Difference between revisions of "ADVENT Grenadier (LW2)"
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m (Mavoc moved page ADVENT Engineer to ADVENT Engineer (LW2)) |
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− | {| class="wikitable" width= | + | {{Toc_(LW2)|52}}<div style="padding-left: 20px; float:right">[[File:Advent_engineer.png|256px|left]]</div>The '''ADVENT Engineer''' brings indirect fire support to ADVENT squads thanks to their special grenades. |
+ | |||
+ | They are initially equipped with only flashbangs for their grenade launcher, but will upgrade to very dangerous incendiary and acid grenades as the campaign progresses and they're improved into '''Grenadiers''', making them into a priority target due to their group damage capabilites. The Engineer is unique in that it's one of the few basic units that doesn't get completely phased out as Force Level progresses. | ||
+ | |||
+ | ==ADVENT Engineer (Rank 1)== | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Difficulty !! [[File:LW2_Health.png|36px|Health]]<br>Health !! [[File:Status_armor.png|36px|Armor]]<br>Armor !! [[File:LW2_Aim.png|36px|Aim]]<br>Aim !! Crit Chance !! Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]<br>Defense !! [[File:LW2 Dodge.png|36px|Dodge]]<br>Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]<br>Mobility !! [[File:LW2 Will.png|36px|Will]]<br>Will !! [[File:LW2 Hacking.png|36px|Hack Defense]]<br>Hack Defense !! [[File:Status overwatch.png |36px|Detection Radius]]<br>Detection Radius | ||
+ | |- align="center" | ||
+ | | '''Rookie''' || 4 || 0 || 65 || 0 || 33 || 0 || 0 || 11 || 45 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Veteran''' || 5 || 0 || 65 || 10 || 33 || 0 || 0 || 11 || 50 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Commander''' || 5 || 0 || 65 || 10 || 40 || 0 || 0 || 11 || 50 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Legend''' || 6 || 0 || 65 || 10 || 40 || 0 || 0 || 11 || 50 || 125 || 12 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Weapon !! [[File:LW2Damage.png|36px|Damage]]<br>Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]<br>Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size !! Other | ||
+ | |- align="center" | ||
+ | | '''ADVENT Mag Rifle''' || 3 || 1 || 3 || - | ||
+ | |- align="center" | ||
+ | | '''Flashbang Grenade''' || - || - || 2 || 14 Range<br>5 Radius | ||
+ | |} | ||
+ | {| class="wikitable" width=100% style="table-layout: fixed" | ||
+ | |+ Max Units in Pod = 1 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Force Level''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Leader Spawn Weight''' || 1 || 1 || 1 || 1 || 1 || 1 || - || - || - || - || - || - || - || - || - || - || - || - || - || - | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Follower Spawn Weight''' || 1 || 2 || 2 || 3 || 3 || 4 || 4 || 5 || 5 || 5 || 4 || 4 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
|- | |- | ||
− | |+ ADVENT | + | |+ Abilities and Tactical Upgrades |
+ | |- align="center" | ||
+ | | {{Hunker Down (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}} | ||
+ | | [[File:UIPerk grenade flash.png|38px]]<br></div><span style="color: #83c0ce;">'''Flashbang Grenade'''</span><br></div>''Disorient all hostile targets in the affected area.'' | ||
+ | | {{Center Mass (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}<br>[[Dark_Events_(LW2)#Military_R.26D|16% chance of applying after completion]] | ||
+ | |} | ||
+ | ==ADVENT Grenadier (Rank 2) == | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Difficulty !! [[File:LW2_Health.png|36px|Health]]<br>Health !! [[File:Status_armor.png|36px|Armor]]<br>Armor !! [[File:LW2_Aim.png|36px|Aim]]<br>Aim !! Crit Chance !! Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]<br>Defense !! [[File:LW2 Dodge.png|36px|Dodge]]<br>Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]<br>Mobility !! [[File:LW2 Will.png|36px|Will]]<br>Will !! [[File:LW2 Hacking.png|36px|Hack Defense]]<br>Hack Defense !! [[File:Status overwatch.png |36px|Detection Radius]]<br>Detection Radius | ||
