Difference between revisions of "Ranged Weapons (Piratez)"
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Revision as of 12:55, 9 November 2018
This page may be outdated. It is up-to-date for version 0.99E. The latest version is v.N1. |
There is a large range of firearms that will eventually be available to your pirates, but initially you will be stuck with rudimentary guns until you salvage more advanced types from enemies, as well as manufacturing your own through research. Although ranged weapons do not scale like melee weapons do, different types of ammunition can be researched, unlocking new cartridges for certain firearms. If you are behind in weapon research or haven't encountered all the factions, this mechanic is useful in staying toe-to-toe with enemies. In addition, it allows your hands to carry alternate types of ammo in preparation for enemy resistances and vulnerabilities.
Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
- Bows
- Special Weapons
- Pistols
- Shotguns
- SMGs
- Rifles
- Sniper Rifles
- Heavy Weapons
- Explosive Weapons
- Sniper Rifles
- Grenades and Bombs
- Magitech
Quick Reference Guide
Weight | Ammunition | Damage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Weapon | Type | Unloaded | Loaded | Size | Usage | Accuracy Modifier | Cartridge(s) | Ammo Count | Type | Amount | Damage Bonus(es) | Additional Effects(s) |
Hunting Bow | Bows | 3 | 9 | 2x2 | Snap - 25 TUs, 15 Energy Throw - 30 TUs, 12 Energy |
Snap - 1.44*(1*Throwing) | Hunting Bow Arrows | 16 | Cutting | 5 | Damage+0.4*Throwing | Maximum Range (36) |
Flame Arrows | 16 | Cutting | 10 | Damage+0.3*Throwing | Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale | |||||||
Poisoned Arrows | 16 | Bio | 5 | Damage+0.25*Throwing | Inflicts 2*Dmg to Daze, 1*Dmg to TUs | |||||||
Combat Bow | Bows | 4 | 8 | 3x2 | Aimed - 30 TUs, 22 Energy Throw - 30 TUs, 8 Energy |
Aimed - 1.36*(1*Throwing) | Combat Bow Arrows | 6 | Cutting | 10 | Damage+0.4*Throwing+0.1*Strength | Maximum Range (52) |
Combat Bow Aqua Arrows | 6 | Cutting | 12 | Damage+0.4*Throwing+0.1*Strength | ||||||||
Longbow | Bows | 8 | 14 | 3x2 | Aimed - 40 TUs, 33 Energy Throw - 30 TUs, 16 Energy |
Aimed - 1.24*(1*Throwing) | Longbow Arrows | 6 | Cutting | 15 | Damage+0.4*Throwing+0.3*Strength | |
Future Bow | Bows | 12 | 12 | 3x2 | Aimed - 35 TUs, 30 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1.33*(1*Throwing) | None | Unlimited | Plasma | 25 | Damage+0.6*Throwing | Inflicts 2*Dmg to Morale |
Tazogun | Stunguns | 5 | 5 | 2x1 | Snap - 24% base TUs Aimed - 48% base TUs Throw - 30 base TUs, 10 Energy |
Snap - 0.6 Aimed - 1 |
- | 5 | Electric | 48 | None | Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Maximum Range (5) |
Tesla Coil | Stunguns | 12 | 12 | 3x1 | Snap - 16% base TUs Aimed - 32% base TUs Throw - 30 base TUs, 20 Energy |
Snap - 1.25 Aimed - 1.25 |
- | Unlimited | Electric | 55 | None | Inflicts 3*Dmg to Stun, Maximum Range (4) |
Good Lookin' Rock | Throwing Weapon | 4 | 4 | 1x1 | Aimed - 25 TUs, 10 Energy Melee - 9 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Aimed - 0.9*(1*Throwing) Melee - 0.75*(1*Melee) |
None | 1 | Concussive | 5 | Aimed - Damage+0.2*Strenght+0.2*Throwing Melee - Damage+1*Melee |
Aimed - Inflicts 1*Dmg to Stun, Maximum Range (18) Melee - Inflicts 1*Dmg to Stun |
Fuso Knives | Throwing Weapon | 4 | 4 | 2x1 | Aimed - 24 TUs, 12 Energy Snap - 22 TUs, 12 Energy Throw - 30 TUs, 8 Energy |
Aimed - 0.85*(0.025*Throwing^2) Snap - 0.5*(0.025*Throwing^2) |
None | 5 | Cutting | 0 | Damage+0.008*Throwing^2 | Maximum Range (8) |
Ninja Stars | Throwing Weapon | 3 | 3 | 1x1 | Snap - 18 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Snap - 1*(0.025*Throwing^2) | None | 8 | Cutting | 0 | Damage+0.007*Throwing^2 | Maximum Range (10) |
Sunblades | Throwing Weapon | 4 | 4 | 1x1 | Snap - 20 TUs, 10 Energy Throw - 30 TUs, 8 Energy |
Snap - 0.7*(0.025*Throwing^2) | None | 4 | Cutting | 0 | Damage+0.01*Throwing^2 | Maximum Range (12) |
Magic Cards | Throwing Weapon | 3 | 3 | 1x1 | Aimed - 20 TUs, 7 Energy, +7 Morale Snap - 18 TUs, 7 Energy, +7 Morale Auto - 36 TUs, 14 Energy, +14 Morale Throw - 30 TUs, 6 Energy |
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill) Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill) Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill) |
None | 52 | Cutting | 0 | Damage+0.007*Throwing^2+0.5*PsiSkill | Maximum Range (11) |
Javelins | Throwing Weapon | 9 | 9 | 3x1 | Aimed - 30 TUs, 30 Energy Throw - 30 TUs, 18 Energy |
Aimed - 1.5*(1*Throwing) | None | 4 | Piercing | 25 | Damage+0.3*Throwing+0.35*Strength | Maximum Range (16) |
Throwing Axes | Throwing Weapon | 8 | 8 | 2x2 | Aimed - 25 TUs, 25 Energy Throw - 30 TUs, 16 Energy |
Aimed - 1.5*(1*Throwing) | None | 3 | Cutting | 30 | Damage+0.2*Throwing+0.4*Strength | Maximum Range (14) |
Ring-Dang-Doo | Throwing Weapon | 5 | 5 | 2x2 | Aimed - 30 TUs, 20 Energy Throw - 30 TUs, 10 Energy |
Aimed - 1*(1*Throwing) | None | Unlimited | Daze | 10 | Damage+0.6*Throwing | Maximum Range (25), Inflicts 0.1*Dmg to Health |
Disc o'Death | Throwing Weapon | 12 | 12 | 2x2 | Aimed - 25 TUs Snap - 25 TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.8*(1*Throwing) Snap - 1.2*(1*Throwing) |
None | Unlimited | Cutting | 100 | None | Maximum Range (11) |
Throwing Hammer | Throwing Weapon | 6 | 6 | 2x1 | Aimed - 35 TUs, 30 Energy Throw - 30 TUs, 12 Energy |
Aimed - 1.25*(1*Throwing) | None | 1 | Concussive | 30 | Damage+0.1*Throwing+0.7*Strength | Maximum Range (16), Inflicts 1*Dmg to Daze |
Electric Net | Throwing Weapon | 8 | 8 | 2x2 | Aimed - 72% Base TUs, 20 Energy Throw - 30 TUs, 16 Energy |
Aimed - 0.4*(0.025*Throwing^2) | None | Unlimited | Electric | 110 | None | Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy |
Blowpipe | Air-Propelled | 3 | 5 | 1x1 | Aimed - 30 TUs, 12 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1.5*(0.025*Throwing^2) | Blowpipe Poison Darts | 3 | Bio | 5 | None | Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, Maximum Range (18) |
Pipes of Doom | Air-Propelled | 10 | 13 | 2x2 | Snap - 40% base TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.05*(0.5*Throwing+0.5*Bravery) | Celatid Essence | 8 | Chem | 80 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale |
X-Bow | Crossbows | 10 | 15 | 3x1 | Aimed - 85% Base TUs, 20 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1.25 | X-Bow Bolts | 10 | Piercing | 34 | None | Inflicts 0.5*Dmg to Daze |
Coral X-Bow | Crossbows | 14 | 20 | 2x2 | Snap - 66% Base TUs, 30 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.00 | Coral X-Bow Bolts | 12 | Piercing | 38 | None | Inflicts 0.5*Dmg to Daze |
Flintlock Pistol | Antique and Scrap Guns | 6 | 8 | 2x1 | Snap - 22% base TUs Throw - 30 TUs, 12 Energy |
Snap - 0.50 | Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock Gas-Balls | 3 | Choking | 30 | None | AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1.0*Dmg to Morale | |||||||
Hit - 9 TUs, 4 Energy | Hit - 0.7*(1*Melee) | Gun Butt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Clockwork Gun | Antique and Scrap Guns | 7 | 9 | 2x1 | Auto - 28% base TUs Throw - 30 TUs, 12 Energy |
Auto - 0.50 | Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Flintlock Gas-Balls | 3 | Choking | 30 | None | AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1.0*Dmg to Morale | |||||||
Musket | Antique and Scrap Guns | 12 | 14 | 3x1 | Aimed - 60% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.45 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Hit - 16 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Bayoneted Musket | Antique and Scrap Guns | 15 | 17 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.45 |
Flintlock Balls | 3 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Hit - 14 TUs, 10 Energy | Hit - 1.1*(50+0.5*Melee) | Bayonet | - | Cutting | 30 | Damage+0.4*Strength+0.1*Melee | None | |||||
O'Harty's Gun | Antique and Scrap Guns | 7 | 9 | 3x1 | Aimed - 43% base TUs Snap - 25% base TUs Auto - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.77*(0.5*Firing+0.5*Bravery) Snap - 0.57*(0.5*Firing+0.5*Bravery) Auto - 0.17*(0.5*Firing+0.5*Bravery) |
Small Revolver Drum | 5 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze | |||||||
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze | |||||||
Silver Snake Drum | 6 | Piercing | 20 | Damage+0.1*Firing+0.15*Bravery | Inflicts 0.5*Dmg to Daze | |||||||
Manstopper Clip | 7 | Piercing | 30 | None | Inflicts 0.75*Dmg to Daze | |||||||
Snubby Drum | 6 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze | |||||||
Dart Pistol | Underwater Guns | 5 | 7 | 2x1 | Snap - 20% base TUs Throw - 30 TUs, 10 Energy |
Snap - 0.65*(0.5*Firing+0.5*Bravery) | Sleep Dart Clip | 4 | Bio | 25 | None | Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy |
Tranq Dart Clip | 4 | Daze | 60 | None | ||||||||
Harpoon Gun | Underwater Guns | 12 | 16 | 3x1 | Aimed - 70% Base TUs Snap - 38% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1 Snap - 0.70 |
Harpoon Bolts | 3 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze, Maximum Range (18) |
Harpoon Stun Bolts | 3 | Daze | 50 | None | ||||||||
Harpoon Tranquilizers | 3 | Daze | 75 | None | ||||||||
Harpoon Carbine | Underwater Guns | 15 | 19 | 3x1 | Aimed - 65% Base TUs Snap - 30% Base TUs Auto - 40% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.65 Snap - 0.30 Auto - 0.40 |
Harpoon Bolts | 3 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze, Maximum Range (16) |
Harpoon Stun Bolts | 3 | Daze | 50 | None | ||||||||
Harpoon Tranquilizers | 3 | Daze | 75 | None | ||||||||
Tear Gas Can | Misc. Special Weapons | 3 | 3 | 1x1 | Aimed - 25% Base TUs Throw - 30 TUs, 6 Energy |
Aimed - 1.50 | - | 2 | Choking | 20 | None | Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs, Maximum Range (4) |
Zapper | Misc. Special Weapons | 5 | 5 | 2x1 | Snap - 30% Base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.20 | - | Unlimited | Electric | 50 | None | Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health, Maximum Range (9) |
Laserfist | Misc. Special Weapons | 6 | 6 | 2x1 | Auto - 72% Base TUs, 20 Energy Snap - 22% Base TUs, 20 Energy Melee - 8 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Auto - 1*(0.5*Firing+0.5*Reactions) Snap - 1.1*(0.5*Firing+0.5*Reactions) Melee - 0.8*(1*Melee) |
- | Unlimited | Shot - Laser Melee - Daze |
Shot - 20 Melee - 0 |
Melee - Damage+0.6*Strenght+0.2*Melee | Melee - Inflicts 0.2*Dmg to Health |
Laserball | Misc. Special Weapons | 15 | 15 | 2x2 | Aimed - 32% Base TUs Snap - 8% Base TUs Auto - 24% Base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.2*(0.5*Reactions+50) Snap - 0.9*(0.5*Reactions+50) Auto - 0.8*(0.5*Reactions+50) |
- | Unlimited | Laser | 25 | None | |
Fire Extinguisher | Misc. Special Weapons | 9 | 9 | 2x2 | Aimed - 64% Base TUs Melee - 16 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Aimed - 1.00 Melee - 0.65*(0.5*Melee+50) |
- | 3 | Shot - Choking Melee - Daze |
Shot - 40 Melee - 20 |
Melee - Damage+0.6*Strenght | Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs Melee - Inflicts 0.5*Dmg to Health Maximum Range (6) |
Fusion Torch | Misc. Special Weapons | 15 | 20 | 3x2 | Auto - 96% Base TUs Throw - 30 TUs, 20 Energy |
Auto - 2.00 | Fusion Torch Cell | 6 | Shot - Plasma | Shot - 185 | None | Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale Maximum Range (9) |
Holdout Pistol | Pistol | 2 | 4 | 1x1 | Aimed - 26% base TUs Snap - 13% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.65 Snap - 0.56 |
Holdout Pistol Clip | 10 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
Holdout Pistol Clip/Sly | 10 | Piercing | 20 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale | |||||||
Black Adder | Pistol | 3 | 5 | 1x1 | Aimed - 24% base TUs Snap - 12% base TUs Snap - 20% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.80 Snap - 0.72 Snap - 0.60 |
Holdout Pistol Clip | 10 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
Holdout Pistol Clip/Sly | 10 | Piercing | 20 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale | |||||||
Small Revolver | Pistol | 2 | 4 | 1x1 | Aimed - 27% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.65*Firing Snap - 0.65*Firing |
Small Revolver Drum | 5 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Small Revolver Drum/Sly | 5 | Piercing | 22 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Rusty Niner | Pistol | 4 | 6 | 2x1 | Aimed - 32% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.75 Snap - 0.65 |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip/Sly | 9 | Piercing | 23 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Niner Clip/EPulse | 9 | Electric | 20 | None | +3 Projectiles, Inflicts 2.0*Dmg to Daze | |||||||
Shiny Niner | Pistol | 4 | 6 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.82 Snap - 0.70 |
Niner Clip | 9 | Piercing | 23 | None | Inflicts 0.5*Dmg to Daze |
Niner Clip/Sly | 9 | Piercing | 23 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Niner Clip/EPulse | 9 | Electric | 20 | None | +3 Projectiles, Inflicts 2.0*Dmg to Daze | |||||||
Ol' Revolver | Pistol | 6 | 8 | 2x1 | Aimed - 30% base TUs Snap - 15% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.75 Snap - 0.60 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Six-Shooter | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.85 Snap - 0.65 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Police Revolver | Pistol | 6 | 8 | 2x1 | Aimed - 28% base TUs Snap - 17% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.78 Snap - 0.72 |
Six-Shooter Drum | 6 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
Six-Shooter Drum/Sly | 6 | Piercing | 26 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Silver Snake | Pistol | 7 | 9 | 2x1 | Aimed - 32% base TUs Snap - 19% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.90 Snap - 0.60 |
Silver Snake Drum | 6 | Piercing | 20 | Damage+0.1*Firing+0.15*Bravery | Inflicts 0.5*Dmg to Daze |
Precision Pistol | Pistol | 7 | 10 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.96 Snap - 0.78 |
Precision Pistol Clip | 12 | Piercing | 14 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Officer's Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 30% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.90 Snap - 0.75 |
Officer's Pistol Clip | 8 | Piercing | 15 | Damage+5*Rank | Inflicts 0.5*Dmg to Daze |
Suppressed Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 28% base TUs Snap - 16% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.75*0.5*Firing+0.5*Reaction Snap - 0.60*0.5*Firing+0.5*Reaction |
Suppressed Pistol Clip | 14 | Piercing | 10 | Damage+0.25*Reactions | Inflicts 0.5*Dmg to Daze |
