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- 01:13, 4 January 2008 diff hist +261 Talk:Laser Pistol Gifts maybe?
- 06:55, 25 December 2007 diff hist +115 Silacoid rewrite
- 11:36, 24 December 2007 diff hist 0 m Reactions Training →HTH only Aliens: link fix
- 11:36, 24 December 2007 diff hist +637 Silacoid →Notes: +reactions training section
- 11:35, 24 December 2007 diff hist +498 Reactions Training →HTH only Aliens: Silacoids
- 11:18, 24 December 2007 diff hist +37 N Talk:Reaction Training Talk:Reaction Training moved to Talk:Reactions Training: Okay, this is bugging me; the name of the stat is "reactions", not "reaction" current
- 11:18, 24 December 2007 diff hist 0 m Talk:Reactions Training Talk:Reaction Training moved to Talk:Reactions Training: Okay, this is bugging me; the name of the stat is "reactions", not "reaction" current
- 11:18, 24 December 2007 diff hist +32 N Reaction Training Reaction Training moved to Reactions Training: Okay, this is bugging me; the name of the stat is "reactions", not "reaction" current
- 11:18, 24 December 2007 diff hist 0 m Reactions Training Reaction Training moved to Reactions Training: Okay, this is bugging me; the name of the stat is "reactions", not "reaction"
- 11:11, 24 December 2007 diff hist +1 m Damage Modifiers →'''Susceptible to...''': zombies -- 60% vs. AP, not 0%, according to the Zombie page
- 10:53, 24 December 2007 diff hist -161 Medium Scout Revert - aliens and equipment are commonly found in medium scouts with a destroyed power source
- 04:55, 20 December 2007 diff hist -120 Celatid →Notes: Any observed cases of "respawning" are probably due to an unspotted one being discovered near a dead one.
- 17:48, 10 July 2007 diff hist -518 Fusion Ball Launcher You don't want to use FBLs at all, and Supply Ships should be attacked when landed.
- 17:37, 10 July 2007 diff hist -40 Avalanche better strategy: ground assaults
- 17:25, 6 July 2007 diff hist -5 Damage →'''Susceptible to...''': is it really kevlar? At any rate, describing them as "armored" is confusing.
- 20:35, 5 July 2007 diff hist -8 Damage →'''Susceptible to...''': headings don't have to be numeric
- 21:58, 4 July 2007 diff hist +202 User talk:Arrow Quivershaft →Final preperations: query about Heavy Plasma
- 18:45, 22 June 2007 diff hist +686 Talk:Exploits →Elevator Shielding
- 22:17, 10 June 2007 diff hist +7 UFOs →UFO Behavior: clarifying this statement
- 20:14, 9 June 2007 diff hist +317 Known Bugs →Disappearing Ammo: adding twist specific to Abort Mission that I discovered months ago
- 17:29, 8 June 2007 diff hist 0 m Energy →Maximum Caps
- 17:29, 8 June 2007 diff hist 0 m Strength →Maximum Caps
- 17:29, 8 June 2007 diff hist +108 Time Units →Maximum Caps: fixing my error, further explanation
- 17:28, 8 June 2007 diff hist +199 Experience →Regarding Caps: further explanation
- 17:23, 8 June 2007 diff hist 0 m Experience →Regarding Caps: ignore last edit, didn't happen.
- 17:23, 8 June 2007 diff hist 0 m Health →Maximum Caps: ignore last edit, didn't happen.
- 17:22, 8 June 2007 diff hist +357 Talk:Laser Cannon
- 17:15, 8 June 2007 diff hist 0 m Health →Maximum Caps: capping at 60 vs. 61 is 50/50
- 17:14, 8 June 2007 diff hist +10 Experience →Regarding Caps: 50% chance for cap+1
- 17:12, 8 June 2007 diff hist 0 m Energy →Maximum Caps: capping at 100 vs. 101 is 50/50
- 17:12, 8 June 2007 diff hist 0 m Strength →Maximum Caps: capping at 70 vs. 71 is 50/50
- 01:16, 8 June 2007 diff hist +207 Talk:Laser Cannon
- 00:22, 8 June 2007 diff hist 0 Time Units →Maximum Caps: Arrow's point is valid: you have a 50/50 chance of *getting capped at* 80 or 81.
