Template:Shotguns (LWOTC)
Revision as of 15:08, 19 January 2022 by Inukealot (talk | contribs) (Created page with "{| class="wikitable" width="100%" style="text-align: center" !rowspan="2"|Name!!rowspan="2"|x32px|Weapon damage<br />Damage !!rowspan="2"| File:LW2Cri...")
Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Shotgun |
4-6 | +2 | 4 | 30 | +15 Crit Chance | XCOM starts with an unlimited supply | |||||
Scatterray |
5-8 | +3 | 4 | 30 | +15 Crit Chance +5 Aim |
Advanced Laser Weapons | 25 | 1 | 1 | - | 10 |
Shard Gun |
6-11 | +4 | 4 | 30 | +15 Crit ChanceOTC | Advanced Magnetic Weaponry | 40 | 2 | 2 | - | 20 |
Scattergun |
8-13 | +5 | 4 | 30 | +15 Crit Chance Ignores 1 Armor |
Advanced Coilguns | 60 | 3 | 5 | - | 25 |
Storm Gun |
10-14 | +8 | 4 | 30 | +15 Crit Chance Inflicts Rupture (1 damage) |
Storm Gun | 70 | 6 | 5 | - | 35 |
Arashi |
8-13 | +5 | 4 | 30 | Vampirism Brawler Impact Compensation |
Assassin Weapons | - | - | - | - | - |