Blackmarch Pistol | Pistol | 3 | 5 | 2x1 | Aimed - 25% base TUs Snap - 15% base TUs Auto - 23% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.70 Snap - 0.70 Auto - 0.50 |
Blackmarch Pistol Clip | 18 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 30% base TUs Snap - 15% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.80 Snap - 0.70 |
Assault Pistol Clip | 15 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol Clip/Sly | 15 | Piercing | 25 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Smartpistol | Pistol | 6 | 8 | 2x1 | Aimed - 24% base TUs Snap - 14% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.95 Snap - 0.90 |
Assault Pistol Clip | 15 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault Pistol Clip/Sly | 15 | Piercing | 25 | None | Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Smartpistol Clip | 22 | Piercing | 25 | Damage+0.1*Reactions | Inflicts 0.5*Dmg to Daze | |||||||
Manstopper | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.84 Snap - 0.72 |
Manstopper Clip | 7 | Piercing | 30 | None | Inflicts 0.75*Dmg to Daze |
Manstopper Clip/Sly | 7 | Piercing | 30 | None | Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Manstopper Clip/EPulse | 7 | Electric | 42 | None | Inflicts 2.0*Dmg to Daze | |||||||
Snubby | Pistol | 6 | 8 | 2x1 | Aimed - 26% base TUs Snap - 20% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.76 Snap - 0.74 |
Snubby Drum | 6 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze |
Snubby Drum/Sly | 6 | Piercing | 32 | None | Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale | |||||||
Snubby HVAP Drum | 6 | Piercing | 48 | None | Inflicts 0.75*Dmg to Stun | |||||||
Commando Pistol | Pistol | 9 | 12 | 2x1 | Aimed - 32% base TUs Snap - 21% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.90 Snap - 0.75 |
Commando Pistol Clip/AP | 10 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
Confederate Eagle | Pistol | 9 | 12 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 0.85 Snap - 0.70 |
Eagle Clip | 7 | Piercing | 39 | None | Inflicts 0.75*Dmg to Daze |
Eagle Clip/MAG | 5 | Piercing | 50 | None | Inflicts 0.75*Dmg to Daze | |||||||
Magnum | Pistol | 9 | 11 | 2x1 | Aimed - 40% base TUs Snap - 30% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.10 Snap - 0.85 |
Magnum Drum | 5 | Piercing | 38 | None | Inflicts 0.75*Dmg to Daze |
Magnum Drum/Chem | 5 | Chem | 44 | None | Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Super Magnum | Pistol | 11 | 13 | 2x1 | Aimed - 30% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.90 |
Magnum Drum | 5 | Piercing | 38 | None | Inflicts 0.75*Dmg to Daze |
Magnum Drum/Chem | 5 | Chem | 44 | None | Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Magnum Drum/Mercury | 5 | Piercing | 32 | Damage+0.25*Reactions | Inflicts 0.75*Dmg to Daze | |||||||
Handcannon | Pistol | 12 | 14 | 2x1 | Aimed - 36% base TUs Snap - 23% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.60 |
Handcannon Rounds | 4 | Piercing | 42 | Damage+0.15*Bravery | Inflicts 0.75*Dmg to Daze |
Handcannon HE Rounds | 4 | Concussive | 54 | None | Inflicts 0.75*Dmg to Daze | |||||||
Handcannon Arcane Rounds | 4 | Mind | 28 | Damage+0.52*PsiStrength | Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale | |||||||
Kustom Handcannon | Pistol | 16 | 18 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Auto - 26% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.65 Auto - 0.50 |
Kustom Handcannon Clip | 8 | Piercing | 45 | Damage+0.1*Bravery | Inflicts 0.75*Dmg to Daze |
Kustom Handcannon Shells | 8 | Piercing | 22 | Damage+0.05*Bravery | + 4 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Hit - 10 TUs, 8 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 15 | Damage+0.25*Strength+0.25*Bravery | Inflicts 0.3*Dmg to Health | |||||
Pocket Las-Charger | Pistol | 4 | 4 | 1x1 | Aimed - 32% base TUs Snap - 24% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.86 Snap - 0.82 |
None | Unlimited | Laser | 16 | None | |
Self-Charging Laspistol | Pistol | 6 | 6 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.90 Snap - 0.78 |
None | Unlimited | Laser | 22 | None | |
NERF Laspistol | Pistol | 6 | 8 | 2x1 | Aimed - 32% base TUs Snap - 22% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.85 Snap - 0.80 |
NERF Laspistol Clip | 8 | Laser | 30 | None | |
M-Laspistol | Pistol | 12 | 15 | 2x1 | Aimed - 33% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.88 Snap - 0.76 |
M-Laspistol Clip | 5 | Laser | 40 | None | |
Hit - 12 TUs, 8 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 15 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Laslock Pistol | Pistol | 7 | 9 | 2x1 | Aimed - 32% base TUs Snap - 24% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery) Snap - 0.52*(0.01*Firing^2+0.5*Bravery) |
Laslock Pistol Clip | 3 | Laser | 33 | Damage+1*Rank^2+0.1*Bravery | |
EuroSyndicate Laspistol | Pistol | 8 | 11 | 2x1 | Aimed - 32% base TUs Snap - 20% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.85 |
EuroSyndicate LP-Clip | 10 | Laser | 45 | None | |
Space Rangers' Lawpistol | Pistol | 10 | 13 | 2x1 | Aimed - 42% base TUs Snap - 26% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.90 |
SRs' Lawpistol Clip | 8 | Laser | 50 | None | |
Gauss Pistol | Pistol | 13 | 16 | 2x1 | Aimed - 40% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.75 |
Gauss Pistol Clip | 7 | Piercing | 70 | None | Inflicts 0.5*Dmg to Daze |
Kruger | Pistol | 11 | 14 | 2x1 | Snap - 24% base TUs Throw - 30 TUs, 14 Energy |
Snap - 0.95 | Kruger Plasma Canister | 5 | Plasma | 65 | None | Inflicts 0.5*Dmg to Daze |
i-Gun | Pistol | 7 | 10 | 2x2 | Auto - 26% base TUs Throw - 30 TUs, 14 Energy |
Auto - 0.50 | i-Gun Battery | 7 | Plasma | 42 | None | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Haxxor One | Pistol | 13 | 16 | 3x1 | Aimed - 72% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.75 |
i-Gun Battery | 7 | Plasma | 42 | None | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
X-Plasma Pistol | Pistol | 12 | 15 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 0.95 Snap - 0.80 |
X-Plasma Pistol Clip | 9 | Plasma | 70 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale |
Gothic Raygun | Pistol | 5 | 8 | 2x1 | Aimed - 30% base TUs Snap - 25% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.60 |
Raygun Battery | 6 | Plasma | 50 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Sonic Pistol | Pistol | 3 | 6 | 2x1 | Aimed - 45% base TUs Snap - 30% base TUs Throw - 30 TUs, 6 Energy |
Aimed - 1.35 Snap - 1.00 |
Sonic Pistol Clip | 20 | Concussive | 80 | None | |
Heat Ray | Pistol | 5 | 7 | 2x1 | Snap - 22% base TUs Throw - 30 TUs, 10 Energy |
Snap - 1.10 | Heat Ray Cell | 10 | Burning | 60 | None | Inflicts 15*Dmg to Morale |
Submachine Gun | Pistol | 5 | 8 | 2x1 | Aimed - 30% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.65 Snap - 0.45 Auto - 0.40 |
SMG Clip | 35 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
SMG Clip/Chem | 35 | Chem | 22 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
SMG Clip/I | 35 | Piercing | 20 | None | Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale | |||||||
Spikey SMG | Pistol | 7 | 10 | 2x1 | Aimed - 30% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.65 Snap - 0.50 Auto - 0.45 |
SMG Clip | 35 | Piercing | 20 | None | Inflicts 0.5*Dmg to Daze |
SMG Clip/Chem | 35 | Chem | 22 | None | Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
SMG Clip/I | 35 | Piercing | 20 | None | Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale | |||||||
Hit - 9 TUs, 5 Energy | Hit - 0.75*(1.0*Melee) | Gun Butt | - | Daze | 10 | Damage+0.5*Strength+0.1*Melee | Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale | |||||
Skorpion SMG | Pistol | 6 | 9 | 2x1 | Aimed - 30% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.35 |
Skorpion Clip/API | 21 | Piercing | 22 | None | Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale |
Justiciar | Pistol | 9 | 12 | 2x1 | Aimed - 28% base TUs Snap - 18% base TUs Auto - 32% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.00 Snap - 0.80 Auto - 0.60 |
Justiciar Clip | 15 | Piercing | 28 | Damage+0.1*Reactions+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Mini-Cougar SMG | Pistol | 5 | 8 | 2x1 | Aimed - 24% base TUs Snap - 14% base TUs Auto - 22% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.95 Snap - 0.85 Auto - 0.70 |
M-Cougar Clip/HVAP | 40 | Piercing | 43 | None | Inflicts 0.5*Dmg to Daze |
M-Cougar Clip/ETAP | 40 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Painbringer SMG | Pistol | 15 | 20 | 2x2 | Aimed - 33% base TUs Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.55 Auto - 0.55 |
Painbringer Clip | 50 | Piercing | 33 | None | Inflicts 0.75*Dmg to Daze |
Painbringer Clip/Chem | 50 | Chem | 35 | None | Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale | |||||||
Death Blossom SMG | Pistol | 20 | 25 | 2x2 | Aimed - 36% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.65 Auto - 0.60 |
Blossom Clip/API | 40 | Piercing | 42 | None | Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale |
Blossom Clip/HVAP | 40 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
Blossom Clip/Chem | 40 | Chem | 22 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Laspistol | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.95 Snap - 0.80 Auto - 0.50 |
Laspistol Clip | 9 | Laser | 32 | None | |
Laspistol Clip/Adv | 24 | Laser | 36 | None | ||||||||
Laspistol Clip/AP | 12 | Laser | 46 | None | ||||||||
Scorchy | Pistol | 12 | 12 | 2x1 | Aimed - 36% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.85 Auto - 0.60 |
None | Unlimited | Laser | 36 | None | |
Hit - 9 TUs, 8 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
XG Pistol | Pistol | 6 | 8 | 2x1 | Aimed - 30% base TUs Snap - 16% base TUs Auto - 20% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95 Snap - 0.90 Auto - 0.70 |
XG Pistol Clip | 12 | Piercing | 45 | Damage+0.2*Reactions | Inflicts 0.5*Dmg to Daze |
XG Pistol Clip/Aqua | 12 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 9 TUs, 4 Energy | Hit - 0.7*(1*Melee) | Gunbutt | - | Daze | 10 | Damage+0.4*Strength | Inflicts 0.3*Dmg to Health | |||||
Plasma Pistol | Pistol | 4 | 6 | 2x1 | Aimed - 32% base TUs Snap - 18% base TUs Auto - 28% base TUs Throw - 30 TUs, 8 Energy |
Aimed - 0.90 Snap - 0.80 Auto - 0.55 |
Plasma Pistol Clip | 26 | Plasma | 52 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Master Plasma Pistol | Pistol | 5 | 7 | 2x1 | Aimed - 32% base TUs Snap - 16% base TUs Auto - 28% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.05 Snap - 0.90 Auto - 0.65 |
Master Plasma Pistol Clip | 18 | Plasma | 72 | None | Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
Smasher | Pistol | 10 | 10 | 2x1 | Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.1*(0.5*Firing+50) | None | Unlimited | Laser | 25 | None | +3 Projectiles |
Plasma Caster | Pistol | 9 | 12 | 2x1 | Snap - 22% base TUs Throw - 25% base TUs, 20 Energy |
Snap - 0.5*(0.5*Firing+50) | Plasma Caster Clip | 8 | Plasma | 35 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Sawed-Off | Shotgun | 6 | 8 | 2x1 | Snap - 23% base TUs Auto - 28% base TUs Throw - 30 TUs, 12 Energy |
Snap - 1.35 Auto - 1.05 |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Super Sawed-Off | Shotgun | 12 | 14 | 2x1 | Snap - 25% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) Auto - 1.25*(0.5*Firing+50) |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Double-Barreled Shotgun | Shotgun | 8 | 10 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Auto - 32% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.7*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) Auto - 1.15*(0.5*Firing+50) |
.8g Buckshot | 2 | Piercing | 20 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
.6g Buckshot | 2 | Piercing | 24 | None | +5 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Chem Buckshot | 2 | Chem | 20 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.75*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Shotgun Fist | Shotgun | 5 | 8 | 2x1 | Auto - 25% base TUs, 10 Daze, 1 Health Throw - 30 TUs, 10 Energy |
Auto - 0.75 | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 8 TUs, 3 Energy | Hit - 0.6*(1*Melee) | Gun Butt | - | Daze | 0 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.2*Dmg to Health | |||||
Small Shotgun | Shotgun | 6 | 9 | 2x1 | Snap - 30% base TUs Throw - 30 TUs, 12 Energy |
Snap - 1.40 | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Mini Shotgun | Shotgun | 5 | 8 | 2x1 | Snap - 29% base TUs Throw - 30 TUs, 10 Energy |
Snap - 1.50*(0.5*Firing+50) | Birdshot | 4 | Piercing | 14 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Ol' Shotgun | Shotgun | 8 | 11 | 3x1 | Aimed - 62% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.3*(0.5*Firing+50) |
Birdshot | 4 | Piercing | 15 | None | +7 Projectiles, Inflicts 0.5*Dmg to Daze |
Domestic Shotgun | Shotgun | 6 | 9 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 1.3*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun Rubber Slugs | 6 | Daze | 20 | None | ||||||||
Shotgun Chem Shells | 6 | Chem | 18 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Police Shotgun | Shotgun | 9 | 12 | 3x1 | Aimed - 72% base TUs Snap - 40% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.75*(0.5*Firing+50) Snap - 1.5*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun Rubber Slugs | 6 | Daze | 20 | None | ||||||||
Shotgun Chem Shells | 6 | Chem | 18 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(0.5*Melee+50) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | 0.2*Dmg to Health | |||||
Military Shotgun | Shotgun | 9 | 12 | 3x1 | Aimed - 60% base TUs Snap - 28% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.55*(0.5*Firing+50) Snap - 1.35*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun AP Shells | 6 | Piercing | 45 | None | Inflicts 1*Dmg to Daze | |||||||
Shotgun HEAT Shells | 6 | Plasma | 66 | None | Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Stun, 2*Dmg to Morale | |||||||
Smart Shotgun | Shotgun | 10 | 13 | 3x1 | Aimed - 44% base TUs Snap - 27% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.6*(0.5*Firing+50) Snap - 1.6*(0.5*Firing+50) |
Shotgun Shells | 6 | Piercing | 18 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Shotgun AP Shells | 6 | Piercing | 45 | None | Inflicts 1*Dmg to Daze | |||||||
Shotgun HEAT Shells | 6 | Plasma | 66 | None | Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Stun, 2*Dmg to Morale | |||||||
Heavy Shotgun | Shotgun | 12 | 15 | 3x1 | Aimed - 70% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.65*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) |