- 03:31, 30 May 2007 diff hist -160 UFOs →Weapons vs. UFOs: well, if the changed supply ship range is correct, you can't use stingrays against them
- 03:38, 29 May 2007 diff hist +105 Craft Armaments →Quick Comparision Table: adding link to UFOs#Weapons vs. UFOs
- 20:49, 18 April 2007 diff hist +248 Talk:Auto-Cannon
- 02:16, 14 April 2007 diff hist +6 m Alien Stats →Core Stats: minor formatting
- 08:29, 9 April 2007 diff hist +21 Access Lift →Statistics: table tweak
- 20:20, 3 April 2007 diff hist -50 Alien Missions →Alien Infiltration: rewording
- 19:36, 25 March 2007 diff hist +262 User:Zaimoni more stabs
- 19:19, 23 March 2007 diff hist -3 m Talk:UFOs
- 19:17, 23 March 2007 diff hist +288 Talk:UFOs →Weapons Vs. UFOs
- 18:20, 23 March 2007 diff hist +231 User:Zaimoni
- 10:49, 23 March 2007 diff hist +789 Talk:UFOs
- 10:48, 23 March 2007 diff hist +55 UFOs →Weapons vs. UFOs: couple of tweaks
- 01:18, 23 March 2007 diff hist +602 Talk:UFO Exit Ambush current
- 21:58, 22 March 2007 diff hist +1,852 UFOs →Quick Comparision Table: what to use against what
- 21:35, 22 March 2007 diff hist -1 m Known Bugs →Interceptions: Last Shot Always Misses
- 21:34, 22 March 2007 diff hist -6 Known Bugs →Interceptions: Using Cautious Attack: rewriting section
- 21:29, 22 March 2007 diff hist -69 Known Bugs →Interceptions: Using Cautious Attack: rewriting section
- 20:09, 22 March 2007 diff hist +193 m Talk:UFOs
- 20:02, 22 March 2007 diff hist +474 Talk:UFOs
- 02:52, 22 March 2007 diff hist +1,267 UFOs added quick comparison table
- 01:51, 22 March 2007 diff hist +806 Exploits performing multiple assaults on one ufo
- 01:11, 22 March 2007 diff hist -41 Exploits removing "The Numbers" section (fire-related?): no content
- 01:05, 22 March 2007 diff hist +664 Talk:UFO Exit Ambush my test savegame, which suggests "no alien surprise shots"
- 21:22, 21 March 2007 diff hist +192 N File:Rf testing.zip One soldier stands outside UFO door, all others hidden. In 8 turns or so, aliens will emerge, but not take reaction fire despite "mutual surprise". All soldiers hacked to have 160 Reactions. current
- 08:02, 21 March 2007 diff hist +468 Talk:UFO Exit Ambush mutual surprise is not in effect on the aliens' turn
- 09:14, 17 March 2007 diff hist +352 Talk:UFO Exit Ambush
- 05:33, 17 March 2007 diff hist +170 Talk:Game Files →Reformat
- 04:34, 17 March 2007 diff hist +467 N Talk:UFO Exit Ambush Mutual surprise on alien's movement turn
- 09:18, 16 March 2007 diff hist 0 m Talk:Motion Scanner
- 09:16, 16 March 2007 diff hist +1,047 Talk:Motion Scanner
- 03:45, 16 March 2007 diff hist +9,149 N UFO Exit Ambush material copied from Reaction Training; rewrite still in progress
- 03:23, 16 March 2007 diff hist +1,177 Difficulty Levels full rewrite. Not sure if any info is incorrect/still missing
- 01:14, 16 March 2007 diff hist -50 Template:EU Table couple of article title changes
- 01:07, 16 March 2007 diff hist +28 N Raw recruit statistical likelihood Raw recruit statistical likelihood moved to Starting Stats: less ponderous title current
- 01:07, 16 March 2007 diff hist 0 m Starting Stats Raw recruit statistical likelihood moved to Starting Stats
- 00:58, 16 March 2007 diff hist +27 N Reaction fire formula Reaction fire formula moved to Reaction Fire: More general name. Article still needs some simplification and an overview of "reaction fire". current
- 00:58, 16 March 2007 diff hist 0 m Reaction Fire Reaction fire formula moved to Reaction Fire
- 00:54, 16 March 2007 diff hist +37 m Reaction Fire →See Also: link to reaction fire weapon preference
- 19:42, 15 March 2007 diff hist 0 Talk:Reactions Training →Section rewrite suggestions
- 19:40, 15 March 2007 diff hist +1,795 Talk:Reactions Training →Section rewrite suggestions
- 09:54, 15 March 2007 diff hist +592 Talk:Experience
- 09:41, 15 March 2007 diff hist +1,316 Reactions Training Started to rewrite. Will probably most most of this stuff out into a "UFO Exit Ambush" article of its own.
