Difference between revisions of "Vehicle Repair Bay (Apocalypse)"
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[[Image:Base_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay, Base View, Level 3]] | [[Image:Base_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay, Base View, Level 3]] | ||
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− | A Vehicle Repair Bay is used to repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired. | + | |
+ | A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired. | ||
A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]]. | A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]]. | ||
− | + | [[Alien_Containment_(Apocalypse)|Next: Alien Containment]]<br> | |
− | + | [[Psi-Gym_(Apocalypse)|Previous: Psi-Gym]]<br> | |
+ | [[Facilities_(Apocalypse)#Facilities|Return To Start]] | ||
[[Category: Apocalypse]] | [[Category: Apocalypse]] |
Latest revision as of 06:14, 3 December 2023
Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. From: Apocalypse Ufopaedia
Vehicle Repair Bay
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A Vehicle Repair Bay is used to automatically repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired.
A Vehicle Repair Bay is an entry point for base invaders.