Heavy Shotgun Shells | 8 | Piercing | 20 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Heavy Shotgun Slugs | 8 | Piercing | 30 | None | +2 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
UAC Shotgun | Shotgun | 21 | 24 | 3x1 | Aimed - 66% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.75*(0.5*Firing+50) Snap - 1.50*(0.5*Firing+50) |
UAC Shotgun Shells | 4 | Piercing | 24 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.65*Strength | Inflicts 0.2*Dmg to Health | |||||
Assault Shotgun | Shotgun | 15 | 19 | 3x1 | Aimed - 66% base TUs Snap - 28% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.4*(0.5*Firing+50) Auto - 1.15*(0.5*Firing+50) |
Assault Shotgun Drum | 16 | Piercing | 16 | None | +11 Projectiles, Inflicts 0.5*Dmg to Daze |
Assault Shotgun Drum/Rubber | 16 | Daze | 8 | None | +11 Projectiles, Inflicts 0.25*Dmg to Health | |||||||
Hit - 15 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gun Butt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Combat Shotgun | Shotgun | 12 | 16 | 3x1 | Aimed - 64% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 0.9*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Trench Gun | Shotgun | 14 | 18 | 3x1 | Aimed - 62% base TUs Snap - 26% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 0.9*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Bayonet | - | Cutting | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Street Sweeper | Shotgun | 16 | 20 | 3x1 | Aimed - 66% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.3*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Combat Shotgun Drum | 12 | Piercing | 22 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze |
Combat Shotgun Drum/I | 12 | Piercing | 20 | None | +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale | |||||||
Blunderbuss | Shotgun | 22 | 25 | 3x1 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.4*(0.5*Firing+50) Auto - 1.1*(0.5*Firing+50) |
Blunderbuss Shells | 4 | Piercing | 25 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze |
Blunderbuss Chem Shells | 4 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Blunderbuss HE Shells | 4 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
Kustom Blunderbuss | Shotgun | 26 | 33 | 3x1 | Aimed - 44% base TUs Snap - 26% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.55*(0.5*Firing+50) Snap - 1.45*(0.5*Firing+50) Auto - 1.2*(0.5*Firing+50) |
Blunderbuss Bling Drum | 16 | Piercing | 25 | Damage+0.1*TU | +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs |
Blunderbuss Chem Drum | 16 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale | |||||||
Blunderbuss HE Drum | 16 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
29 | Blunderbuss Shells | 4 | Piercing | 25 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze | ||||||
Blunderbuss Chem Shells | 4 | Chem | 25 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Blunderbuss HE Shells | 4 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
Heavy Slugthrower | Shotgun | 40 | 48 | 3x2 | Aimed - 75% base TUs Snap - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(0.5*Firing+50) Snap - 1.2*(0.5*Firing+50) |
Slugthrower Shells | 4 | Piercing | 80 | None | Inflicts 1*Dmg to Daze |
Slugthrower Shells/HE | 4 | Concussive | 65 | None | Inflicts 0.75*Dmg to Daze | |||||||
Slugthrower Shells/Chem | 4 | Chem | 26 | None | +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale | |||||||
CAWS | Shotgun | 14 | 17 | 3x1 | Aimed - 55% base TUs Snap - 26% base TUs Throw - 03 TUs, 20 Energy |
Aimed - 1.4*(0.5*Firing+50) Snap - 1.2*(0.5*Firing+50) |
CAWS Clip/AP | 10 | Piercing | 50 | None | Inflicts 1*Dmg to Daze |
CAWS Clip/Scatter | 10 | Piercing | 26 | None | +4 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
CAWS Clip/Aqua | 10 | Cutting | 28 | None | +2 Projectiles | |||||||
Super Shotgun | Shotgun | 15 | 20 | 3x2 | Aimed - 45% base TUs Snap - 24% base TUs Auto - 36% base TUs Throw - 25% base TUs, 20 Energy |
Aimed - 1.8*(0.5*Firing+50) Snap - 1.5*(0.5*Firing+50) Auto - 1.2*(0.5*Firing+50) |
Super Shotgun Clip | 18 | Piercing | 36 | None | +6 Projectiles, Inflicts 0.5*Dmg to Daze |
Super Shotgun Clip/HVAP | 18 | Piercing | 55 | None | +3 Projectiles, Inflicts 0.75*Dmg to Daze | |||||||
Mammoth Chain Shotgun | Shotgun | 40 | 65 | 3x2 | Aimed - 64% base TUs Snap - 23% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Mammoth Chain Shotgun Drum | 50 | Piercing | 25 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze |
Arena Flak Cannon | Shotgun | 35 | 50 | 3x2 | Aimed - 68% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.2*(0.5*Firing+50) Snap - 1.05*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
Flak Cannon Drum | 36 | Cutting | 38 | None | +9 Projectiles |
O.G.R.E. Shotgun | Shotgun | 30 | 34 | 3x1 | Aimed - 68% base TUs Snap - 30% base TUs Auto - 34% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) Auto - 1.1*(0.5*Firing+50) |
O.G.R.E. Shells | 2 | Piercing | 30 | None | +11 Projectiles, Inflicts 0.5*Dmg to Daze |
Hit - 20 TUs, 20 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 30 | Damage+0.7*Strength | Inflicts 0.2*Dmg to Health | |||||
Boom Gun | Shotgun | 29 | 36 | 3x1 | Aimed - 70% base TUs Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35*(0.5*Firing+50) Snap - 1.15*(0.5*Firing+50) |
Boom Gun Shells | 10 | Piercing | 50 | None | +5 Projectiles, Inflicts 0.5*Dmg to Daze |
Laslock Shotgun | Shotgun | 8 | 11 | 2x1 | Aimed - 25% base TUs Snap - 22% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1*(0.5*Firing+50) Snap - 1.25*(0.5*Firing+50) |
Laslock Shotgun Clip | 6 | Laser | 16 | Damage+3*Rank | +5 Projectiles |
Space Rangers' Shotgun | Shotgun | 14 | 18 | 3x1 | Snap - 26% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.2*(0.5*Firing+50) | SRs' Shotgun Clip | 9 | Laser | 35 | None | +5 Projectiles |
Splatty | Shotgun | 25 | 25 | 3x1 | Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.05*(0.5*Firing+50) Auto - 1*(0.5*Firing+50) |
None | Unlimited | Laser | 28 | None | +4 Projectiles |
Flechette Gun | Shotgun | 15 | 15 | 2x1 | Snap - 23% base TUs Throw - 30 TUs, 20 Energy |
Snap - 2*(0.5*Firing+50) | None | 16 | Cutting | 32 | None | +3 Projectiles, Inflicts 0.5*Dmg to Daze |
Plasma Blunderbuss | Shotgun | 18 | 22 | 3x1 | Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) | Plasma Blunderbuss Clip | 12 | Plasma | 40 | None | +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale |
UAC Carbine | SMG | 6 | 9 | 3x1 | Aimed - 46% base TUs Snap - 18% base TUs Auto - 28% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1*(0.65*Firing+35) Snap - 0.7*(0.65*Firing+35 Auto - 0.5*(0.65*Firing+35 |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Spraygun | SMG | 6 | 9 | 3x1 | Aimed - 42% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.65*(0.65*Firing+35) Snap - 0.4*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Messer | SMG | 6 | 9 | 3x1 | Aimed - 44% base TUs Snap - 30% base TUs Auto - 44% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.45*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
Spraygun Clip | 40 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Spraygun Clip/Aqua | 40 | Cutting | 16 | None | ||||||||
Linux SMG | SMG | 17 | 21 | 3x1 | Aimed - 44% base TUs Snap - 24% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 12 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Linux Mandrake SMG | SMG | 18 | 22 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.4*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 12 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Linux Origami SMG | SMG | 20 | 24 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Linux SMG Clip | 32 | Piercing | 32 | Damage+0.1*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 14 TUs, 13 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 35 | Damage+0.6*Strength | Inflicts 0.1*Dmg to Health | |||||
Blackmarch SMG | SMG | 7 | 10 | 3x1 | Aimed - 45% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Blackmarch SMG Clip | 24 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
EuroSyndicate SMG | SMG | 13 | 17 | 3x1 | Aimed - 48% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
ES SMG Clip | 32 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
ES SMG Clip/Aqua | 32 | Cutting | 21 | None | ||||||||
Mini SMG | SMG | 5 | 8 | 2x1 | Aimed - 40% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.6*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Mini SMG Clip | 72 | Piercing | 18 | None | Inflicts 0.5*Dmg to Daze |
Assault SMG | SMG | 6 | 9 | 3x1 | Aimed - 36% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 03 TUs, 12 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.6*(0.65*Firing+35) |
Assault SMG Clip | 45 | Piercing | 25 | None | Inflicts 0.5*Dmg to Daze |
Assault SMG Clip/HVAP | 45 | Piercing | 38 | None | Inflicts 0.5*Dmg to Daze | |||||||
Big Ben SMG | SMG | 18 | 22 | 3x1 | Aimed - 40% base TUs Snap - 22% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
Big Ben SMG Clip | 28 | Piercing | 40 | None | Inflicts 0.75*Dmg to Daze |
Hit - 12 TUs, 12 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.5*Dmg to Health | |||||
Tommy | SMG | 11 | 15 | 3x1 | Aimed - 45% base TUs Snap - 35% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85*(0.65*Firing+35) Snap - 0.6*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Tommy Drum | 50 | Piercing | 32 | None | Inflicts 0.75*Dmg to Daze |
Hit - 15 TUs, 7 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Laser Tommy | SMG | 11 | 15 | 3x1 | Aimed - 45% base TUs Snap - 26% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.6*(0.65*Firing+35) |
Laser Tommy Clip | 50 | Laser | 33 | None | |
Hit - 15 TUs, 7 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Assault Laser | SMG | 7 | 10 | 3x1 | Aimed - 45% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.85*(0.65*Firing+35) Auto - 0.7*(0.65*Firing+35) |
Assault Las Clip | 30 | Laser | 32 | None | |
Assault Las Clip/Adv | 90 | Laser | 36 | None | ||||||||
Assault Las Clip/AP | 45 | Laser | 44 | None | ||||||||
Stingy | SMG | 9 | 9 | 3x1 | Aimed - 45% base TUs Snap - 22% base TUs Auto - 32% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.2*(0.65*Firing+35) Snap - 0.9*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
None | Unlimited | Laser | 35 | None | |
Magneto-Plasma Gun | SMG | 16 | 20 | 3x1 | Snap - 24% base TUs Auto - 36% base TUs Throw - 30 TUs, 16 Energy |
Snap - 0.52*(0.65*Firing+35) Auto - 0.32*(0.65*Firing+35) |
MPG Clip | 24 | Plasma | 55 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Plasma Subrifle | SMG | 6 | 9 | 3x1 | Snap - 22% base TUs Throw - 30 TUs, 12 Energy |
Snap - 0.82*(0.65*Firing+35) | Plasma Subrifle Clip | 22 | Plasma | 64 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Automatic Harpoon Gun | SMG | 24 | 30 | 3x1 | Aimed - 68% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.8*(0.65*Firing+35) Snap - 0.55*(0.65*Firing+35) Auto - 0.4*(0.65*Firing+35) |
Auto-Harpoon Clip/Aqua | 16 | Cutting | 45 | None | |
Auto-Harpoon Clip/Poison | 16 | Chem | 45 | None | Inflicts 2*Dmg to Daze | |||||||
Auto-Harpoon Clip/Tranq | 16 | Daze | 75 | None | ||||||||
Homefront Rifle | Rifle | 7 | 10 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.00 Snap - 0.65 Auto - 0.35 |
Banana Clip | 30 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Banana Clip/MAG | 18 | Piercing | 47 | None | Inflicts 0.5*Dmg to Daze | |||||||
Bayoneted Rifle | Rifle | 10 | 13 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.65 Auto - 0.35 |
Banana Clip | 30 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Banana Clip/MAG | 18 | Piercing | 47 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 13 TUs, 6 Energy | Hit - 1*(50+0.5*Melee) | Bayonet | - | Cutting | 30 | Damage+0.3*Strength+0.1*Melee | None | |||||
Ramshackle Rifle | Rifle | 7 | 10 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 0.90 Snap - 0.60 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
RCF Carbine | Rifle | 6 | 9 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.15 Snap - 0.75 Auto - 0.45 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Bullpup Carbine | Rifle | 6 | 9 | 3x1 | Aimed - 55% base TUs Snap - 22% base TUs Auto - 30% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 0.90 Snap - 0.70 Auto - 0.50 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Scoped Carbine | Rifle | 7 | 10 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.35 Snap - 0.85 |
RCF Carbine Clip | 30 | Piercing | 26 | None | Inflicts 0.5*Dmg to Daze |
RCF Carbine Clip/EP | 30 | Electric | 36 | None | Inflicts 2*Dmg to Daze | |||||||
Hit - 15 TUs, 4 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Auto Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 64% base TUs Snap - 26% base TUs Auto - 32% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.00 Snap - 0.75 Auto - 0.35 |
Assault Rifle Clip | 20 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
Assault Rifle Clip/AP | 15 | Piercing | 30 | None | Inflicts 0.9*Dmg to Health | |||||||
Assault Rifle Clip/PS | 25 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | |||||||
Assault Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.10 Snap - 0.70 Auto - 0.40 |
Assault Rifle Clip | 20 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
Assault Rifle Clip/AP | 15 | Piercing | 30 | None | Inflicts 0.9*Dmg to Health | |||||||
Assault Rifle Clip/PS | 25 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Infantry Rifle | Rifle | 14 | 18 | 3x1 | Aimed - 75% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.75 |
Battle Rifle Clip | 20 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Battle Rifle Clip/AP | 15 | Piercing | 36 | None | Inflicts 0.9*Dmg to Health | |||||||
Battle Rifle Clip/PS | 20 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 9 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Battle Rifle | Rifle | 12 | 16 | 3x1 | Aimed - 70% base TUs Snap - 28% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.70 Auto - 0.35 |
Battle Rifle Clip | 20 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Battle Rifle Clip/AP | 15 | Piercing | 36 | None | Inflicts 0.9*Dmg to Health | |||||||
Battle Rifle Clip/PS | 20 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 8 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Omega Rifle | Rifle | 9 | 12 | 3x1 | Aimed - 50% base TUs Snap - 24% base TUs Auto - 30% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.80 Auto - 0.55 |
Omega Rifle Clip | 30 | Piercing | 32 | None | Inflicts 0.5*Dmg to Daze |
Omega Rifle Clip/AP | 24 | Piercing | 32 | None | Inflicts 0.9*Dmg to Health | |||||||
Omega Rifle Clip/ETAP | 30 | Piercing | 41 | None | Inflicts 0.5*Dmg to Daze | |||||||
