

From UFOpaedia
Jump to navigation Jump to search
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The Skeleton key is an item built by the engineering group as a makeshift way of getting inside an Alien facility.
+
{{Ref Open | title = Grey Market Description }}
 +
[[File:Skeleton Key (EU2012).png|200px|right|Skeleton Key]]
 +
This device is the culmination of our research into the shard recovered from the alien Outsider. It should allow our troops to infiltrate the alien base and find out what's inside.
 +
* Used to disable the Alien Base's defenses, enabling a raid by XCOM forces
 +
* Not equipped by soldiers; having it in XCOM HQ will suffice
 +
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
  
Only one is required, and it can be built once an captured Intruder is interrogated. This item is required in order to progress the storyline.
+
==Notes==
 +
* The Skeleton key is an item built by the [[Engineering (EU2012)|Engineering]] group as a makeshift way of getting inside the [[Storyline Missions (EU2012)#Alien Base Assault|Alien Base]].
 +
* Only one is required, and it can be built once a [[Outsider (EU2012)|Outsider]] is captured and the [[Outsider Shard (EU2012)|Outsider Shard]] is [[Research (EU2012)|researched]]. This item is required in order to progress the [[Storyline (EU2012)|Storyline]].
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 +
[[Category: Equipment (EU2012)]]

Latest revision as of 02:21, 24 October 2013

Grey Market Description
Skeleton Key

This device is the culmination of our research into the shard recovered from the alien Outsider. It should allow our troops to infiltrate the alien base and find out what's inside.

  • Used to disable the Alien Base's defenses, enabling a raid by XCOM forces
  • Not equipped by soldiers; having it in XCOM HQ will suffice
Source: XCOM: Enemy Unknown (2012)

Notes