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  • Available for: [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]] ...sault]], [[Infantry (LWR)|Infantry]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]
    16 KB (2,212 words) - 07:49, 28 July 2020
  • {{Class Tree (LWR)| |Specialist1={{Reconnaissance (LWR) |text=1|topbotpad=10}} {{Low Profile (LWR) |text=1|topbotpad=10}}
    12 KB (1,742 words) - 19:58, 25 July 2020
  • {{Class Tree (LWR)| |Specialist1={{Reconnaissance (LWR) |text=1|topbotpad=10}} {{Low Profile (LWR) |text=1|topbotpad=10}}
    12 KB (1,790 words) - 13:08, 21 December 2023
  • <li class="toclevel-1 tocsection-1">[[Abilities_List_(LWR)#Normal Perks|<span style="color:black;">1</span>&nbsp;&nbsp;Normal Perks]] <li>[[Abilities_List_(LWR)#Absorption Fields|Absorption Fields]]</li>
    92 KB (13,428 words) - 15:12, 3 April 2024
  • ...ated prereq, cost and sell value information. SHIV requires full update to LWR] ...with the Tactical Rigging foundry project)"|2<br />(3)||{{ Damage Control (LWR) }}|| ||[[Research (Long War)#Armor, MECs, and SHIVs|Mobile Power Armor]]||
    26 KB (3,589 words) - 20:09, 25 July 2020
  • {{Unit Stat Box LWR {{Unit Stat Skills LWR
    94 KB (12,410 words) - 17:41, 27 July 2020
  • .... The quantity of aliens in a pod is dependent upon overall [[Alien_Level_(LWR)|Alien Level]] as well as the total number of aliens on mission; pods are r ...pod aliens are seen by soldiers. Upon activation, a pod [[Other_Abilities_(LWR)#Scamper|scampers]], which may cause '''chain activation''' of other pods i
    117 KB (15,837 words) - 17:35, 7 March 2024
  • - Air game DR is capped at 95% DR (from 90%) - Prevents low DR weapons from being too all powerful, specifically supercapacitors - In The Zone no longer grants low profile - Nerfed
    1.05 MB (186,512 words) - 00:34, 15 April 2024