Difference between revisions of "Talk:Melee Accuracy"

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(New section: Melee Accuracy in TFTD?)
(Reply to Jasonred.)
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Can anyone enlighten me on how this works in TFTD? The main article here is a bit vague. Is there a % Hit chance attached to the action, like there is with a firearm? Is the Melee Accuracy stat used? Is the weapon stat multiplied by the Accuracy stat, as per normal? Or is it just an automatic hit, every time, like the Stun Rod in XCOM Enemy Unknown? [[User:Spike|Spike]] 12:59, 9 March 2009 (CDT)
 
Can anyone enlighten me on how this works in TFTD? The main article here is a bit vague. Is there a % Hit chance attached to the action, like there is with a firearm? Is the Melee Accuracy stat used? Is the weapon stat multiplied by the Accuracy stat, as per normal? Or is it just an automatic hit, every time, like the Stun Rod in XCOM Enemy Unknown? [[User:Spike|Spike]] 12:59, 9 March 2009 (CDT)
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:Yes, the Melee Accuracy of the soldier using the weapon is actually used now in a Base Chance To Hit (BCTH) determination along with the weapons accuracy stat. --[[User:Zombie|Zombie]] 14:52, 9 March 2009 (CDT)

Revision as of 19:52, 9 March 2009

Hmm, it seems rather counter-intuitive that you would get a melee accuracy bonus for kneeling. But I suppose whether it applies depends on whether the designers thought of this detail. --Captain Foo 09:37, 1 September 2008 (PDT)

Melee Accuracy in TFTD?

Can anyone enlighten me on how this works in TFTD? The main article here is a bit vague. Is there a % Hit chance attached to the action, like there is with a firearm? Is the Melee Accuracy stat used? Is the weapon stat multiplied by the Accuracy stat, as per normal? Or is it just an automatic hit, every time, like the Stun Rod in XCOM Enemy Unknown? Spike 12:59, 9 March 2009 (CDT)

Yes, the Melee Accuracy of the soldier using the weapon is actually used now in a Base Chance To Hit (BCTH) determination along with the weapons accuracy stat. --Zombie 14:52, 9 March 2009 (CDT)