User talk:MikeTheRed

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Here be more detail than you ever wanted to know. Please put comments/question in italics. If you want an email reply, either be a regular of here or xcomufo.com, make a User page, or just type in yer email addy.

The Experience of Experience

A.K.A. more details than you ever wanted to know, about testing XCOM:UD 1.4 experience counters versus stat increases

My observations under Experience are getting incredibly long-winded. And at the same time, I am doing yet more research on it. So I've made this space to put levels of detail that are way more than a casual player is interested in. I will probably move some stuff out of Experience and over to here as I polish the info.

Primary Skills

Non-Randomness

When I've talked about experience rolls, I've made it sound like you'll always see the average (halfway between the ranges). But this is definitely not the case, especially when there are very few experience points (EPs) in UNITREF offsets 80-85. Specifically, when there are only 1 or 2 primary actions, I saw very weird, non-random stuff. Example: I would set up 16 soldiers, with only 1 or 2 EPs in primaries. The resulting skill point range for 1 or 2 primary actions is undeniably 0-1. But far more often than not, all 16 soldiers in my test crew would get 0 skill points, all across the board. Then every now and then they would all get 1, all across the board. And even less often, there would be a mix of 0s and 1s in the results. The actual average I observed for 1 or 2 actions was about 0.2 skill points, not the 0.5 I say in Experience.