Smartrifle | Rifle | 15 | 20 | 3x1 | Aimed - 48% base TUs Snap - 22% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.90 Auto - 0.50 |
Smartrifle Clip | 40 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze |
Smartrifle Clip/HVAP | 40 | Piercing | 50 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
UAC Rifle | Rifle | 12 | 15 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
UAC Rifle Clip | 12 | Piercing | 30 | None | +2 Projectiles, Inflicts 0.5*Dmg to Daze |
Boarding Gun | Rifle | 26 | 34 | 3x1 | Aimed - 60% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.60 Auto - 0.35 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
30 | Boarding Gun Ammo (S) | 21 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
Custom Shooty Gun | Rifle | 34 | 42 | 3x2 | Aimed - 60% base TUs Snap - 28% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.60 Auto - 0.40 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
38 | Boarding Gun Ammo (S) | 21 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
Super Shooty Gun | Rifle | 42 | 50 | 3x2 | Snap - 30% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.50 Auto - 0.40 |
Boarding Gun Ammo | 45 | Piercing | 40 | Damage+0.1*Bravery | Inflicts 0.66*Dmg to Daze |
58 | Boarding Gun Ammo (L) | 108 | Piercing | 40 | Damage+0.15*Bravery | Inflicts 0.66*Dmg to Daze | ||||||
37mm Rifle | Rifle | 64 | 72 | 3x2 | Aimed - 80% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.75 |
37mm Rifle Ammo | 9 | Piercing | 100 | None | Inflicts 0.5*Dmg to Daze |
Super-Self-Charger | Rifle | 12 | 12 | 3x1 | Aimed - 70% base TUs Snap - 35% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.80 |
None | Unlimited | Laser | 36 | None | |
Hit - 14 TUs, 8 Energy | Hit - 1.25*(50+0.5*Melee) | Bayonet | - | Cutting | 45 | Damage+0.3*Melee | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale | |||||
M-Lasgun | Rifle | 25 | 29 | 3x1 | Aimed - 50% base TUs Snap - 28% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.75 |
M-Lasgun Clip | 10 | Laser | 50 | None | |
Hit - 14 TUs, 16 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.55*Strength | Inflicts 0.5*Dmg to Health | |||||
Lasgun | Rifle | 10 | 13 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25 Snap - 0.85 Auto - 0.55 |
Lasgun Clip | 12 | Laser | 40 | None | |
Lasgun Clip/Adv | 36 | Laser | 48 | None | ||||||||
Lasgun Clip/AP | 18 | Laser | 60 | None | ||||||||
Custom Lasgun | Rifle | 15 | 18 | 3x1 | Aimed - 53% base TUs Snap - 23% base TUs Auto - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.40 Snap - 0.95 Auto - 0.60 |
Lasgun Clip | 12 | Laser | 40 | None | |
Lasgun Clip/Adv | 36 | Laser | 48 | None | ||||||||
Lasgun Clip/AP | 18 | Laser | 60 | None | ||||||||
Hit - 15 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Advanced Lasgun | Rifle | 18 | 18 | 3x1 | Aimed - 60% base TUs Snap - 25% base TUs Auto - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.85 Auto - 0.55 |
None | Unlimited | Laser | 45 | None | |
EuroSyndicate Lasrifle | Rifle | 16 | 19 | 3x1 | Aimed - 55% base TUs Snap - 26% base TUs Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35 Snap - 0.85 Auto - 0.60 |
EuroSyndicate LR-Clip | 20 | Laser | 50 | None | |
Marsec Lasgun | Rifle | 20 | 25 | 3x1 | Aimed - 54% base TUs Snap - 18% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.65 Auto - 0.50 |
Marsec Lasgun Clip | 25 | Laser | 65 | None | |
Battle Laser | Rifle | 40 | 40 | 3x1 | Aimed - 70% base TUs Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.80 Auto - 0.55 |
None | Unlimited | Laser | 66 | None | |
Reticulan Lasgun | Rifle | 5 | 8 | 3x1 | Aimed - 44% base TUs Snap - 22% base TUs Auto - 40% base TUs Throw - 30 TUs, 10 Energy |
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill) Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill) Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill) |
Reticulan Lasgun Clip | 20 | Laser | 27 | None | |
Rail Rifle | Rifle | 16 | 19 | 3x1 | Aimed - 70% base TUs Snap - 27% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.70 |
Rail Rifle Clip | 12 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
Gauss Musket | Rifle | 23 | 26 | 3x1 | Aimed - 75% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.95 Snap - 0.70 |
Gauss Musket Clip | 14 | Piercing | 85 | None | Inflicts 0.5*Dmg to Daze |
XG Assault | Rifle | 9 | 12 | 3x1 | Aimed - 45% base TUs Snap - 25% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 1.25 |
XG Assault Clip | 16 | Piercing | 60 | Damage+0.25*Bravery | Inflicts 0.5*Dmg to Daze |
XG Assault Clip/Aqua | 16 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
XG Rifle | Rifle | 10 | 13 | 3x1 | Aimed - 45% base TUs Snap - 20% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.90 Auto - 0.60 |
XG Rifle Clip | 24 | Piercing | 55 | Damage+0.15*Firing | Inflicts 0.5*Dmg to Daze |
XG Rifle Clip/Aqua | 24 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Sonic Rifle | Rifle | 6 | 9 | 3x1 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.50 Snap - 1.15 |
Sonic Rifle Clip | 15 | Concussive | 95 | None | |
Reticulan Plasma Gun | Rifle | 22 | 26 | 2x2 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.65 |
Reticulan Plasma Clip | 8 | Plasma | 86 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Nova Fusion Rifle | Rifle | 20 | 24 | 3x1 | Snap - 28% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.20 | Nova Clip | 12 | Plasma | 84 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Heavy Particle Accelerator | Rifle | 30 | 35 | 3x2 | Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.85 | HPA Clip | 10 | Plasma | 100 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Light Plasma Gun | Rifle | 10 | 14 | 3x1 | Aimed - 55% base TUs Snap - 25% base TUs Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.30 Snap - 0.80 Auto - 1.00 |
LPG Clip | 24 | Plasma | 70 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Plasma Rifle | Rifle | 8 | 11 | 3x1 | Aimed - 42% base TUs Snap - 24% base TUs Auto - 32% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.00 Snap - 0.90 Auto - 0.55 |
Plasma Rifle Clip | 28 | Plasma | 80 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Heavy Plasma | Rifle | 16 | 20 | 3x2 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.77 Auto - 0.60 |
Heavy Plasma Clip | 35 | Plasma | 115 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
X-Plasma Destroyer | Rifle | 40 | 46 | 3x2 | Aimed - 65% base TUs Snap - 32% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.70 Auto - 0.50 |
X-Plasma Destroyer Clip | 24 | Concussive | 125 | None | AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Hellgun | Rifle | 20 | 20 | 3x1 | Aimed - 65% base TUs, 16 Energy, 4 Morale Snap - 24% base TUs, 16 Energy, 4 Morale Auto - 38% base TUs, 48 Energy, 15 Morale Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.65 Auto - 0.60 |
None | Unlimited | Plasma | 0 | Damage+1.25*PsiStrength+0.5*PsiSkill | Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Ol' Carbine | Sniper Rifle | 6 | 9 | 3x1 | Aimed - 45% base TUs Snap - 30% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.20 Snap - 0.90 |
Ol' Carbine Ammo | 12 | Piercing | 24 | None | Inflicts 0.5*Dmg to Daze |
Ol' Carbine Ammo/EP | 12 | Electric | 30 | None | +1 Projectile, Inflicts 2*Dmg to Daze | |||||||
Hit - 15 TUs, 4 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Varmint Rifle | Sniper Rifle | 6 | 8 | 3x1 | Aimed - 50% base TUs Snap - 30% base TUs Throw - 30 TUs, 12 Energy |
Aimed - 1.35 Snap - 0.75 |
Varmint Rifle Ammo | 8 | Piercing | 22 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle | Sniper Rifle | 8 | 10 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.30 Snap - 0.72 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Scoped Rifle | Sniper Rifle | 9 | 11 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.40 Snap - 0.80 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 5 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Scout Rifle | Sniper Rifle | 10 | 12 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 1.10 Snap - 0.90 |
Hunting Rifle Ammo | 5 | Piercing | 33 | None | Inflicts 0.5*Dmg to Daze |
Hunting Rifle Ammo/PS | 5 | Piercing | 40 | None | Inflicts 0.5*Dmg to Daze | |||||||
Dragoon Rifle | Sniper Rifle | 15 | 18 | 3x1 | Aimed - 75% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
Dragoon Rifle Ammo | 5 | Piercing | 20 | Damage+0.3*Firing | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Reaper Rifle | Sniper Rifle | 22 | 25 | 3x1 | Aimed - 72% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.05 Snap - 0.72 |
Reaper Rifle Ammo | 3 | Piercing | 33 | Damage+0.2*Firing+0.2*Bravery | Inflicts 0.5*Dmg to Daze |
Hit - 16 TUs, 14 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Blackmarch Rifle | Sniper Rifle | 12 | 15 | 3x1 | Aimed - 72% base TUs Snap - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 1.00 |
Blackmarch Rifle Clip | 15 | Piercing | 30 | Damage+0.1*Firing+0.1*Reactions | Inflicts 0.5*Dmg to Daze |
Commando Rifle | Sniper Rifle | 16 | 19 | 3x1 | Aimed - 50% base TUs Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.40 Snap - 1.10 |
Commando Rifle Clip | 15 | Piercing | 35 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze |
Commando Rifle Clip/HVAP | 15 | Piercing | 50 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze | |||||||
EuroSyndicate Markslaser | Sniper Rifle | 17 | 20 | 3x1 | Aimed - 75% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.50 Snap - 0.90 |
EuroSyndicate MLas-Clip | 10 | Laser | 55 | None | |
Space Rangers' Jaeger Carbine | Sniper Rifle | 7 | 10 | 3x1 | Aimed - 64% base TUs Snap - 32% base TUs Throw - 30 TUs, 14 Energy |
Aimed - 1.50 Snap - 1.00 |
SRs' Jaeger Clip | 12 | Laser | 50 | None | |
Flintlock Rifle | Sniper Rifle | 16 | 18 | 3x1 | Aimed - 82% base TUs Snap - 66% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery) Snap - 0.5*(0.01*Firing^2+0.5*Bravery) |
Minnie Bullet | 2 | Piercing | 30 | Damage+0.2*Firing | Inflicts 0.75*Dmg to Daze |
Hit - 16 TUs, 10 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Light Sniper Rifle | Sniper Rifle | 10 | 13 | 3x1 | Aimed - 78% base TUs Snap - 48% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions) Snap - 0.5*(0.01*Firing^2+0.5*Reactions) |
Lt. Sniper R. Clip | 7 | Piercing | 25 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Sniper Rifle | Sniper Rifle | 13 | 16 | 3x1 | Aimed - 86% base TUs Snap - 70% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.5*(0.01*Firing^2) Snap - 0.6*(0.01*Firing^2) |
Sniper Rifle Clip | 8 | Piercing | 30 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Sniper Rifle Clip/AP | 6 | Piercing | 33 | Damage+0.25*Firing | ||||||||
Sniper Rifle Clip/PS | 10 | Piercing | 44 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze | |||||||
Custom Snipin' Gun | Sniper Rifle | 15 | 19 | 3x1 | Aimed - 88% base TUs Snap - 66% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.01*Firing^2) Snap - 0.7*(0.01*Firing^2) |
Custom Snipin' Clip | 16 | Piercing | 42 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Custom Snipin' Clip/HVAP | 16 | Piercing | 64 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze | |||||||
Python HSR | Sniper Rifle | 26 | 30 | 3x1 | Aimed - 90% base TUs Snap - 74% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.6*(0.01*Firing^2) Snap - 0.65*(0.01*Firing^2) |
Python Clip/AP | 5 | Piercing | 70 | Damage+0.3*Firing | Inflicts 0.5*Dmg to Daze |
Python Clip/Chem | 5 | Chem | 85 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale | |||||||
Python Clip/HE | 5 | Concussive | 60 | None | AoE Radius (1), Inflicts 0.75*Dmg to Daze | |||||||
Hunting Laser | Sniper Rifle | 16 | 19 | 3x1 | Aimed - 75% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.35 Snap - 0.80 |
Hunting Laser Clip | 7 | Laser | 45 | None | |
Hit - 16 TUs, 10 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Precision Laser | Sniper Rifle | 9 | 12 | 3x1 | Aimed - 84% base TUs Snap - 42% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.75*(0.01*Firing^2) Snap - 0.8*(0.01*Firing^2) |
Precision Las Clip | 8 | Laser | 25 | Damage+0.3*Firing | |
Precision Las Clip/Adv | 16 | Laser | 33 | Damage+0.3*Firing | ||||||||
Precision Las Clip/AP | 8 | Laser | 50 | Damage+0.3*Firing | ||||||||
Snuffy | Sniper Rifle | 22 | 22 | 3x1 | Aimed - 80% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.65*(0.01*Firing^2) Snap - 0.7*(0.01*Firing^2) |
None | Unlimited | Laser | 36 | Damage+0.3*Firing | |
XG Sniper Rifle | Sniper Rifle | 20 | 24 | 3x1 | Aimed - 85% base TUs Snap - 70% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.6*(0.01*Firing^2) Snap - 0.8*(0.01*Firing^2) |
XG Sniper Rifle Clip | 8 | Piercing | 60 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
XG Sniper Rifle Clip/Aqua | 8 | Piercing | 60 | Damage+0.25*Firing | +2 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Sniper Gauss | Sniper Rifle | 27 | 31 | 3x1 | Aimed - 88% base TUs Snap - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.4*(0.01*Firing^2) Snap - 0.6*(0.01*Firing^2) |
Sniper Gauss Clip | 10 | Piercing | 80 | Damage+0.25*Firing | Inflicts 0.5*Dmg to Daze |
Plasma Eliminator | Sniper Rifle | 30 | 35 | 3x1 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.5*(0.01*Firing^2) | Plasma Eliminator Clip | 25 | Plasma | 145 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Autogun | Heavy Weapon | 9 | 14 | 3x1 | Aimed - 65% base TUs Snap - 30% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.60 Auto - 0.55 |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Gyro-Stabilized Autogun | Heavy Weapon | 10 | 15 | 3x1 | Aimed - 65% base TUs Snap - 28% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.70 Auto - 0.65 |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 15 TUs, 6 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Meridian's Special Autogun | Heavy Weapon | 12 | 17 | 3x1 | Aimed - 65% base TUs Snap - 26% base TUs Auto - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) |
Autogun Ammo | 50 | Piercing | 28 | None | Inflicts 0.5*Dmg to Daze |
Autogun Ammo/PS | 70 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze | |||||||
Autogun Arcane Ammo | 50 | Mind | 14 | Damage+0.26*PsiStrength | Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale | |||||||
Hit - 15 TUs, 8 Energy | Hit - 0.65*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.4*Strength+0.2*PsiSkill | Inflicts 0.2*Dmg to Health | |||||
Assault Machinegun | Heavy Weapon | 15 | 21 | 3x1 | Snap - 45% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.45*(0.65*Firing+35) Auto - 0.45*(0.65*Firing+35) |
AMG Ammo | 50 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