+ | |- align="center" | ||
+ | | '''Rookie''' || 6 || 0 || 65 || 0 || 33 || 0 || 0 || 12 || 65 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Veteran''' || 7 || 0 || 65 || 10 || 33 || 0 || 0 || 12 || 70 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Commander''' || 7 || 0 || 70 || 10 || 40 || 0 || 0 || 12 || 70 || 125 || 12 | ||
+ | |- align="center" | ||
+ | | '''Legend''' || 8 || 0 || 70 || 10 || 40 || 0 || 0 || 12 || 70 || 125 || 12 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Weapon !! [[File:LW2Damage.png|36px|Damage]]<br>Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]<br>Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size !! Other | ||
+ | |- align="center" | ||
+ | | '''ADVENT Mag Rifle''' || 4-5 || 2 || 3 || - | ||
+ | |- align="center" | ||
+ | | '''Incendiary Grenade''' || 2-4 || - || 2 || 15 Range<br>4 Radius<br>Inflicts Burning for 2 turns | ||
+ | |} | ||
+ | {| class="wikitable" width=100% style="table-layout: fixed" | ||
+ | |+ Max Units in Pod = 1 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Force Level''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Leader Spawn Weight''' || - || - || - || - || - || - || 1 || 1 || 1 || 1 || 1 || 1 || - || - || - || - || - || - || - || - | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Follower Spawn Weight''' || - || - || - || - || - || - || - || 1 || 2 || 3 || 4 || 4 || 4 || 4 || 4 || 4 || 4 || 4 || 3 || 3 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ Abilities and Tactical Upgrades | |
− | |||
|- align="center" | |- align="center" | ||
− | | [[File: | + | | {{Hunker Down (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}} |
+ | | [[File:UIPerk grenade firebomb.png|38px]]<br></div><span style="color: #83c0ce;">'''Incendiary Grenade'''</span><br></div>''Sets fire to the target area, along with affected units.'' | ||
+ | |{{Center Mass (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}<br>[[Dark_Events_(LW2)#Military_R.26D|16% chance of applying after completion]] | ||
|} | |} | ||
+ | |||
+ | ==ADVENT Heavy Grenadier (Rank 3) == | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Difficulty !! [[File:LW2_Health.png|36px|Health]]<br>Health !! [[File:Status_armor.png|36px|Armor]]<br>Armor !! [[File:LW2_Aim.png|36px|Aim]]<br>Aim !! Crit Chance !! Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]<br>Defense !! [[File:LW2 Dodge.png|36px|Dodge]]<br>Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]<br>Mobility !! [[File:LW2 Will.png|36px|Will]]<br>Will !! [[File:LW2 Hacking.png|36px|Hack Defense]]<br>Hack Defense !! [[File:Status overwatch.png |36px|Detection Radius]]<br>Detection Radius | ||
+ | |- align="center" | ||
+ | | '''Rookie''' || 10 || 1 || 70 || 10 || 33 || 10 || 0 || 12 || 85 || 175 || 12 | ||
+ | |- align="center" | ||
+ | | '''Veteran''' || 13 || 1 || 70 || 10 || 33 || 10 || 0 || 12 || 90 || 175 || 12 | ||
+ | |- align="center" | ||
+ | | '''Commander''' || 14 || 1 || 75 || 10 || 40 || 10 || 0 || 12 || 90 || 175 || 12 | ||
+ | |- align="center" | ||
+ | | '''Legend''' || 16 || 1 || 75 || 10 || 40 || 10 || 0 || 12 || 90 || 175 || 12 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |- align="center" | ||
+ | ! Weapon !! [[File:LW2Damage.png|36px|Damage]]<br>Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]<br>Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size !! Other | ||
+ | |- align="center" | ||
+ | | '''ADVENT Mag Rifle''' || 6 || 3 || 3 || - | ||
+ | |- align="center" | ||
+ | | '''Acid Grenade''' || 4-6 || 2 || 2 || 16 Range<br>4 Radius<br>Shreds 3 Armor<br>Inflicts Rupture (1 damage) | ||
+ | |} | ||
+ | {| class="wikitable" width=100% style="table-layout: fixed" | ||
