Talk:Vehicle Engines (Apocalypse)

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Revision as of 15:13, 16 April 2007 by EsTeR (talk | contribs) (tested weights on hovercar)
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Brain Dump

EDIT: this page becomes a mess when not formatted properly

Engine Stats:

  • Standard (E1)- $1000, X2Y2, Spd:10, Wt:75
  • Deluxe (E2)- $1500, X2Y2, Spd:11, Wt:100
  • Sports (E3)- $2000, X2Y2, Spd:12, Wt:140
  • Turbo (E4)- $3500, X2Y4, Spd:13, Wt:190
  • Elite (E5)- $5000, X4Y4, Spd:14, Wt:240
  • Special (E6)- $7000, X4Y4, Spd:15, Wt:180

NOTE: loads do not portray best loadouts. It's only used to weigh down the vehicle to see if accel drops.

Hoverbike:

  • Empty(Load) + E1 = Spd:14(14),Accel:5(4)
  • Empty(Load) + E2 = Spd:15(15),Accel:10(7)
  • Empty(Load) + E3 = Spd:16(16),Accel:10(10)
  • Load = 1xRendor Plasma Gun

Hovercar:

  • Empty(Load) + E3 = Spd:12(12),Accel:4(3)
  • Empty(Load) + E4 = Spd:13(13),Accel:8(7)
  • Load = 2xLineage Plasma Cannon
  • Note: ONLY using two Bolter laser cannons does not cause acceleration to drop by one point.

Valkyrie:

  • Empty(Load) + E4 = Spd:13(13),Accel:2(2)
  • Empty(Load) + E5 = Spd:14(14),Accel:4(4)
  • Empty(Load) + E6 = Spd:15(15),Accel:10(9)
  • Load = 2xLineage Plasma Cannon,3xcargo modules

Hawk:

  • Empty(Load) + E5 = Spd:14(14),Accel:3(2)
  • Empty(Load) + E6 = Spd:15(15),Accel:6(5)
  • Load = 2xLineage Plasma Cannon,1xDisruptor Bomb Launcher
  • Note: ONLY using three Bolter laser cannons does not cause acceleration to drop by one point.

Trends:

  • TOP SPEED does not drop!
  • having the best engine with the best weapon loadout almost always will drop the acceleration down by one point.
  • could not make acceleration drop by two points! (tried 3xcargo, 2xlineage, 1xdisruptor missile on Hawk)

Weights:

  • Bolter Laser - 50
  • Lancer Laser - 80
  • Rendor Plasma - 70
  • Lineage Plasma - 95
  • Janitor Missile - 70
  • Prophet Missile - 70
  • Disruptor Missile - 120
  • Cargo/Pass. Module - 50
  • Fusion Powerfuel - ?? (irrelevant?)