AMG Ammo/AP | 40 | Piercing | 35 | None | Inflicts 0.9*Dmg to Health | |||||||
AMG Ammo/PS | 60 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 8 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Smartgun | Heavy Weapon | 18 | 24 | 3x1 | Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.6*(0.5*Firing+50) Auto - 0.6*(0.5*Firing+50) |
AMG Ammo | 50 | Piercing | 35 | None | Inflicts 0.5*Dmg to Daze |
AMG Ammo/AP | 40 | Piercing | 35 | None | Inflicts 0.9*Dmg to Health | |||||||
AMG Ammo/PS | 60 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | |||||||
Hit - 16 TUs, 10 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Spitfire | Heavy Weapon | 25 | 31 | 3x2 | Snap - 36% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.3*(0.65*Firing+35) Auto - 0.3*(0.65*Firing+35) |
Spitfire Ammo/HE | 36 | Concussive | 36 | None | Inflicts 0.75*Dmg to Daze |
Hit - 18 TUs, 16 Energy | Hit - 0.6*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.65*Strength | Inflicts 0.2*Dmg to Health | |||||
Asuka Rifle | Heavy Weapon | 20 | 26 | 3x1 | Aimed - 82% base TUs Snap - 40% base TUs Auto - 65% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.26 Snap - 0.88 Auto - 0.52 |
Asuka Rifle Clip | 32 | Piercing | 45 | Damage+0.2*Firing | Inflicts 0.5*Dmg to Daze |
Bossar | Heavy Weapon | 35 | 43 | 3x2 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Bossar Clip | 40 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
Machinegun | Heavy Weapon | 24 | 32 | 3x2 | Snap - 33% base TUs Auto - 50% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.25*(0.65*Firing+35) Auto - 0.25*(0.65*Firing+35) |
Machinegun Ammo Belt | 64 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
31 | MG Ammo Belt/PS | 64 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | ||||||
34 | MG Ammo Belt/MAG | 64 | Piercing | 54 | None | Inflicts 0.5*Dmg to Daze | ||||||
72 | MG Ammo Crate | 400 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze | ||||||
64 | MG Ammo Crate/PS | 400 | Piercing | 44 | None | Inflicts 0.5*Dmg to Daze | ||||||
84 | MG Ammo Crate/MAG | 400 | Piercing | 54 | None | Inflicts 0.5*Dmg to Daze | ||||||
Heavy Machine Gun | Heavy Weapon | 40 | 52 | 3x2 | Snap - 50% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.22*(0.65*Firing+35) Auto - 0.22*(0.65*Firing+35) |
HMG Clip | 40 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze |
46 | HMG Small Clip | 20 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | ||||||
100 | HMG Ammo Crate | 200 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | ||||||
50 | HMG Clip/PS | 40 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
45 | HMG Small Clip/PS | 20 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
90 | HMG Ammo Crate/PS | 200 | Piercing | 69 | None | Inflicts 0.5*Dmg to Daze | ||||||
Hydra Laser | Heavy Weapon | 20 | 24 | 3x2 | Aimed - 65% base TUs Snap - 30% base TUs Auto - 44% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1*(0.65*Firing+35) Snap - 0.65*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
Hydra Laser Clip | 24 | Laser | 38 | None | |
Autolaser | Heavy Weapon | 26 | 31 | 3x2 | Snap - 30% base TUs Auto - 48% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.7*(0.65*Firing+35) Auto - 0.65*(0.65*Firing+35) |
Autolaser Clip | 30 | Laser | 40 | None | |
Autolaser Clip/Adv | 90 | Laser | 50 | None | ||||||||
Autolaser Clip/AP | 40 | Laser | 65 | None | ||||||||
Marsec Multilaser | Heavy Weapons | 100 | 120 | 3x2 | Aimed - 44% base TUs Snap - 44% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.9*(0.5*Firing+0.5*Strength) Snap - 0.65*(0.5*Firing+0.5*Strength) |
Multilaser Battery | 24 | Laser | 115 | None | |
XG Chaingun | Heavy Weapons | 30 | 36 | 3x2 | Snap - 20% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.6*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
XG Chaingun Clip | 50 | Piercing | 70 | None | Inflicts 0.5*Dmg to Daze |
XG Chaingun Clip/Aqua | 50 | Piercing | 55 | None | Inflicts 0.5*Dmg to Daze | |||||||
Heavy Gauss | Heavy Weapon | 44 | 50 | 3x2 | Snap - 30% base TUs Auto - 48% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.55*(0.65*Firing+35) Auto - 0.5*(0.65*Firing+35) |
Heavy Gauss Clip | 28 | Piercing | 100 | None | Inflicts 0.5*Dmg to Daze |
Flechette Multicannon | Heavy Weapon | 35 | 35 | 3x2 | Snap - 30% base TUs Auto - 32% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.65*Firing+35) Auto - 1.2*(0.65*Firing+35) |
None | 64 | Cutting | 40 | None | +8 Projectiles, Inflicts 0.5*Dmg to Daze |
UAC Plasmagun | Heavy Weapon | 25 | 30 | 3x1 | Snap - 26% base TUs Auto - 44% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.75 Auto - 0.50 |
UAC Plasmagun Battery | 30 | Plasma | 60 | None | Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Mining Laser | Heavy Weapon | 40 | 40 | 3x2 | Aimed - 95% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.25*(0.5*Firing+50) | None | Unlimited | Laser | 100 | None | |
Rail Driver | Heavy Weapon | 32 | 36 | 3x2 | Aimed - 75% base TUs Snap - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.45 |
Rail Coil | 3 | Piercing | 140 | None | Inflicts 0.5*Dmg to Daze |
Irradiator | Heavy Weapon | 34 | 46 | 3x2 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.60*(0.5*Firing+50) | Irradiator Cell | 16 | Plasma | 32 | None | Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze |
Microwave Cooker | Heavy Weapon | 38 | 50 | 3x2 | Snap - 65% base TUs Throw - 30 TUs, 20 Energy |
Snap - 1.5*(0.5*Firing+50) | Microwave Cooker Clip | 6 | Electric | 150 | None | +3 Projectiles, Inflicts 1*Dmg to Daze |
Lightning Thrower | Heavy Weapon | 36 | 48 | 3x2 | Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.5*(0.5*Firing+50) | Lightning Thrower Cell | 9 | Plasma | 150 | None | Inflicts 1.5*Dmg to Daze |
UAC Chaingun | Heavy Weapon | 18 | 24 | 3x1 | Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.35*(0.65*Firing+35) | UAC Chaingun Ammo | 60 | Piercing | 36 | None | Inflicts 0.5*Dmg to Daze |
Rotogun | Heavy Weapon | 30 | 39 | 3x2 | Auto - 70% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.25*(0.65*Firing+35) | Rotogun Ammo | 60 | Piercing | 42 | None | Inflicts 0.75*Dmg to Daze |
Minigun | Heavy Weapon | 20 | 40 | 3x2 | Auto - 70% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.3*(0.65*Firing+35) | Minigun Ammo Pack | 300 | Piercing | 30 | None | Inflicts 0.5*Dmg to Daze |
36 | Minigun Ammo Pack/PS | 300 | Piercing | 37 | None | Inflicts 0.5*Dmg to Daze | ||||||
Vulcan Minigun | Heavy Weapon | 68 | 90 | 3x2 | Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.3*(0.65*Firing+35) | Vulcan Ammo x100 | 100 | Piercing | 65 | None | Inflicts 0.5*Dmg to Daze |
Fatty | Heavy Weapon | 40 | 40 | 3x2 | Auto - 62% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.4*(0.65*Firing+35) | None | Unlimited | Laser | 44 | None | |
LACC | Heavy Weapon | 15 | 21 | 3x2 | Aimed - 70% base TUs Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.15 Snap - 0.65 Auto - 0.40 |
LACC-AP Ammo | 12 | Piercing | 45 | None | Inflicts 0.5*Dmg to Daze |
LACC-HE Ammo | 12 | Concussive | 40 | None | Inflicts 0.75*Dmg to Daze | |||||||
LACC-WP Ammo | 12 | Burn | 30 | None | Inflicts 20*Dmg to Morale | |||||||
LACC-PS Ammo | 12 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze | |||||||
LACC-Aqua Ammo | 12 | Cutting | 26 | None | ||||||||
LACC-Nuke Ammo | 12 | Concussive | 60 | None | Inflicts 0.75*Dmg to Daze | |||||||
Hit - 15 TUs, 10 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.5*Strength | Inflicts 0.2*Dmg to Health | |||||
Light Cannon | Heavy Weapon | 20 | 26 | 3x1 | Aimed - 70% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85 Snap - 0.60 |
LC-AP Ammo | 6 | Piercing | 60 | None | Inflicts 0.5*Dmg to Daze |
LC-HE Ammo | 6 | Concussive | 52 | None | Inflicts 0.5*Dmg to Daze | |||||||
LC-EP Ammo | 6 | Electric | 30 | None | +5 Projectiles, Inflicts 2*Dmg to Daze | |||||||
LC-PS Ammo | 6 | Piercing | 80 | None | Inflicts 0.5*Dmg to Daze | |||||||
LC-Aqua Ammo | 6 | Cutting | 33 | None | +2 Projectiles | |||||||
LC-Nuke Ammo | 6 | Concussive | 80 | None | Inflicts 0.75*Dmg to Daze | |||||||
Hit - 16 TUs, 12 Energy | Hit - 0.75*(50+0.5*Melee) | Gunbutt | - | Daze | 20 | Damage+0.6*Strength | Inflicts 0.2*Dmg to Health | |||||
Auto-Cannon | Heavy Weapon | 44 | 56 | 3x2 | Aimed - 40% base TUs Snap - 30% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.65*(0.65*Firing+35) Snap - 0.6*(0.65*Firing+35) Auto - 0.35*(0.65*Firing+35) |
AC-AP Ammo | 12 | Piercing | 75 | None | Inflicts 0.5*Dmg to Daze |
AC-HE Ammo | 12 | Concussive | 66 | None | Inflicts 0.75*Dmg to Daze | |||||||
AC-Gas Ammo | 12 | Choking | 50 | None | AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale | |||||||
AC-PS Ammo | 12 | Piercing | 95 | None | Inflicts 0.5*Dmg to Daze | |||||||
AC-Aqua Ammo | 12 | Cutting | 42 | None | ||||||||
AC-Nuke Ammo | 12 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
MP Autocannon | Heavy Weapon | 36 | 48 | 3x2 | Aimed - 50% base TUs Snap - 25% base TUs Auto - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.24*(0.65*Firing+35) Snap - 0.16*(0.65*Firing+35) Auto - 0.12*(0.65*Firing+35) |
AC-AP Ammo | 12 | Piercing | 75 | None | Inflicts 0.5*Dmg to Daze |
AC-HE Ammo | 12 | Concussive | 66 | None | Inflicts 0.75*Dmg to Daze | |||||||
AC-Gas Ammo | 12 | Choking | 50 | None | AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale | |||||||
AC-PS Ammo | 12 | Piercing | 95 | None | Inflicts 0.5*Dmg to Daze | |||||||
AC-Aqua Ammo | 12 | Cutting | 42 | None | ||||||||
AC-Nuke Ammo | 12 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
Marsec Mega-Cannon | Heavy Weapon | 90 | 115 | 3x2 | Aimed - 60% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.85*(0.5*Firing+50) Snap - 0.6*(0.5*Firing+50) |
MMC-HE/DP Shells | 8 | Concussive | 140 | None | AoE Radius (4), Inflicts 0.75*Dmg to Daze |
EuroSyndicate Heavy Laser | Heavy Weapon | 32 | 38 | 3x2 | Aimed - 85% base TUs Snap - 30% base TUs Auto - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.1*(0.65*Firing+35) Snap - 0.75*(0.65*Firing+35) Auto - 0.55*(0.65*Firing+35) |
EuroSyndicate HVL-Clip | 21 | Laser | 65 | None | |
Heavy Laser | Heavy Weapon | 24 | 28 | 3x2 | Aimed - 80% base TUs Snap - 33% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 Snap - 0.70 |
H-Las Clip | 5 | Laser | 65 | None | |
H-Las Clip/Adv | 20 | Laser | 70 | None | ||||||||
H-Las Clip/AP | 10 | Laser | 90 | None | ||||||||
Portable Lascannon | Heavy Weapon | 48 | 60 | 3x2 | Aimed - 85% base TUs Snap - 55% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.60 Snap - 0.25 |
MP Lascannon Clip | 5 | Laser | 100 | None | |
MP Lascannon Clip/Adv | 5 | Laser | 150 | None | ||||||||
MP Lascannon Clip/AP | 3 | Laser | 225 | None | ||||||||
Sonic Cannon | Heavy Weapon | 16 | 20 | 3x2 | Aimed - 75% base TUs Snap - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.60 Snap - 1.20 |
Sonic Cannon Clip | 10 | Concussive | 133 | None | |
Canister Launcher | Heavy Weapon | 11 | 14 | 3x1 | Aimed - 70% base TUs Snap - 36% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.9*(0.65*Firing+35) Snap - 0.5*(0.65*Firing+35) |
Canister Clip /Chem | 3 | Chem | 80 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Canister Clip /Incendiary | 3 | Burn | 40 | None | Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs | |||||||
Canister Clip /Gas | 3 | Chem | 40 | None | AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale | |||||||
Toxigun | Heavy Weapon | 9 | 14 | 3x1 | Auto - 65% base TUs Throw - 30 TUs, 16 Energy |
Auto - 0.30 | Toxin Tank | 24 | Chem | 75 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale |
Ballista | Heavy Weapon | 24 | 32 | 3x2 | Aimed - 64% base TUs, 25 Energy Throw - 30 TUs, 20 Energy |
Aimed - 0.5*(0.5*Firing+0.5*Bravery) | Ballista Bolts | 5 | Piercing | 66 | None | Inflicts 0.75*Dmg to Daze |
36 | Baby Nuke | 1 | Concussive | 300 | None | Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale | ||||||
Assault Cannon | Explosive Weapon | 21 | 24 | 3x2 | Snap - 50% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.65 | Cannonball | 1 | Piercing | 80 | None | Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze |
Explosive Cannonball | 1 | Concussive | 60 | None | AoE Radius (5), Inflicts 1*Dmg to Daze | |||||||
Pyrotechnic Cannonball | 1 | Concussive | 40 | None | AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze | |||||||
Cannonball o'Acid | 1 | Chem | 60 | None | AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health | |||||||
Superconductive Cannonball | 1 | Concussive | 78 | None | Uses Electric Resistance, AoE Radius (7), Inflicts 1.5*Dmg to Daze | |||||||
Hit - 18 TUs, 14 Energy | Hit - 0.7*(50+0.5*Melee) | Gunbutt | - | Daze | 25 | Damage+0.65*Strength | Inflicts 0.5*Dmg to Health | |||||
Grenade Launcher | Explosive Weapon | 8 | 11 | 3x1 | Aimed - 70% base TUs Snap - 35% base TUs Throw - 30 TUs, 16 Energy |
Aimed - 0.85 Snap - 0.50 |
40mm Grenade/HE | 1 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
40mm Grenade/Incendiary | 1 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
40mm Grenade/Smoke | 1 | Choking | 40 | None | ||||||||
40mm Grenade/B-Napalm | 1 | Burn | 120 | None | AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale | |||||||
40mm Grenade/Hell | 1 | Concussive | 90 | None | Inflicts 1*Dmg to Daze | |||||||
40mm Grenade/Fusion | 1 | Concussive | 120 | None | Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
40mm Grenade/Gas | 1 | Choking | 50 | None | AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale | |||||||
40mm Grenade/Knockout | 1 | Daze | 50 | None | Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze | |||||||
Heavy Grenade Launcher | Explosive Weapon | 28 | 40 | 3x2 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.40 |
Grenade Pack/HE | 6 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
Grenade Pack/Incendiary | 6 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
Grenade Pack/Smoke | 6 | Choking | 40 | None | ||||||||
Grenade Pack/B-Napalm | 6 | Burn | 120 | None | AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale | |||||||
Grenade Pack/Hell | 6 | Concussive | 90 | None | Inflicts 1*Dmg to Daze | |||||||
Grenade Pack/Fusion | 6 | Concussive | 120 | None | Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Grenade Pack/Gas | 6 | Choking | 50 | None | AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale | |||||||
Grenade Pack/Knockout | 6 | Daze | 50 | None | Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze | |||||||
Assault Grenade Launcher | Explosive Weapon | 12 | 24 | 3x1 | Aimed - 60% base TUs Snap - 30% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 Snap - 0.55 |
AGL Drum | 8 | Concussive | 55 | None | Inflicts 1*Dmg to Daze |
