Difference between revisions of "Template:Shotguns (LWOTC)"
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m (Fix typo) |
(update sound range into tiles) |
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| [[File:XCOM2 ConvShotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shotgun]]<br />'''Shotgun''' | | [[File:XCOM2 ConvShotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shotgun]]<br />'''Shotgun''' | ||
− | | 4-6 || +2 || 4 || | + | | 4-6 || +2 || 4 || 20 || +15 Crit Chance |
|colspan="6"| XCOM starts with an unlimited supply | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
| [[File:LW2 Inv Laser Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scatterray]]<br />'''Scatterray''' | | [[File:LW2 Inv Laser Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scatterray]]<br />'''Scatterray''' | ||
− | | 5-8 || +3 || 4 || | + | | 5-8 || +3 || 4 || 20 || +15 Crit Chance<br>+5 Aim |
| Advanced Laser Weapons || 25 || 1 || 1 || - ||10 | | Advanced Laser Weapons || 25 || 1 || 1 || - ||10 | ||
|- | |- | ||
| [[File:XCOM2 Inv Mag Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shard Gun]]<br />'''Shard Gun''' | | [[File:XCOM2 Inv Mag Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Shard Gun]]<br />'''Shard Gun''' | ||
− | | 6-11 || +4 || 4 || | + | | 6-11 || +4 || 4 || 20 || +15 Crit Chance |
| Advanced Magnetic Weaponry || 40 || 2 || 2 || -||20 | | Advanced Magnetic Weaponry || 40 || 2 || 2 || -||20 | ||
|- | |- | ||
| [[File:LW2 Inv Coil Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scattergun]]<br />'''Scattergun''' | | [[File:LW2 Inv Coil Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Scattergun]]<br />'''Scattergun''' | ||
− | | 8-13 || +5 || 4 || | + | | 8-13 || +5 || 4 || 20 || +15 Crit Chance<br>Ignores 1 Armor |
| Advanced Coilguns || 60 || 3 || 5 || -||25 | | Advanced Coilguns || 60 || 3 || 5 || -||25 | ||
|- | |- | ||
| [[File:XCOM2 Inv Beam Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Storm Gun]]<br />'''Storm Gun''' | | [[File:XCOM2 Inv Beam Shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Storm Gun]]<br />'''Storm Gun''' | ||
− | | 10-14 || +8 || 4 || | + | | 10-14 || +8 || 4 || 20 || +15 Crit Chance<br>Inflicts Rupture (1 damage) |
| Storm Gun || 70 || 6 || 5 || -||35 | | Storm Gun || 70 || 6 || 5 || -||35 | ||
|- | |- | ||
| [[File:Chosen_shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Arashi]]<br />'''Arashi''' | | [[File:Chosen_shotgun.png|x64px|link=Weapons_(LWOTC)#Shotguns|Arashi]]<br />'''Arashi''' | ||
− | | 8-13 || + | + | | 8-13 || +8 || 4 || 20 || +10 Crit Chance<br>[[Perk_List_(LWOTC)#Vampirism|Vampirism]]<br>[[Perk_List_(LWOTC)#Impact_Compensation|Impact Compensation]] |
| Assassin Weapons || - || - || - || -||- | | Assassin Weapons || - || - || - || -||- | ||
|} | |} | ||
[[Category:Templates (LWOTC)]] | [[Category:Templates (LWOTC)]] |
Latest revision as of 12:24, 13 April 2024
Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Shotgun |
4-6 | +2 | 4 | 20 | +15 Crit Chance | XCOM starts with an unlimited supply | |||||
Scatterray |
5-8 | +3 | 4 | 20 | +15 Crit Chance +5 Aim |
Advanced Laser Weapons | 25 | 1 | 1 | - | 10 |
Shard Gun |
6-11 | +4 | 4 | 20 | +15 Crit Chance | Advanced Magnetic Weaponry | 40 | 2 | 2 | - | 20 |
Scattergun |
8-13 | +5 | 4 | 20 | +15 Crit Chance Ignores 1 Armor |
Advanced Coilguns | 60 | 3 | 5 | - | 25 |
Storm Gun |
10-14 | +8 | 4 | 20 | +15 Crit Chance Inflicts Rupture (1 damage) |
Storm Gun | 70 | 6 | 5 | - | 35 |
Arashi |
8-13 | +8 | 4 | 20 | +10 Crit Chance Vampirism Impact Compensation |
Assassin Weapons | - | - | - | - | - |