Difference between revisions of "Sleeping Chamber"
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Straight forward demolition mission. The orange teleporters can be disabled with Vortex Mines, then throw a Vortex Mine at each of the structures pictured in the briefing. You can demolish these structures (not teleporters) with one round from Devastator canon. | Straight forward demolition mission. The orange teleporters can be disabled with Vortex Mines, then throw a Vortex Mine at each of the structures pictured in the briefing. You can demolish these structures (not teleporters) with one round from Devastator canon. | ||
+ | |||
+ | ==Aliens== | ||
+ | *6 [[Anthropod]]s, 6 [[Skeletoid]]s, 2 [[Spitter]]s, 6 [[Hyperworm]]s, 2 [[Micronoid Aggregate]]s | ||
+ | *One more Anthropod, Skeletoid or Spitter arrives every 40 seconds | ||
==See Also== | ==See Also== |
Revision as of 13:12, 19 February 2022
Research
This building seems to function as a nocturnal rejuvenation center for the Aliens. We have identified the weak points that will allow us to destroy this building. You will receive a full briefing before you enter the combat zone. Once this task is accomplished we can gain information about the next Alien building through the exposed tubing that connects the Alien city.
Briefing
The Alien Dimension contains many structures linked by an irregular snaking chain. The Sleeping Chamber lies at the start of the chain and allows the Aliens to rejuvenate nocturnally. The Aliens regularly connect themselves to sleeping units, which appears to be a necessary operation in order for them to stay alive. Explore the area with caution and destroy all sleeping units as pictured here. After disabling the building, all Agents must exit the as soon as possible.
Straight forward demolition mission. The orange teleporters can be disabled with Vortex Mines, then throw a Vortex Mine at each of the structures pictured in the briefing. You can demolish these structures (not teleporters) with one round from Devastator canon.
Aliens
- 6 Anthropods, 6 Skeletoids, 2 Spitters, 6 Hyperworms, 2 Micronoid Aggregates
- One more Anthropod, Skeletoid or Spitter arrives every 40 seconds