AGL Drum/Black Napalm | 8 | Burn | 60 | None | AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU | |||||||
T-T Grenade Launcher | Explosive Weapon | 24 | 33 | 3x1 | Aimed - 75% base TUs Snap - 35% base TUs Auto - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 Auto - 0.35 |
T-T GL Rounds/HE | 3 | Concussive | 80 | None | Inflicts 1*Dmg to Daze |
T-T GL Rounds/Hell | 3 | Concussive | 120 | None | Inflicts 1*Dmg to Daze | |||||||
Blizzard Pocket MLRS | Explosive Weapon | 16 | 30 | 2x2 | Snap - 30% base TUs Auto - 80% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.40 Auto - 0.25 |
Blizzard Shells/HE | 6 | Concussive | 60 | None | Inflicts 1*Dmg to Daze |
Blizzard Shells/Incendiary | 6 | Burn | 60 | None | AoE Radius (5), Inflicts 30.0*Dmg to Morale | |||||||
Blizzard Shells/Smoke | 6 | Choking | 40 | None | ||||||||
Mortar | Explosive Weapon | 18 | 24 | 3x2 | Aimed - 94% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.5*(0.5*Firing+0.5*Bravery) | Mortar Shell/HE | 1 | Concussive | 120 | None | Inflicts 1*Dmg to Daze |
Mortar Shell/WP | 1 | Burn | 90 | None | AoE Radius (5), Inflicts 20.0*Dmg to Morale | |||||||
Mortar Shell/Smoke | 1 | Choking | 80 | None | ||||||||
Mortar Shell/Gas | 1 | Choking | 140 | None | AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale | |||||||
Mortar Shell/Hell | 1 | Concussive | 160 | None | Inflicts 1*Dmg to Daze | |||||||
Mortar Shell/Fusion | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale | |||||||
D. C. Portable Mortar | Explosive Weapon | 12 | 20 | 3x1 | Aimed - 90% base TUs Snap - 60% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.60 |
D. C. Shell/HE | 1 | Concussive | 110 | None | Inflicts 1*Dmg to Daze |
24 | Baby Nuke | 1 | Concussive | 300 | None | Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale | ||||||
Tornado Rocket Mortar | Explosive Weapon | 72 | 92 | 3x2 | Aimed - 80% base TUs Auto - 95% base TUs Throw - 25% base TUs, 20 Energy |
Aimed - 1.05 Auto - 0.25 |
Tornado Rockets/HE | 3 | Concussive | 135 | None | Inflicts 1*Dmg to Daze |
Tornado Rockets/Hell | 3 | Concussive | 180 | None | Inflicts 1*Dmg to Daze | |||||||
Tornado Rockets/Fusion | 3 | Concussive | 240 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale | |||||||
RPG | Explosive Weapon | 12 | 18 | 3x1 | Aimed - 70% base TUs Snap - 45% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 0.90 Snap - 0.55 |
RPG Round/DP | 1 | Concussive | 100 | None | Inflicts 1*Dmg to Daze |
RPG Round/HEAT | 1 | Concussive | 100 | None | Inflicts 0.75*Dmg to Daze | |||||||
RPG Round/FAE | 1 | Concussive | 100 | None | Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale | |||||||
RPG Round/Hell | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze | |||||||
Homing RPG | Explosive Weapon | 12 | 18 | 3x1 | Snap - 65% base TUs Throw - 30 TUs, 18 Energy |
Snap - 1.00 | RPG Hellfire Round | 1 | Concussive | 120 | None | Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale |
Recoilless Rifle | Explosive Weapon | 20 | 25 | 3x1 | Aimed - 75% base TUs Snap - 55% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.70 |
R-Rifle Shell | 1 | Piercing | 125 | None | Inflicts 0.75*Dmg to Daze |
Hit - 20 TUs, 14 Energy | Hit - 0.8*(50+0.5*Melee) | Gunbutt | - | Daze | 30 | Damage+0.65*Strenght | Inflicts 0.5*Dmg to Health | |||||
Rocket Launcher | Explosive Weapon | 22 | 34 | 3x2 | Aimed - 75% base TUs Snap - 45% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 Snap - 0.55 |
Explosive-DP Rocket | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze |
Incendiary Rocket | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health | |||||||
Plasma Rocket | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze | |||||||
MAG Rocket | 1 | Piercing | 240 | None | Inflicts 0.5*Dmg to Daze | |||||||
Flechette Rocketload | 1 | Piercing | 45 | None | +24 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Fusion Rocket | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Gas Rocket | 1 | Choking | 140 | None | Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale | |||||||
Advanced Launcher | Explosive Weapon | 20 | 32 | 3x2 | Aimed - 72% base TUs Snap - 52% base TUs Throw - 30 TUs, 18 Energy |
Aimed - 1.20 Snap - 0.65 |
Explosive-DP Rocket | 1 | Concussive | 150 | None | Inflicts 1*Dmg to Daze |
Incendiary Rocket | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health | |||||||
Plasma Rocket | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze | |||||||
MAG Rocket | 1 | Piercing | 240 | None | Inflicts 0.5*Dmg to Daze | |||||||
Flechette Rocketload | 1 | Piercing | 45 | None | +24 Projectiles, Inflicts 0.5*Dmg to Daze | |||||||
Fusion Rocket | 1 | Concussive | 220 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale | |||||||
Gas Rocket | 1 | Choking | 140 | None | Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale | |||||||
Quad Launcher | Explosive Weapon | 22 | 42 | 3x2 | Aimed - 70% base TUs Snap - 55% base TUs Auto - 60% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.90 Snap - 0.50 Auto - 0.40 |
Quad Rocket Pack | 4 | Concussive | 90 | None | Inflicts 1*Dmg to Daze |
Black Napalm Bomblets | 16 | Burn | 90 | None | AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale | |||||||
Chinese Dragon | 1 | Concussive | 600 | None | Inflicts 0.5*Dmg to Daze | |||||||
Fairy Dragon | 1 | Burn | 600 | None | Inflicts 9*Dmg to Daze, 50*Dmg to Morale | |||||||
Panzerfaust | Explosive Weapon | 20 | 20 | 3x1 | Aimed - 68% base TUs Snap - 42% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 Snap - 0.50 |
None | 1 | Concussive | 150 | None | AoE Radius (3), Inflicts 1*Dmg to Daze |
Spore Launcher | Explosive Weapon | 10 | 16 | 3x2 | Aimed - 66% base TUs Snap - 38% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill) |
Death Spores | 3 | Choking | 40 | None | Inflicts 1*Dmg to Health, 6*Dmg to Morale |
Small Launcher | Explosive Weapon | 10 | 13 | 2x2 | Aimed - 70% base TUs Snap - 40% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.10 Snap - 0.70 |
Stun Minibomb | 1 | Daze | 90 | None | |
Fire Minibomb | 1 | Burn | 60 | None | Inflicts 30*Dmg to Morale, 1*Dmg to TUs | |||||||
Acid Minibomb | 1 | Chem | 60 | None | AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health | |||||||
Smoke Minibomb | 1 | Choking | 50 | None | ||||||||
EMP Minibomb | 1 | Concussive | 50 | None | AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze | |||||||
Shoulder Launcher | Explosive Weapon | 10 | 13 | 2x2 | Aimed - 30% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.80 | Stun Minibomb | 1 | Daze | 90 | None | |
Fire Minibomb | 1 | Burn | 60 | None | Inflicts 30*Dmg to Morale, 1*Dmg to TUs | |||||||
Acid Minibomb | 1 | Chem | 60 | None | AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health | |||||||
Smoke Minibomb | 1 | Choking | 50 | None | ||||||||
EMP Minibomb | 1 | Concussive | 50 | None | AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze | |||||||
Plasma Scorcher | Explosive Weapon | 24 | 30 | 3x2 | Snap - 28% base TUs Auto - 40% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.50 Auto - 0.30 |
Plasma Scorcher Clip | 16 | Concussive | 120 | None | AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale |
EuroSyndicate Ion Cannon | Explosive Weapon | 44 | 50 | 3x2 | Aimed - 75% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.00 | EuroSyndicate Ion Cannon Battery | 5 | Concussive | 75 | None | AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs |
BFG | Explosive Weapon | 60 | 80 | 3x2 | Aimed - 50% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 0.75 | BFG Battery | 6 | Concussive | 240 | None | Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze |
Blaster Launcher | Explosive Weapon | 16 | 22 | 3x2 | Aimed - 85% base TUs Throw - 30 TUs, 20 Energy |
Aimed - 1.20 | Blaster Bomb | 1 | Concussive | 200 | None | Inflicts 1*Dmg to Daze |
Lighter | Fire Weapon | 3 | 3 | 1x1 | Snap - 28% base TUs Throw - 30 TUs, 6 Energy |
Snap - 1.00 | None | 5 | Burn | 20 | None | AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs |
Flamethrower | Fire Weapon | 11 | 16 | 3x1 | Auto - 38% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.20 | Fuel Flask | 32 | Burn | 20 | None | AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs |
Long Range Flamer | Fire Weapon | 14 | 19 | 3x1 | Auto - 52% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.25 | Fuel Flask | 32 | Burn | 20 | None | AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs |
Heavy Flamer | Fire Weapon | 24 | 34 | 3x2 | Auto - 42% base TUs Throw - 30 TUs, 20 Energy |
Auto - 0.20 | Heavy Flamer Tank | 40 | Burn | 30 | None | AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs |
Marsec Mega-Flamer | Fire Weapon | 85 | 110 | 3x2 | Snap - 30% base TUs Auto - 45% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.30 Auto - 0.20 |
Mega-Flamer Tank | 40 | Burn | 120 | None | AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs |
Arena Fireball Launcher | Fire Weapon | 28 | 28 | 3x2 | Snap - 30% base TUs Throw - 30 TUs, 20 Energy |
Snap - 0.90 | None | Unlimited | Burn | 70 | None | AoE Radius (6), Inflicts 40.0*Dmg to Morale, Maximum Range (25) |
Molotov Cocktail | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 40 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 0.9*(1*Throwing) | None | 1 | Burn | 20 | None | AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs Maximum Range (20) |
Black Powder Bomb | Grenades and Bombs | 5 | 5 | 1x1 | Aimed - 50 TUs, 10 Energy Throw - 30 TUs, 10 Energy |
Aimed - 0.85*(1*Throwing) | None | 1 | Concussive | 60 | None | Inflicts 1*Dmg to Daze, Maximum Range (16) |
Stick Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 45 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1.1*(1*Throwing) | None | 1 | Concussive | 50 | None | Inflicts 1*Dmg to Daze, Maximum Range (24) |
Spikeball | Grenades and Bombs | 4 | 4 | 1x1 | Aimed - 35 TUs, 8 Energy Throw - 30 TUs, 8 Energy |
Aimed - 1.25*(1*Throwing) | None | 1 | Concussive | 80 | None | Inflicts 1*Dmg to Daze, Maximum Range (12) |
Boom Fruit | Grenades and Bombs | 2 | 2 | 1x1 | Aimed - 30 TUs, 6 Energy Throw - 30 TUs, 4 Energy |
Aimed - 1*(1*Throwing) | None | 1 | Concussive | 52 | None | Inflicts 0.75*Dmg to Daze, Maximum Range (24) |
Flask o' Acid | Grenades and Bombs | 3 | 3 | 1x1 | Aimed - 33 TUs, 6 Energy Throw - 30 TUs, 6 Energy |
Aimed - 1*(1*Throwing) | None | 1 | Chem | 50 | None | Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale, Maximum Range (16) |
HE Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 55 | None | Inflicts 1*Dmg to Daze |
Frag Grenade | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Concussive | 69 | None | Inflicts 1*Dmg to Daze |
Incendiary Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Burn | 40 | None | AoE Radius (3), Inflicts 30*Dmg to Morale |
Willie Pete | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Burn | 50 | None | Inflicts 25*Dmg to Morale |
Poison Gas Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Choking | 50 | None | Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale |
Chem Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 40 | None | Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze |
Plague Bug | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Choking | 60 | None | AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale |
Hellerium Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 96 | None | Inflicts 1*Dmg to Daze |
Sonic Pulser | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 100 | None | Inflicts 1.5*Dmg to Daze |
Fusion Grenade | Grenades and Bombs | 4 | 4 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 8 Energy |
None | None | 1 | Concussive | 125 | None | Inflicts 1*Dmg to Daze |
Stun Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | Inflicts 1.5*Dmg to TUs |
Knockout Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze |
Hallucinogen Gas Grenade | Grenades and Bombs | 3 | 3 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 50 | None | AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale |
Riot Grenade | Grenades and Bombs | 5 | 5 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Daze | 72 | None | Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs |
Dynamite | Grenades and Bombs | 6 | 6 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 12 Energy |
None | None | 1 | Concussive | 84 | None | Inflicts 1*Dmg to Daze |
Crate of Violence | Grenades and Bombs | 10 | 10 | 2x2 | Prime - 33 TUs Throw - 30 TUs, 20 Energy |
None | None | 1 | Concussive | 90 | None | Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale |
High Explosive | Grenades and Bombs | 8 | 8 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 16 Energy |
None | None | 1 | Concussive | 120 | None | Inflicts 1*Dmg to Daze |
Firebomb | Grenades and Bombs | 7 | 7 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Burn | 100 | None | AoE Radius (9), Inflicts 50*Dmg to Morale |
Poison Gas Bomb | Grenades and Bombs | 7 | 7 | 2x1 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Choking | 110 | None | AoE Radius (10), Inflicts 50*Dmg to Morale |
Satchel Charge | Grenades and Bombs | 15 | 15 | 2x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 150 | None | AoE Radius (14), Inflicts 1*Dmg to Daze |
Barrel Bomb | Grenades and Bombs | 30 | 30 | 3x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 175 | None | AoE Radius (25), Inflicts 1*Dmg to Daze |
Solmine Geo Charge | Grenades and Bombs | 7 | 7 | 1x2 | Prime - 40 TUs Throw - 30 TUs, 14 Energy |
None | None | 1 | Concussive | 150 | None | AoE Radius (9), Inflicts 1*Dmg to Daze |
Nuclear Demo Charge | Grenades and Bombs | 12 | 12 | 2x2 | Prime - 40 TUs Throw - 30 TUs, 20 Energy |
None | None | 1 | Concussive | 210 | None | AoE Radius (19), Inflicts 1*Dmg to Daze |
Baby Nuke (Timed) | Grenades and Bombs | 15 | 15 | 1x2 | Throw - 30 TUs, 20 Energy | None | None | 1 | Concussive | 300 | None | Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale |
EMP Grenade | Grenades and Bombs | 6 | 6 | 1x2 | Prime - 33 TUs Throw - 30 TUs, 12 Energy |
None | None | 1 | Concussive | 75 | None | AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze |
Proximity Grenade | Grenades and Bombs | 3 | 3 | 1x2 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Concussive | 90 | None | AoE Radius (3), Inflicts 3*Dmg to Daze |
Landmine | Grenades and Bombs | 6 | 6 | 2x2 | Throw - 30 TUs, 12 Energy | None | None | 1 | Concussive | 90 | None | Inflicts 1*Dmg to Daze |
Spiced Landmine | Grenades and Bombs | 6 | 6 | 2x2 | Throw - 30 TUs, 12 Energy | None | None | 1 | Concussive | 128 | None | Inflicts 1*Dmg to Daze |
Smoke Grenade | Grenades and Bombs | 6 | 6 | 1x1 | Prime - 33 TUs Throw - 30 TUs, 6 Energy |
