Difference between revisions of "Werewolf Savage (Piratez)"
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
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| health = 130 | | health = 130 | ||
| bravery = 90 | | bravery = 90 | ||
− | | reactions = | + | | reactions = 65 |
| firing_accuracy = 30 | | firing_accuracy = 30 | ||
| throwing_accuracy = 32 | | throwing_accuracy = 32 | ||
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| armor_rear = 15 | | armor_rear = 15 | ||
| armor_under = 15 | | armor_under = 15 | ||
− | | melee_dodge = | + | | melee_dodge = 40/20 |
− | | aggression = | + | | aggression = 4 |
− | | intelligence = | + | | intelligence = 2 |
| night_vision = 20 | | night_vision = 20 | ||
− | | energy_recovery = | + | | energy_recovery = 50 |
| stun_recovery = Normal | | stun_recovery = Normal | ||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{| | {| | ||
− | + | [[File:Werewolf.gif|120px|center|Werewolf Savage]] | |
|- | |- | ||
|- | |- | ||
− | |||
{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
Line 43: | Line 41: | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = $ | + | | ransom = $5,000 |
| score = 22 | | score = 22 | ||
}} | }} | ||
Line 49: | Line 47: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 200 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 250 |
| concussive = 100 | | concussive = 100 | ||
| laser = 110 | | laser = 110 | ||
| plasma = 110 | | plasma = 110 | ||
− | | | + | | daze = 70 |
| cutting = 100 | | cutting = 100 | ||
| acid = 100 | | acid = 100 | ||
− | | smoke = | + | | smoke = 400 |
+ | | anti-e511 = 100 | ||
+ | | bio = 100 | ||
+ | | electric = 100 | ||
+ | | emp = 10 | ||
+ | | warp = 100 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
Line 66: | Line 72: | ||
== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
− | + | {{Ref Open | title = Werewolf Savage Information}} | |
− | + | "The Werewolves are amongst the most feared of the wild Beastmen. They charge right at you, eager to feast on your entrails. Their legs are fast and their senses are keen, allowing to see in darkness, smoke and through camouflage. They're also known for their limited ability to regenerate health in battle."<div> | |
− | + | "The hide of a Werewolf is considerably tough, but weak to fire and associated damage types. NV: 20; ThV: 50%; SPOT: 5. CAMO: 10/4" | |
− | {{Ref Open | title = Werewolf Savage }} | ||
− | The Werewolves are amongst the most feared of the wild Beastmen. They charge right at you, eager to feast on your entrails. Their legs are fast and senses are keen, allowing to see in darkness, smoke and through camouflage | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
== Inventory == | == Inventory == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | Under Construction | ||
+ | </div> | ||
== Associated Research == | == Associated Research == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | '''Required by:''' | ||
+ | B: Werewolf (2/6/7) [m] | ||
+ | |||
+ | '''Leads to:''' | ||
+ | Tamed Werewolf | ||
+ | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | type: STR_WEREWOLF_WARRIOR | ||
+ | race: STR_WEREWOLF | ||
+ | rank: STR_LIVE_TERRORIST | ||
+ | stats: | ||
+ | tu: 92 | ||
+ | stamina: 100 | ||
+ | health: 130 | ||
+ | bravery: 90 | ||
+ | reactions: 65 | ||
+ | firing: 30 | ||
+ | throwing: 32 | ||
+ | strength: 100 | ||
+ | psiStrength: 18 | ||
+ | psiSkill: 0 | ||
+ | melee: 80 | ||
