This page may be outdated. It is up-to-date for version 0.99F. The latest version is v.N1.
|
Werewolf Savage
|
Time Units |
92
|
Stamina |
100
|
Health |
130
|
Bravery |
90
|
Reactions |
60
|
Firing Accuracy |
30
|
Melee Accuracy |
80
|
Throwing Accuracy |
32
|
Strength |
100
|
VooDoo Skill |
0
|
VooDoo Strength |
18
|
|
Armor: Front |
15
|
Armor: Sides |
15
|
Armor: Rear |
15
|
Armor: Under |
15
|
Evasion |
None
|
|
Aggression |
2
|
Intelligence |
4
|
Night Vision |
20
|
Energy Recovery |
40
|
Stun Recovery |
Normal
|
|
2X2 Unit? |
No
|
Height Standing |
21
|
Size |
Medium
|
Bleed Immune? |
No
|
Ransom |
$5000
|
Score |
22
|
|
Resistances & Vulnerabilities
|
Charm
|
Piercing
|
Burn
|
Concussive
|
Laser
|
Plasma
|
Daze
|
Cutting
|
Chem
|
Choking
|
Anti-E511
|
Bio
|
Electric
|
EMP
|
Warp
|
Mind
|
Heat
|
Cold
|
{{{charm}}}%
|
100%
|
{{{burn}}}%
|
100%
|
110%
|
110%
|
{{{daze}}}%
|
100%
|
100%
|
300%
|
{{{anti-e511}}}%
|
{{{bio}}}%
|
{{{electric}}}%
|
{{{emp}}}%
|
{{{warp}}}%
|
{{{mind}}}%
|
{{{heat}}}%
|
{{{cold}}}%
|
|
|
|
Bootypedia
Werewolf Examination
|
The hide of a Werewolf is considerably tough, but weak to fire and associated damage types.
|
Source: Piratez Bootypedia
|
Werewolf Savage
|
The Werewolves are amongst the most feared of the wild Beastmen. They charge right at you, eager to feast on your entrails. Their legs are fast and senses are keen, allowing to see in darkness, smoke and through camouflage (to some degree). They're also known for their limited ability to regenerate health in battle.
|
Source: Piratez Bootypedia
|
Inventory
Associated Research
Raw Ruleset Data
Notes
Regenerates 8 health a turn
Thermal Vision: 50%
Camouflage: 10/5
Spot: 5