None | None | 1 | Choking | 50 | None | |
TK Projector | Magitech | 5 | 5 | 2x1 | Auto - 36% base TUs, 20 Energy, 5 Daze Throw - 30 TUs, 10 Energy |
Auto - 0.2*(100) | None | Unlimited | Daze | 0 | Damage+0.6*PsiStrength+0.3*PsiSkill | |
Greater Mage's Hand | Magitech | 0 | 0 | 2x2 | Auto - 36% base TUs, 20 Energy, 5 Daze Throw - 30 TUs, 10 Energy |
Auto - 0.33*(1*PsiSkill) | None | Unlimited | Daze | 0 | Damage+0.7*PsiStrength+0.35*PsiSkill | |
Rod of Bliss | Magitech | 0 | 0 | 2x1 | Use - 100 TUs, 50 Energy, -25 Morale Throw - 30 TUs, 10 Energy |
None | None | Unlimited | Daze | -36 | None | |
Hit - 16 TUs, 8 Energy | Hit - 1*(0.5*Melee+0.5*Bravery) | None | - | Daze | 0 | Damage+1*PsiStrength+0.5*PsiSkill | Restores 1.5*Dmg to Morale | |||||
Wand of Airlesness | Magitech | 4 | 4 | 2x1 | Snap - 35 TUs, 15 Energy, 15 Morale Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Firing+50) | None | Unlimited | Daze | 0 | Damage+0.3*PsiStrength+0.1*PsiSkill | Uses Choking Resistance, Inflicts 0.25*Dmg to Health, 1*Dmg to Daze |
Wand of Firebolts | Magitech | 4 | 4 | 2x1 | Snap - 25 TUs, 25 Energy, 5 Morale Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Firing+50) | None | Unlimited | Burn | 0 | Damage+0.4*PsiStrength+0.2*PsiSkill | Inflicts 35*Dmg to Morale, 2*Dmg to TUs |
Wand of Pain | Magitech | 4 | 4 | 2x1 | Snap - 30 TUs, 10 Energy, 30 Morale Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Firing+50) | None | Unlimited | Mind | 0 | Damage+0.3*PsiStrength+0.1*PsiSkill | Inflicts 35*Dmg to Morale, 5*Dmg to TUs, 0.75*Dmg to Health, 0.75*Dmg to Daze |
Wand of Peace | Magitech | 4 | 4 | 2x1 | Snap - 30 TUs, 40 Energy, 5 Morale Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Firing+50) | None | Unlimited | Charm | 0 | Damage+0.01*PsiStrength^2 | Inflicts 0*Dmg to Health, 1*Dmg to Daze |
Rod of Hellfire | Magitech | 4 | 4 | 2x1 | Snap - 27 TUs, 15 Energy, 6 Morale Throw - 30 TUs, 8 Energy |
Snap - 3*(1*PsiSkill) | None | Unlimited | Burn | 0 | Damage+0.04*Psi | Inflicts 3*Dmg to Daze, 30*Dmg to Morale |
Magma Glove | Magitech | 4 | 4 | 2x1 | Snap - 36 TUs, 25 Energy, 15 Daze Throw - 30 TUs, 10 Energy |
Snap - 0.6*(1*Throwing+1*PsiSkill) | None | Unlimited | Plasma | 0 | Damage+1*PsiStrength | Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale |
Tome of Lightning | Magitech | 6 | 6 | 2x2 | Snap - 25% base TUs, 15 Energy, 5 Morale Auto - 55% base TUs, 60 Energy, 30 Morale Throw - 30 TUs, 12 Energy |
Snap - 2.1*(1*PsiSkill) Auto - 2.1*(1*PsiSkill) |
None | Unlimited | Warp | 0 | Damage+0.007*Psi+4*Rank | +6 Projectiles, Inflicts 2*Dmg to Daze, 4*Dmg to TUs |
Cobra Staff | Magitech | 5 | 5 | 3x1 | Aimed - 50% base TUs, 20 Energy, 10 Daze, -13 Morale Throw - 30 TUs, 10 Energy |
Aimed - 1.1*(0.5*Firing+50) | None | Unlimited | Bio | 0 | Damage+0.7*PsiStrenght | Inflicts 1*Dmg to Daze, 15*Dmg to Morale |
Hit - 13 TUs, 2 Energy, 13 Morale | Hit - 1.2*(0.5*Reactions+50) | Daze | - | Daze | 0 | Damage+0.7*PsiStrenght | Inflicts 0.3*Dmg to Health, Restores 15*Dmg to Morale | |||||
Heartgrip Staff | Magitech | 8 | 8 | 3x1 | Use - 28% base TUs, 20 Energy, 10 Morale, 10 Daze Throw - 30 TUs, 16 Energy |
Use - 0.15 | None | Unlimited | Bio | 0 | Damage+0.02*Psi | 5*Dmg to Morale |
Demonic Essence | Magitech | 4 | 4 | 1x1 | Aimed - 33% base TUs, 8 Energy Throw - 30 TUs, 6 Energy |
Aimed - 0.9*(1*Throwing) | None | 1 | Mind | 200 | None | Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale, Maximum Range (14) |
Scroll of Inconsensuality | Magitech | 4 | 4 | 1x1 | Aimed - 66% base TUs, 36 Energy, 36 Morale Throw - 30 TUs, 8 Energy |
Aimed - 1*(0.06*Psi+1*Bravery) | None | 6 | Daze | 0 | Damage+0.06*Psi+1*Bravery | Uses Charm Resistance, Inflicts 10.0*Dmg to Morale Maximum Range (1) |
Holy Handgrenade of Antioch | Magitech | 5 | 5 | 1x1 | Prime - 44 TUs Throw - 30 TUs, 10 Energy |
None | None | 1 | Concussive | 166 | None | Inflicts 1*Dmg to Daze, 1.44*Dmg to Health |
Bows
Assault Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact, but their explosion radius is very limited.
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Source: Piratez Bootypedia
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Auto-Cannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Deliciously destructive, but too heavy for most people to even lift. AP ammo ignores 20% of enemy's armor.
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Source: Piratez Bootypedia
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BFG | ||||||||||||||||||||||||||||||||||
And Man said, Let There Be Light.
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Source: Piratez Bootypedia
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Heavy Laser | |||||||||||||||||||||||||||||||||||||||||||||
The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal.
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Source: Piratez Bootypedia
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Light Cannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Light_Cannon_(Piratez)|Light Cannon]]
The Light Cannon is a devastating, but cumbersome, weapon. AP ammo ignores 20% of enemy's armor.
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Source: Piratez Bootypedia
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Marsec Mega-Cannon | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Marsec_Mega-Cannon_(Piratez)|Marsec Mega-Cannon]]
The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor.
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Source: Piratez Bootypedia
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Marsec Multilaser | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Marsec_Multilaser_(Piratez)|Marsec Multilaser]]
This deadly laser weapon fires volleys of extremely poweful blasts to decimate the enemy.
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Source: Piratez Bootypedia
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Portable Lascannon | |||||||||||||||||||||||||||||||||||||||||||||
After fooling around with laser construction a bit, we can now assemble an improved (ie bigger) version of a Heavy Laser that won't explode due to stress. It is so big it has to be shoulder-mounted, but it easily blasts through even heaviest armor with unerring accuracy.
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Source: Piratez Bootypedia
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Special Weapons
Assault Laser | |||||||||||||||||||||||||||||||||||||||||||||
A lightweight, fast-firing laser weapon. Suffers only 10% Acc penalty when used single-handed.
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Source: Piratez Bootypedia
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Assault SMG | |||||||||||||||||||||||||||||||||||||||||||||
Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Suffers only 10% Acc penalty when used single-handed.
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Source: Piratez Bootypedia
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Bayoneted Musket | |||||||||||||||||||||||||||||||||||||||||||||
Putting a solid bayonet on a Musket drastically improves performance of the weapon. Bayonet's stats below:
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Source: Piratez Bootypedia
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Big Ben SMG | |||||||||||||||||||||||||||||||||||||||||||||
Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords.
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Source: Piratez Bootypedia
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Blackmarch SMG | ||||||||||||||||||||||||||||||||||
[PRM] Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so.
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Source: Piratez Bootypedia
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Laser Tommy | |||||||||||||||||||||||||||||||||||||||||||||
A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy.
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Source: Piratez Bootypedia
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Linux Mandrake SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_Mandrake_SMG_(Piratez)|Linux Mandrake SMG]]
This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too.
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Source: Piratez Bootypedia
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Linux Origami SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_Origami_SMG_(Piratez)|Linux Origami SMG]]
Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality.
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Source: Piratez Bootypedia
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Linux SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_SMG_(Piratez)|Linux SMG]]
So, after getting some knowledge about fireams, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick.
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Source: Piratez Bootypedia
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Magneto-Plasma Gun | ||||||||||||||||||||||||||||||||||
Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower.
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Source: Piratez Bootypedia
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Messer | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Messer_(Piratez)|Messer]]
A Spraygun done better. Very greasy. Uses the same magazines.
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Source: Piratez Bootypedia
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Musket | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] A smoothbore long arm. Heavier than a Flintlock Pistol but has better range.
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Source: Piratez Bootypedia
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Ol' Carbine | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ol'_Carbine_(Piratez)|Ol' Carbine]]
[BUY] A classic. Low damage but very reliable.
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Source: Piratez Bootypedia
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Plasma Subrifle | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Plasma_Subrifle_(Piratez)|Plasma Subrifle]]
The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons.
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Source: Piratez Bootypedia
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Reticulan Plasma Gun | ||||||||||||||||||||||||||||||||||
Primitive when compared to Star Gods' technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun.
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Source: Piratez Bootypedia
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Spraygun | ||||||||||||||||||||||||||||||||||
[BUY] Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism.
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Source: Piratez Bootypedia
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Stingy | ||||||||||||||||||||||||||||||||||
A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!
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Source: Piratez Bootypedia
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Tommy | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts.
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Source: Piratez Bootypedia
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UAC Carbine | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=UAC_Carbine_(Piratez)|UAC Carbine]]
[BUY] An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Lacks true autofire, but its handling is good enough to fire two shots in rapid succession. In short, even an idiot can use it.
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Source: Piratez Bootypedia
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Pistols
Assault Machinegun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
If you want to go autofire, all the time, this baby is just for you. It is however heavy and lacks versatility.
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Source: Piratez Bootypedia
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Autolaser | |||||||||||||||||||||||||||||||||||||||||||||
A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire.
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Source: Piratez Bootypedia
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Bossar | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Bossar_(Piratez)|Bossar]]
Highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and sustained barrage can defeat even powered armor.
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Source: Piratez Bootypedia
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Chaingun | ||||||||||||||||||||||||||||||||||
Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it.
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Source: Piratez Bootypedia
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Custom Shooty Gun | |||||||||||||||||||||||||||||||||||||||||||||
Like dat Boarding Gun but shootier.
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Source: Piratez Bootypedia
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EuroSyndicate Heavy Laser | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=EuroSyndicate_Heavy_Laser_(Piratez)|EuroSyndicate Heavy Laser]]
[SALE] This heavy weapon is only sold to trusted Eurosyndicate partners.
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Source: Piratez Bootypedia
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Fatty | ||||||||||||||||||||||||||||||||||
A gatling laser! Is there really anything more to ask for?
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Source: Piratez Bootypedia
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Flechette Multicannon | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Flechette_Multicannon_(Piratez)|Flechette Multicannon]]
This double-barreled beauty can fire a lot more of tiny metal needless than its smaller sisters. It is also much more robust.
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Source: Piratez Bootypedia
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Heavy Gauss | ||||||||||||||||||||||||||||||||||
A Heavy Gauss fires bursts of devastatingly powerful projectiles.
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Source: Piratez Bootypedia
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Heavy Machine Gun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire.
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Source: Piratez Bootypedia
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Hydra Laser | ||||||||||||||||||||||||||||||||||
Locally manufactured laser weapon, with limited use of alien tech.
