Talk:Country Funding (EU)

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Revision as of 23:25, 1 March 2007 by MikeTheRed (talk | contribs)
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Note I put in the figures in the table as I thought they would be useful as a guide, I am totally satisfied they are a percentage/fraction of the existing budget (setting the old budget to 20+ million, with a suitable cap increase results in the following months budget increasing by around 2-3 million on average, for example), has little or no response to the details of how happy the individual country was (having XCOM score a billion points in the USA, you still get the same range of funding increase from them). The exact range is a little less solid, I havent done a huge amount of testing on them, so they may need someone (maybe me, later) to confirm their limits. In line with the rest of the game I know about, the variations between min and max seem linear, and between experience and calculating 5 or 6 complete sets of 16 funding changes, the increase stayed between 5 and 20, satisfied is fairly easy to tell its always 0 of course.

The one open question is the limits which you can get when decreasing, I have tried to get a negative score a few ways with hex editting the UIGLOB, XCOM and ALIEN files to what would seem to be very bad values, and a few of the countries get annoyed, but I still end up with a score around 400, which is added onto the value in UIGLOB (which is unsigned or I could start it negative to deal with this) as the month ticks over. Something that just occured to me, is maybe its my finances - being in debt hurts you, maybe because i have a couple of mill in the bank it is giving me the points. Whatever, I will try to get a better initial idea of how much you can lose when they are unhappy when I get chance, if someone doesnt beat me to it.

--Sfnhltb 15:06, 1 March 2007 (PST)

Oh and I havent analysed the stats for starting because I remember seeing the stuff Zombie did, so dont really want to spend time replicating all that, just put a summary of what I remember offhand, and no doubt we can get that information put in sooner or later.

--Sfnhltb 15:08, 1 March 2007 (PST)


Sounds great, Sf. Thanks for working on this page. And I do hope somebody copies Zombie's stuff over. Maybe me, eventually. - MikeTheRed 15:25, 1 March 2007 (PST)