Difference between revisions of "Trainyard (EU2012)"
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− | + | {{Map Data Box (EU2012) | |
− | + | |missions=Abductions, Council (Bomb Defusal) | |
− | + | |length=54 tiles | |
− | + | |width=42 tiles | |
− | + | |area=2268 tiles | |
− | + | }} | |
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'''Notes''' | '''Notes''' | ||
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* Few good locations usable for Sniper perches. | * Few good locations usable for Sniper perches. | ||
− | + | <gallery widths=200px heights=150px perrow=4> | |
− | + | File:Trainyard.png|Loading screen | |
+ | File:Trainyard1 (EU2012).png|LZ overview | ||
+ | File:Trainyard2 (EU2012).png|Opposite overview | ||
+ | </gallery> | ||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} |
Revision as of 17:30, 16 September 2013
Missions | Abductions, Council (Bomb Defusal) |
Length | 54 tiles |
Width | 42 tiles |
Area | 2268 tiles |
Notes
- Starting Location - behind a few train cars at the edge of the map.
- Many trains providing high cover and alleys.
- Few good locations usable for Sniper perches.