Difference between revisions of "Talk:Critical Wounds (EU2012)"

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(Created page with "==Page rename== I have changed this page name to Critical Wounds (EU2012) since it more correctly represent the game-mechanic and content of the page. '''Death''' as a mechan...")
 
(→‎Page rename: Have never seen aliens deliberately shoot a stabilized, unconscious soldier. Are we sure this is accurate?)
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==Page rename==
 
==Page rename==
 
I have changed this page name to [[Critical Wounds (EU2012)]] since it more correctly represent the game-mechanic and content of the page. '''Death''' as a mechanic is not really worth considering except the "permadeath" comment. However how to avoid soldiers dying or how to manage with losses in your squad could be a topic for the tactics or strategy pages. --[[User:Kokkan|Kokkan]] 07:25, 19 October 2012 (EDT)
 
I have changed this page name to [[Critical Wounds (EU2012)]] since it more correctly represent the game-mechanic and content of the page. '''Death''' as a mechanic is not really worth considering except the "permadeath" comment. However how to avoid soldiers dying or how to manage with losses in your squad could be a topic for the tactics or strategy pages. --[[User:Kokkan|Kokkan]] 07:25, 19 October 2012 (EDT)
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==Stabilized soldiers subject to enemy fire?==
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While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately.  Are we sure this is right?  I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.)  Perhaps the original poster was confused?  [[User:Arrow Quivershaft|Arrow Quivershaft]] 20:19, 7 December 2013 (EST)

Revision as of 01:19, 8 December 2013

Page rename

I have changed this page name to Critical Wounds (EU2012) since it more correctly represent the game-mechanic and content of the page. Death as a mechanic is not really worth considering except the "permadeath" comment. However how to avoid soldiers dying or how to manage with losses in your squad could be a topic for the tactics or strategy pages. --Kokkan 07:25, 19 October 2012 (EDT)

Stabilized soldiers subject to enemy fire?

While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately. Are we sure this is right? I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.) Perhaps the original poster was confused? Arrow Quivershaft 20:19, 7 December 2013 (EST)