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Show new changes starting from 07:11, 21 January 2020
   

21 January 2020

     06:13  Sonic Pistol vs. Gauss Rifle‎ (diff | hist) . . (+1,389). . Magic9mushroom (talk | contribs) (Intermediate Analysis)
 m   04:28  Weapon Effectiveness (TFTD)‎ (diff | hist) . . (0). . Magic9mushroom (talk | contribs) (Gillman: when I drew this up I thought damage modifiers were before the roll (they're actually after it), causing slight irregularities)

20 January 2020

     09:22 (User creation log) . . User account Baelenn (talk | contribs) was created ‎
     05:58  Sonic Pistol vs. Gauss Rifle‎ (diff | hist) . . (-2,516). . Magic9mushroom (talk | contribs) (I now have the maths tools to go a level deeper than I originally did, and a bit more play experience as well. Expect some improvements.)

18 January 2020

     09:06  ModScript (OpenXcom)‎ (diff | hist) . . (+642). . Memmaker (talk | contribs)

17 January 2020

     21:55  VisibilityUnit (OpenXcom)‎ (diff | hist) . . (+165). . Yankes (talk | contribs) (Add some more info)
     08:55  Sonic-Blasta Rifle‎ (diff | hist) . . (-27). . Magic9mushroom (talk | contribs) (Every Escort after May will have 100% Sonic-Blasta Rifles, and Escorts are very common, so while they don't quite grow on trees I'd hardly call it "limited")

16 January 2020

     09:11  Heavy Gauss‎‎ (2 changes | history) . . (-51). . [Magic9mushroom‎; NKF‎]
      09:11 (cur | prev) . . (+130). . Magic9mushroom (talk | contribs) (Recommendations: The Heavy Gauss needs an acknowledgement that it's bad.)
 m    08:26 (cur | prev) . . (-181). . NKF (talk | contribs) (Rewrite - and removed a paragraph that wasn't necessary.)
 m   08:06  Talk:Heavy Gauss‎ (diff | hist) . . (+209). . NKF (talk | contribs)
     04:03  Jet Harpoon‎ (diff | hist) . . (+263). . Magic9mushroom (talk | contribs) (Recommendations: rewriting)
     04:01  Talk:Gillman‎‎ (2 changes | history) . . (+486). . [Magic9mushroom‎ (2×)]
      04:01 (cur | prev) . . (0). . Magic9mushroom (talk | contribs) (Name: typo)
      04:01 (cur | prev) . . (+486). . Magic9mushroom (talk | contribs) (Name: new section)

15 January 2020

     10:28  Gauss Rifle‎‎ (2 changes | history) . . (-2). . [Magic9mushroom‎ (2×)]
      10:28 (cur | prev) . . (-27). . Magic9mushroom (talk | contribs) (per talk page)
      08:30 (cur | prev) . . (+25). . Magic9mushroom (talk | contribs) (Recommendations: "average 0-3" actually kinda oversells it)
     10:12  Talk:Disruptor Pulse Launcher‎ (diff | hist) . . (+427). . Magic9mushroom (talk | contribs) (Counterplay?: new section)
N    09:28  Talk:Gauss Rifle‎‎ (2 changes | history) . . (+1,984). . [Magic9mushroom‎; Bard‎]
      09:28 (cur | prev) . . (+1,089). . Bard (talk | contribs)
N     09:01 (cur | prev) . . (+895). . Magic9mushroom (talk | contribs) (Created page with "==High ammo== I feel like calling the Gauss Rifle's ammunition "high-capacity" is a bit misleading. Yeah, sure, there are 15 rounds, but you'll go through those 15 rounds fast...")
     05:47  Heavy Gauss‎ (diff | hist) . . (+4). . Magic9mushroom (talk | contribs) (General Information: more than half the weapons exceed its damage as rated, and Gauss has the worst set of modifiers)

14 January 2020

     10:38  Plasma Pistol‎ (diff | hist) . . (+102). . Magic9mushroom (talk | contribs) (Tips: We now know when they go away for good.)
N    08:17  Talk:Heavy Gauss‎ (diff | hist) . . (+261). . Magic9mushroom (talk | contribs) (Created page with "==Re: "Cannon not canon"== "Heavy Gauss Cannon" is a canon term; it's the name of the research topic that unlocks this gun. Not sure if we should re-add it. ~~~~")