+ | |+ Max Units in Pod = 1 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Force Level''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Leader Spawn Weight''' || - || - || - || - || - || - || - || - || - || - || - || - || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | ||
+ | |- align="center" | ||
+ | | colspan="4" |'''Follower Spawn Weight''' || - || - || - || - || - || - || - || - || - || - || - || - || - || 1 || 2 || 4 || 4 || 4 || 5 || 5 | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |+ Abilities and Tactical Upgrades | ||
+ | |- align="center" | ||
+ | | {{Hunker Down (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}} | ||
+ | | [[File:UIPerk grenade acidbomb.png|38px]]<br></div><span style="color: #83c0ce;">'''Acid Grenade'''</span><br></div>''Creates pools of acid that will damage units.'' | ||
+ | | {{Salvo (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}} | ||
+ | | {{Biggest Booms (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}} | ||
+ | | {{Center Mass (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}<br>[[Dark_Events_(LW2)#Military_R.26D|16% chance of applying after completion]] | ||
+ | |||
+ | [[Category: ADVENT (LW2)]] |
Latest revision as of 20:54, 21 October 2020
The ADVENT Engineer brings indirect fire support to ADVENT squads thanks to their special grenades.
They are initially equipped with only flashbangs for their grenade launcher, but will upgrade to very dangerous incendiary and acid grenades as the campaign progresses and they're improved into Grenadiers, making them into a priority target due to their group damage capabilites. The Engineer is unique in that it's one of the few basic units that doesn't get completely phased out as Force Level progresses.
ADVENT Engineer (Rank 1)
Weapon | Damage |
Crit Damage |
Clip Size |
Other |
---|---|---|---|---|
ADVENT Mag Rifle | 3 | 1 | 3 | - |
Flashbang Grenade | - | - | 2 | 14 Range 5 Radius |
Force Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
Leader Spawn Weight | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
Follower Spawn Weight | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Increase Defense by 30, and Dodge by 50. Only works in cover. |
Flashbang Grenade Disorient all hostile targets in the affected area. |
You do one additional point of base damage when using guns. 16% chance of applying after completion |
ADVENT Grenadier (Rank 2)
Weapon | Damage |
Crit Damage |
Clip Size |
Other |
---|---|---|---|---|
ADVENT Mag Rifle | 4-5 | 2 | 3 | - |
Incendiary Grenade | 2-4 | - | 2 | 15 Range 4 Radius Inflicts Burning for 2 turns |
Force Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
Leader Spawn Weight | - | - | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | - | - | - | - | |||
Follower Spawn Weight | - | - | - | - | - | - | - | 1 | 2 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Increase Defense by 30, and Dodge by 50. Only works in cover. |
Incendiary Grenade Sets fire to the target area, along with affected units. |
You do one additional point of base damage when using guns. 16% chance of applying after completion |
ADVENT Heavy Grenadier (Rank 3)
Weapon | Damage |
Crit Damage |
Clip Size |
Other |
---|---|---|---|---|
ADVENT Mag Rifle | 6 | 3 | 3 | - |
Acid Grenade | 4-6 | 2 | 2 | 16 Range 4 Radius Shreds 3 Armor Inflicts Rupture (1 damage) |
Force Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
Leader Spawn Weight | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||
Follower Spawn Weight | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 2 | 4 | 4 | 4 | 5 | 5 |
Increase Defense by 30, and Dodge by 50. Only works in cover. |
Acid Grenade Creates pools of acid that will damage units. |
Launching or throwing grenades, using heavy weapons or using the Gauntlet's Rocket Launcher with your first action will not end your turn. |
Your grenades and standard rockets can inflict critical damage (50% chance for +2 damage). |
You do one additional point of base damage when using guns. 16% chance of applying after completion |