- 03:22, 15 March 2007 diff hist +948 Talk:Alien Base →Base lighting?
- 02:58, 15 March 2007 diff hist +248 Known Bugs →Mind Controlled soldiers go MIA: link to item-stacking bug
- 19:52, 14 March 2007 diff hist -41 Alien Base Terrain →Common Modules: correcting the "red pods"; not elerium sources
- 08:11, 14 March 2007 diff hist +155 Alien Stats →Core Stats: added zombie stats
- 07:46, 14 March 2007 diff hist +538 Talk:Alien Base Base lighting?
- 07:36, 14 March 2007 diff hist +217 Talk:Damage Melee damage ranges
- 23:03, 12 March 2007 diff hist +485 User talk:Pi Masta Table layouts
- 22:56, 12 March 2007 diff hist +257 Talk:GEOSCAPE.EXE →Offsets
- 22:50, 12 March 2007 diff hist +66 Item Weight wikitabled "common sets"
- 22:35, 12 March 2007 diff hist +1,247 Item Weight still kinda ugly, but more logically-arranged and easier to maintain now
- 10:33, 12 March 2007 diff hist -152 Item Weight revert for now, will finish this tomorrow
- 10:29, 12 March 2007 diff hist +152 Item Weight tables didn't look good
- 10:00, 12 March 2007 diff hist -6,525 General Stores removing base stores section now that it's on its own page, linking to it.
- 01:25, 12 March 2007 diff hist +1,223 Alien Base added tactics section, rewrote existing advice
- 01:25, 11 March 2007 diff hist +412 Talk:Alien Base yeah, the vertical movement bug is definitely at play here
- 23:18, 10 March 2007 diff hist +280 Talk:Battleship Commanders on battleships
- 11:02, 10 March 2007 diff hist +58 m Talk:Exploits →Extra Ammo Exploit
- 10:59, 10 March 2007 diff hist +1,343 Talk:Exploits →Extra Ammo Exploit: AHA
- 10:26, 10 March 2007 diff hist +88 N File:Weapon unloading test.zip Using this savegame to figure out whether alien clips are kept or not at end-of-mission. current
- 10:24, 10 March 2007 diff hist +538 Talk:Main Page →British vs. American spelling
- 09:29, 10 March 2007 diff hist +255 m Talk:Exploits note to self
- 09:09, 10 March 2007 diff hist +17 m Talk:Main Page →British vs. American spelling
- 09:08, 10 March 2007 diff hist +1 m Talk:Main Page →Discussion/talk page proposed format: er, "re-sign" not "resign" :-)
- 09:07, 10 March 2007 diff hist +183 Talk:Main Page →Discussion/talk page proposed format
- 09:04, 10 March 2007 diff hist -6 m Manufacturing Profitability →Laser Cannons vs. Fusion Ball Launchers