Difference between revisions of "User talk:EsTeR"

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Hey,
 
Hey,
  
I got that Tacedit one and XME. It's interesting to go thru and find wierd things. (people tubes). The way I will get around the "Railway rarely spawns" problem is copy it 6 times and just rename it. It should then spawn always as a railway. Doing it this way is quick and doesn't detract from the overall gameplay experience (since I'm playing it  with some of my edits).
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I got that Tacedit one and XME. It's interesting to go thru and find wierd things. (people tubes). The way I will get around the "Railway rarely spawns" problem is (now) just cut the other files out of the folder. (07 series files is the railway, 01 is the 9-spawner).
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IF ONLY i could edit '''and save''' the default city maps...

Revision as of 06:29, 1 May 2007

Hey, just looked at the Apocalypse Tactics page. I've never seen/noticed that railway building on Apoc at all. I just checked it out on a map editor I've downloaded somewhere that shows all the buildings. You might find the editor useful, try running a search for XME, X-Com Map Editor. If you can't find it, i can send you the files.

Hobbes 16:54, 29 April 2007 (PDT)

Hey,

I got that Tacedit one and XME. It's interesting to go thru and find wierd things. (people tubes). The way I will get around the "Railway rarely spawns" problem is (now) just cut the other files out of the folder. (07 series files is the railway, 01 is the 9-spawner).

IF ONLY i could edit and save the default city maps...