Talk:Artefact Site

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Revision as of 14:05, 29 June 2010 by Player701 (talk | contribs)
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Locked Hallucinoid?

Hi everybody, I'm new here - and here's my new question. I have recently completed two Artefact Site missions on Superhuman difficulty. In both of these missions (in second part) there was a Hallucinoid located far outside the map. I was able to find it by using XComUtil (SWP flag).

The question is as follows: can this Hallucinoid present there knowingly (by developers) to ensure that you will manually destroy the Synomium Device instead of just kill all the aliens? Or maybe this is just a bug of the Windows version of the game, or something like alien overflow on higher difficulties?

Thanks.

Player701 08:05, 29 June 2010 (EDT)

XComUtil sometimes generated X-COM units outside the boundaries of the map (I'm not sure if this has been corrected on the latest version), so it is possible that it is simply an XComUtil generated bug. Hobbes 08:25, 29 June 2010 (EDT)
I know that, but I haven't used XComUtil before. I have installed it just to find that last alien, so this bug can't be related to XComUtil. And I have installed it in another game directory, so it couldn't corrupt my save files. Player701 10:05, 29 June 2010 (EDT)