Difference between revisions of "Ranger (LW2)"

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Rather than a melee weapon, Rangers carry a Sawed-off shotgun as their secondary weapon. This weapon is capable of huge amounts of damage at point blank range, but has a fixed two shots and can't be reloaded.
 
Rather than a melee weapon, Rangers carry a Sawed-off shotgun as their secondary weapon. This weapon is capable of huge amounts of damage at point blank range, but has a fixed two shots and can't be reloaded.
  
==Abilities==
+
== Abilities ==
{| class="wikitable" style="text-align:center"
+
<!-- The periods '''.''' below are placeholders, text coming soon -->
|+ Ranger Skills
+
{{Class Tree (LW2)|
|-
+
|Squaddie1={{Point Blank (LW2)|text=1}}
| {{Template: Point Blank (LW2)|text=1}}
+
|Squaddie2={{Both Barrels (LW2)|text=1}}
| {{Template: Both Barrels (LW2)|text=1}}
+
|Squaddie3={{Light 'Em Up (LW2)|text=1}}
| {{Light 'Em Up (LW2)|text=1}}
+
|SquaddieE1= '''.'''
|-
+
|SquaddieE2= '''.'''
!
+
|SquaddieE3= '''.'''
!
+
|Subclass1= '''Infantry'''
!
+
|Subclass2= '''Defender'''
|-
+
|LCorporal1={{Walk Fire (LW2)|text=1}}
| {{Walk Fire (LW2)|text=1}}
+
|LCorporal2={{Close and Personal (LW2)|text=1}}
| {{ Template:Close and Personal (LW2)|text=1}}
+
|LCorporal3={{Covering Fire (LW2)|text=1}}
| {{Covering Fire (LW2)|text=1}}
+
|LCorporalE1=''.''
|-
+
|LCorporalE2=''.''
| {{Locked On (LW2)|text=1}}
+
|LCorporalE3=''.''
| {{Pump Action (LW2)|text=1}}
+
|Corporal1={{Locked On (LW2)|text=1}}
| {{ Template:Suppression (LW2)|text=1}}
+
|Corporal2={{Pump Action (LW2)|text=1}}
|-
+
|Corporal3={{Suppression (LW2)|text=1}}
| {{ Template:Aggression (LW2)|text=1}}
+
|CorporalE1=''.''
| {{ Template:Center Mass (LW2)|text=1}}
+
|CorporalE2=''.''
| {{Cool Under Pressure (LW2)|text=1}}
+
|CorporalE3=''.''
|-
+
|Sergeant1={{Aggression (LW2)|text=1}}
| {{ Template:Executioner (LW2)|text=1}}
+
|Sergeant2={{Center Mass (LW2)|text=1}}
| {{ Template:Fortify (LW2)|text=1}}
+
|Sergeant3={{Cool Under Pressure (LW2)|text=1}}
| {{ Template:Grazing Fire (LW2)|text=1 }}
+
|SergeantE1=''.''
|-
+
|SergeantE2=''.''
| {{ Template:Bring 'Em On (LW2)|text=1}}
+
|SergeantE3=''.''
| {{ Template:Formidable (LW2)|text=1}}
+
|StaffSgt1={{Executioner (LW2)|text=1}}
| {{ Template:Ever Vigilant (LW2)|text=1 }}
+
|StaffSgt2={{Fortify (LW2)|text=1}}
|-
+
|StaffSgt3={{Grazing Fire (LW2)|text=1}}
| {{ Template:Rapid Fire (LW2)|text=1}}
+
|StaffSgtE1=''.''
| {{ Template:Tactical Sense (LW2)|text=1}}
+
|StaffSgtE2=''.''
| {{ Template:Rapid Reaction (LW2)|text=1 }}
+
|StaffSgtE3=''.''
|-
+
|TechSgt1={{Bring 'Em On (LW2)|text=1}}
| {{ Template:Rupture (LW2)|text=1}}
+
|TechSgt2={{Formidable (LW2)|text=1}}
| {{ Template:Combat Fitness (LW2)|text=1}}
+
|TechSgt3={{Ever Vigilant (LW2)|text=1}}
| {{ Template:Kill Zone (LW2)|text=1 }}
+
|TechSgtE1=''.''
|}
+
|TechSgtE2=''.''
 +
|TechSgtE3=''.''
 +
|GunSgt1={{Rapid Fire (LW2)|text=1}}
 +
|GunSgt2={{Tactical Sense (LW2)|text=1}}
 +
|GunSgt3={{Rapid Reaction (LW2)|text=1}}
 +
|GunSgtE1=''.''
 +
|GunSgtE2=''.''
 +
|GunSgtE3=''.''
 +
|MSgt1={{Rupture (LW2)|text=1}}
 +
|MSgt2={{Combat Fitness (LW2)|text=1}}
 +
|MSgt3={{Kill Zone (LW2)|text=1}}
 +
|MSgtE1=''.''
 +
|MSgtE2=''.''
 +
|MSgtE3=''.''
 +
}}
  
 
[[Category: Long War 2]]
 
[[Category: Long War 2]]
 
[[Category: Soldiers (Long War 2)]]
 
[[Category: Soldiers (Long War 2)]]
 
[[Category: Classes (Long War 2)]]
 
[[Category: Classes (Long War 2)]]

Revision as of 13:13, 26 January 2017

Ranger: Primary: Rifle(default), SMG or Shotgun; Secondary: Sawed-off Shotgun

The Ranger class is focused towards operating at medium range with guns (and is quite unlike the vanilla Ranger class, which has been split in to the Shinobi and Assault classes).

Their signature ability is to be able to take standard shots without ending turn, allowing them to fire twice per turn baseline. Rangers can specialise in damage dealing, or alternatively they can become very effective at overwatching.

Rather than a melee weapon, Rangers carry a Sawed-off shotgun as their secondary weapon. This weapon is capable of huge amounts of damage at point blank range, but has a fixed two shots and can't be reloaded.

Abilities

Mouse-over Mouse over this icon for more information on each ability. for more information.

Rank Ability
Squaddie
Squaddie
Point Blank
Both Barrels
Light 'Em Up
Infantry Defender
Lance Corporal
Lance Corporal
Walk Fire
Close and Personal
Covering Fire
Corporal
Corporal
Locked On
Pump Action
Suppression
Sergeant
Sergeant
Aggression
Center Mass
Cool Under Pressure
Staff Sergeant
Staff Sergeant
Executioner
Fortify
Grazing Fire
Tech Sergeant
Tech Sergeant
Bring 'Em On
Formidable
Ever Vigilant
Gunnery Sergeant
Gunnery Sergeant
Rapid Fire
Tactical Sense
Rapid Reaction
Master Sergeant
Master Sergeant
Rupture
Combat Fitness
Kill Zone