+ | armor: WEREWOLF_ARMOR | ||
+ | standHeight: 21 | ||
+ | kneelHeight: 16 | ||
+ | value: 22 | ||
+ | aggroSound: 163 | ||
+ | deathSound: 164 | ||
+ | intelligence: 2 | ||
+ | aggression: 4 | ||
+ | energyRecovery: 50 | ||
+ | livingWeapon: true | ||
+ | builtInWeapons: | ||
+ | - AUX_WERE_CLAWS | ||
+ | type: WEREWOLF_ARMOR | ||
+ | spriteSheet: BSM_9.PCK | ||
+ | spriteInv: WerewolfInventoryImage | ||
+ | corpseBattle: | ||
+ | - STR_BEASTMAN_9_CORPSE_BATTLE | ||
+ | allowInv: false | ||
+ | visibilityAtDark: 20 | ||
+ | camouflageAtDay: -10 | ||
+ | camouflageAtDark: -4 | ||
+ | antiCamouflageAtDay: 5 | ||
+ | antiCamouflageAtDark: 5 | ||
+ | personalLight: 5 | ||
+ | heatVision: 50 | ||
+ | frontArmor: 15 | ||
+ | sideArmor: 15 | ||
+ | rearArmor: 15 | ||
+ | underArmor: 15 | ||
+ | drawingRoutine: 10 | ||
+ | overKill: 0.75 | ||
+ | meleeDodge: | ||
+ | reactions: 0.3 | ||
+ | melee: 0.25 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | health: | ||
+ | flatHundred: 0.08 | ||
+ | stunNormalized: -0.165 | ||
+ | stun: | ||
+ | flatHundred: 0.04 | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | damageModifier: | ||
+ | - 2.0 | ||
+ | - 1.0 | ||
+ | - 2.5 | ||
+ | - 1.0 | ||
+ | - 1.1 | ||
+ | - 1.1 | ||
+ | - 0.7 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 4.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 3 ] | ||
+ | </div> | ||
== Notes == | == Notes == | ||
− | Regenerates 8 health a turn | + | Regenerates 8 health a turn<br> |
Thermal Vision: 50%<br> | Thermal Vision: 50%<br> | ||
Camouflage: 10/5<br> | Camouflage: 10/5<br> | ||
Spot: 5 | Spot: 5 | ||
[[Category: Piratez]] | [[Category: Piratez]] |
Latest revision as of 14:51, 9 May 2018
|
Bootypedia
Werewolf Savage Information |
"The Werewolves are amongst the most feared of the wild Beastmen. They charge right at you, eager to feast on your entrails. Their legs are fast and their senses are keen, allowing to see in darkness, smoke and through camouflage. They're also known for their limited ability to regenerate health in battle." "The hide of a Werewolf is considerably tough, but weak to fire and associated damage types. NV: 20; ThV: 50%; SPOT: 5. CAMO: 10/4" |
Source: Piratez Bootypedia
|
Inventory
Under Construction
Associated Research
Required by: B: Werewolf (2/6/7) [m]
Leads to: Tamed Werewolf
Raw Ruleset Data
type: STR_WEREWOLF_WARRIOR race: STR_WEREWOLF rank: STR_LIVE_TERRORIST stats: tu: 92 stamina: 100 health: 130 bravery: 90 reactions: 65 firing: 30 throwing: 32 strength: 100 psiStrength: 18 psiSkill: 0 melee: 80 armor: WEREWOLF_ARMOR standHeight: 21 kneelHeight: 16 value: 22 aggroSound: 163 deathSound: 164 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_WERE_CLAWS type: WEREWOLF_ARMOR spriteSheet: BSM_9.PCK spriteInv: WerewolfInventoryImage corpseBattle: - STR_BEASTMAN_9_CORPSE_BATTLE allowInv: false visibilityAtDark: 20 camouflageAtDay: -10 camouflageAtDark: -4 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 personalLight: 5 heatVision: 50 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 drawingRoutine: 10 overKill: 0.75 meleeDodge: reactions: 0.3 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.08 stunNormalized: -0.165 stun: flatHundred: 0.04 morale: moraleCurrent: -0.2 bravery: 0.2 damageModifier: - 2.0 - 1.0 - 2.5 - 1.0 - 1.1 - 1.1 - 0.7 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ]
Notes
Regenerates 8 health a turn
Thermal Vision: 50%
Camouflage: 10/5
Spot: 5