Talk:Vehicle Engines (Apocalypse)

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Revision as of 16:45, 16 April 2007 by EsTeR (talk | contribs)
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Brain Dump

EDIT: this page becomes a mess when not formatted properly

Engine Stats:

  • Standard (E1)- $1000, X2Y2, Spd:10, Wt:75
  • Deluxe (E2)- $1500, X2Y2, Spd:11, Wt:100
  • Sports (E3)- $2000, X2Y2, Spd:12, Wt:140
  • Turbo (E4)- $3500, X2Y4, Spd:13, Wt:190
  • Elite (E5)- $5000, X4Y4, Spd:14, Wt:240
  • Special (E6)- $7000, X4Y4, Spd:15, Wt:180

Hoverbike: Wt=100kg

  • Empty(Load) + E1 = Spd:14(14),Accel:5(4)
  • Empty(Load) + E2 = Spd:15(15),Accel:10(7)
  • Empty(Load) + E3 = Spd:16(16),Accel:10(10)

Hovercar: Wt=700kg

  • Empty(Load) + E3 = Spd:12(12),Accel:4(3)
  • Empty(Load) + E4 = Spd:13(13),Accel:8(7)
    • more than 110kg from clean, acceleration will drop by 1 point (using SD Turbo)

Valkyrie: Wt=3000kg

  • Empty(Load) + E4 = Spd:13(13),Accel:2(2)
  • Empty(Load) + E5 = Spd:14(14),Accel:4(4)
  • Empty(Load) + E6 = Spd:15(15),Accel:10(9)
    • more than 20kg from clean, acceleration will drop by 1 point (using SD Special)
    • accel will decrease again if vehicle weighs over 3550kg (using SD Special)

Hawk: Wt=5000kg

  • Empty(Load) + E5 = Spd:14(14),Accel:3(2)
  • Empty(Load) + E6 = Spd:15(15),Accel:6(5)
  • more than 150kg from clean, acceleration will drop by 1 point (using SD Special).


Trends:

  • TOP SPEED does not drop!
  • having the best engine with the best weapon loadout almost always will drop the acceleration down by one point.
  • using multiple small shields on large terran craft can sometimes drop acceleration values again by 1 point.

Weights:

  • Bolter Laser - 50
  • Lancer Laser - 80
  • Rendor Plasma - 70
  • Lineage Plasma - 95
  • Janitor Missile - 70
  • Prophet Missile - 70
  • Disruptor Missile - 120
  • Cargo/Pass. Module - 50
  • Small Shield - 80
  • Fusion Powerfuel - ?? (irrelevant?)