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Source: Piratez Bootypedia
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Machinegun | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Machinegun_(Piratez)|Machinegun]]
[PRM] An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod.
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Source: Piratez Bootypedia
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Minigun | |||||||||||||||||||||||||||||||||||||||||||||
Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it.
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Source: Piratez Bootypedia
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Smartgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Smartgun_(Piratez)|Smartgun]]
This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy.
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Source: Piratez Bootypedia
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Spitfire | |||||||||||||||||||||||||||||||||||||||||||||
A two-barreled area supression weapon, cumbersome but very deadly.
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Source: Piratez Bootypedia
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Super Shooty Gun | |||||||||||||||||||||||||||||||||||||||||||||
'You can never have too much dakka'
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Source: Piratez Bootypedia
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UAC Plasmagun | ||||||||||||||||||||||||||||||||||
This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire.
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Source: Piratez Bootypedia
|
Vulcan RFG | ||||||||||||||||||||||||||||||||||
If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Chaingun | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=XG_Chaingun_(Piratez)|XG Chaingun]]
A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy.
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Source: Piratez Bootypedia
|
Shotguns
Assault Grenade Launcher | ||||||||||||||||||||||||||||||||||
Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ballista | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ballista_(Piratez)|Ballista]]
Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it?
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blizzard Pocket MLRS | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Launches six rockets at once, but it's anyone's guess where they'll end up.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flamethrower | ||||||||||||||||||||||||||||||||||
It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9).
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Grenade Launcher | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Flamer | ||||||||||||||||||||||||||||||||||
A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Long Range Flamer | ||||||||||||||||||||||||||||||||||
Difficult in operation, but allows you to throw some flames up to 20 tiles away.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Marsec Mega-Flamer | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Marsec_Mega-Flamer_(Piratez)|Marsec Mega-Flamer]]
Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot it does damage terrain and items.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mortar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shoulder Launcher | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Three in one! Not only this marvel of ergonomics is able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
TK Projector | ||||||||||||||||||||||||||||||||||
This is a conversion of the magical shackles we use to keep our magical girl slaves. It emits a powerful telekinetic wave that stuns people and destroys walls. It doesn't damage items on the ground.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tornado Rocket Mortar | |||||||||||||||||||||||||||||||||||||||||||||||||||||
A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Toxigun | ||||||||||||||||||||||||||||||||||
Sprays the unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
SMGs
Advanced Launcher | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Arena Fireball Launcher | ||||||||||||||||||||||||||||||||||
This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames was never that easy before!
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Homing RPG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Homing_RPG_(Piratez)|Homing RPG]]
This fancy launcher is known for its Hellfire rounds which ignore half of target's armor.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Panzerfaust | ||||||||||||||||||||||||||||||||||
A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 35% as better-made HEAT warheads do). Warning: effective blast area is very limited.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Quad Launcher | |||||||||||||||||||||||||||||||||||||||||||||||||||||
You want some Wang? Wanton destruction is on its way!
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
RPG | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Recoilless Rifle | ||||||||||||||||||||||||||||||||||
The R-Rifle fires heavy armor piercing shells.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rocket Launcher | |||||||||||||||||||||||||||||||||||||||||||||||||||||
This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Small Launcher | ||||||||||||||||||||||||||||||||||
It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, ex. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Bombs that are even a greater mystery, as attempts to figure out how they work or even to retro-engineer them failed so far - certainly they don't use any gas.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spore Launcher | ||||||||||||||||||||||||||||||||||
Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Launchers (Guided)
Blaster Launcher | ||||||||||||||||||||||||||||||||||
Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Magic
Rod of Hellfire | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Rod_of_Hellfire_(Piratez)|Rod of Hellfire]]
This wand hosts a soul of a fiery imp. With enough will, it can be bent to do sorceress' bidding - that is, if the will is to set everything on fire and send hellish visions to her enemies. Requires VooDoo training. Drains Morale. Requires Summoning Circle.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scroll of Inconsensuality | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Scroll_of_Inconsensuality_(Piratez)|Scroll of Inconsensuality]]
An arcane scroll, filled with unpspeakably lewd runes and giving out a warm, tingling aura. When the caster reads it (V.Training required), a powerful area-effect spell is discharged. It causes Stun damage, destroys armor and raises Morale. Only resistance to Special damage helps, so the caster should plan her outfit accordingly, as the blast is centered on her. Each casting costs 36 Energy & Morale.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tome of Lightning | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Tome_of_Lightning_(Piratez)|Tome of Lightning]]
This tome harnesses the power of lightning to do your bidding. The attack, not overtly accurate to begin with, starts to quickly lose focus over long distance. It also loses 1 point of power per every tile after 3rd. Inflicts a great deal of secondary Stun damage. Rqrs. VooDoo training to use, Library & Summ. Circle to manufacture.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Wand of Airlesness | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Wand_of_Airlesness_(Piratez)|Wand of Airlesness]]
This wand crates a vaccuum around victim's head, choking them. It is quite slow for a wand, but none the less very handy in capturing live hostages. Just be careful, overzealous use can kill the victim. The wand holds 7 charges, and each use costs 10 Energy and 10 Morale. It always hits unless from beyond maximum accurate range (which is 11 tiles).
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Wand of Firebolts | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Wand_of_Firebolts_(Piratez)|Wand of Firebolts]]
This wand shoots exploding firebolts. The fire doesn't have any magical properties, but it can be set very precisely and has a good range (100% accuracy up to 15 tiles). The blast radius depends on Power (1 per 20 Power). The wand holds 8 charges, and each use costs 10 Energy and 5 Morale.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Wand of Peace | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Wand_of_Peace_(Piratez)|Wand of Peace]]
This wand deals Stunning attacks to enemies, ignoring 90% of their armor. Its is based on the abilities of the user, so the charges are unlimited. Each use costs 25 Energy and 5 Morale. The accurate range is 12 tiles.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Wand of Rending | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Wand_of_Rending_(Piratez)|Wand of Rending]]
This wand rends the flesh of its victims. It ignores 90% of armor and causes a lot of Morale damage. The wand holds 9 charges, and each use costs 20 Energy and 25 Morale. The accurate range is 11 tiles. The damage is low but each successful attack will cause a lot of Fatal Wounds.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pistols
Assault Pistol | ||||||||||||||||||||||||||||||||||
[BUY] Might not look like much, but has a capacity of 15 bullets and can fire them really fast, while still packing almost as much of a punch as a long arm.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blackmarch Pistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Blackmarch_Pistol_(Piratez)|Blackmarch Pistol]]
[BUY] Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Clockwork Gun | |||||||||||||||||||||||||||||||||||||||||||||
Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Confederate Eagle | |||||||||||||||||||||||||||||||||||||||||||||
Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And has a king, as opposed to a board of wealthiest slave owners.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Dart Pistol | |||||||||||||||||||||||||||||||||||||||||||||
[BUTY] There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranqulizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor.
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Source: Piratez Bootypedia
|
Death Blossom SMG | |||||||||||||||||||||||||||||||||||||||||||||||||||||
A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Laspistol | ||||||||||||||||||||||||||||||||||
One of the most powerful handguns in the world - if you can afford it.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flintlock Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gauss Pistol | ||||||||||||||||||||||||||||||||||
A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Handcannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Such power for a single-handed weapon!
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heat Ray | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Heat_Ray_(Piratez)|Heat Ray]]
Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Plasma Pistol | ||||||||||||||||||||||||||||||||||
Probably the most powerful handgun in the universe. Yep.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Holdout Pistol | ||||||||||||||||||||||||||||||||||
[BUY] Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Kruger | ||||||||||||||||||||||||||||||||||
This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Laspistol | |||||||||||||||||||||||||||||||||||||||||||||
What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Magnum | |||||||||||||||||||||||||||||||||||||||||||||
This gun be deadly.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Manstopper | |||||||||||||||||||||||||||||||||||||||||||||
High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Master Plasma Pistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Master_Plasma_Pistol_(Piratez)|Master Plasma Pistol]]
An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mini-Cougar SMG | |||||||||||||||||||||||||||||||||||||||||||||
The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
NERF Laspistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=NERF_Laspistol_(Piratez)|NERF Laspistol]]
A simple laser weapon for those who have the cash to buy it.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Officer's Pistol | ||||||||||||||||||||||||||||||||||
[PRM] Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Good shooters inflict more damage with this weapon.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Pistol | ||||||||||||||||||||||||||||||||||
The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rusty Niner | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sawed-Off | ||||||||||||||||||||||||||||||||||
Want a faceful of buckshot? Naw? Then sure you know someone who wants one.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scorchy | ||||||||||||||||||||||||||||||||||
The smallest of nuclear-powered lasers, will never run out of ammo. Talk about convenience.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Self-Charging Laspistol | ||||||||||||||||||||||||||||||||||
While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to hideout's power grid to recharge. Seriously.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Shotgun Fist | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Shotgun_Fist_(Piratez)|Shotgun Fist]]
A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 2 points of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Silver Snake | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Silver_Snake_(Piratez)|Silver Snake]]
[PRM] A finely crafted revolver, which only a true gunslinger can use to its full capacity.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Six-Shooter | ||||||||||||||||||||||||||||||||||
[BUY] Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Skorpion SMG | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Skorpion_SMG_(Piratez)|Skorpion SMG]]
[BUY] A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Small Revolver | ||||||||||||||||||||||||||||||||||
Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smartpistol | |||||||||||||||||||||||||||||||||||||||||||||
Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage equal to shooter's REACTIONS*0.05, with the clip size increased to 22.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smasher | ||||||||||||||||||||||||||||||||||
In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Snubby | |||||||||||||||||||||||||||||||||||||||||||||
A compact six-shooter that packs quite a wallop - to both the target and the user.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Lawpistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Space_Rangers'_Lawpistol_(Piratez)|Space Rangers' Lawpistol]]
Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spikey SMG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Spikey_SMG_(Piratez)|Spikey SMG]]
An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Submachine Gun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] One-handed weapon, not very effective but sporting prodigious rate of fire.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Supressed Pistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Supressed_Pistol_(Piratez)|Supressed Pistol]]
[PRM] A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage from their stealth when aiming for kill shots.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Pistol | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=XG_Pistol_(Piratez)|XG Pistol]]
Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Zapper | ||||||||||||||||||||||||||||||||||
This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range (9) and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
i-Gun | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=i-Gun_(Piratez)|i-Gun]]
Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rifles
37mm Rifle | ||||||||||||||||||||||||||||||||||
With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Advanced Lasgun | ||||||||||||||||||||||||||||||||||
Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either so, instead of petty bean-counting, your precious mind can better focus on doing great deeds, Cap'n!
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Assault Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jack of all trades, a two-handed weapon that can get you through almost any situation.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, allows to take Snap and Aimed shots as well, but isn't very good at this.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Battle Laser | ||||||||||||||||||||||||||||||||||
Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Battle Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bayoneted Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
While setting up our weapon shop, it has occured to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Boarding Gun | |||||||||||||||||||||||||||||||||||||||||||||
Heavy bolts of lead
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bullpup Carbine | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Bullpup_Carbine_(Piratez)|Bullpup Carbine]]
[PRM] This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
EuroSyndicate Lasrifle | ||||||||||||||||||||||||||||||||||
Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from where they make their way to the black market. The price, however, is anything but low.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gauss Musket | ||||||||||||||||||||||||||||||||||
A Gauss Musket lacks autofire, but more than makes it up in sheer killing power.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Gyro-Stabilized Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Plasma | ||||||||||||||||||||||||||||||||||
This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hellgun | ||||||||||||||||||||||||||||||||||
This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Homefront Rifle | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
LACC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Lasgun | |||||||||||||||||||||||||||||||||||||||||||||
The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Light Plasma Gun | ||||||||||||||||||||||||||||||||||
Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the accuracy cannot be scoffed at.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Meridian's Special Autogun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Meridian's_Special_Autogun_(Piratez)|Meridian's Special Autogun]]
Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy, as Firing Skill of the user is boosted by half of their V. Power and half of their V. Skill. All other stats like Gyro-Stablized Autogun.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Omega Rifle | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Omega_Rifle_(Piratez)|Omega Rifle]]
A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Destroyer | ||||||||||||||||||||||||||||||||||
While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Rifle | ||||||||||||||||||||||||||||||||||
This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Scorcher | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Plasma_Scorcher_(Piratez)|Plasma Scorcher]]
An intimidating assault weapon that melts people and bulkheads to slag.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
RCF Carbine | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] The Royal Canadian Force Carbine is commonly used by Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ramshackle Rifle | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ramshackle_Rifle_(Piratez)|Ramshackle Rifle]]
[BUY] Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reticulan Lasgun | ||||||||||||||||||||||||||||||||||
A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scoped Carbine | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[PRM] Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Smartrifle | |||||||||||||||||||||||||||||||||||||||||||||
This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
UAC Rifle | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=UAC_Rifle_(Piratez)|UAC Rifle]]
A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, but that's a big 'if'.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Rifle | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=XG_Rifle_(Piratez)|XG Rifle]]
A Smartrifle on steroids, in a smaller package to boot.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Short Range Guns
Arena Flak Cannon | ||||||||||||||||||||||||||||||||||
Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blackops Shotgun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Blackops_Shotgun_(Piratez)|Blackops Shotgun]]
A pimped-up version of the Military Shotgun.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blunderbuss | |||||||||||||||||||||||||||||||||||||||||||||||||||||
A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Boom Gun | ||||||||||||||||||||||||||||||||||
This huge scattergun has awesome destructive power, however it is not very effective at long ranges.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
CAWS | |||||||||||||||||||||||||||||||||||||||||||||
An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Canister Launcher | |||||||||||||||||||||||||||||||||||||||||||||
A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Combat Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Coral X-Bow | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Coral_X-Bow_(Piratez)|Coral X-Bow]]
This crossbow, used by the denizens of the depths, lacks complex mechanism, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Domestic Shotgun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Double-Barreled Shotgun | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] Simple, thus very reliable.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flechette Gun | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Flechette_Gun_(Piratez)|Flechette Gun]]
Like all otherwordly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, it cannot be replaced so the gun will eventually break down, sometimes rather quickly.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Harpoon Gun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Shotgun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] Pretty powerful but, as you guessed it, heavy. Holds 8 rounds.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Slugthrower | ||||||||||||||||||||||||||||||||||
To make extra sure that when you want someone gone, they're gone. Not recommended for hands with Strength below 50.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Kustom Blunderbuss | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Kustom_Blunderbuss_(Piratez)|Kustom Blunderbuss]]
We took what's best and got rid of the rest. Can take old ammo.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Microwave Cooker | ||||||||||||||||||||||||||||||||||
An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Military Shotgun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
A good weapon for short-range firefights. However, magazine holds only 6 shells.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Mining Laser | ||||||||||||||||||||||||||||||||||
This continuous-beam laser weapon is a precise and powerful tool for cutting things like rocks or metal sheets. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Nova Fusion Rifle | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Nova_Fusion_Rifle_(Piratez)|Nova Fusion Rifle]]
A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ol' Shotgun | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ol'_Shotgun_(Piratez)|Ol' Shotgun]]
[BUY] This weapon sure has seen ye olde days.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Plasma Blunderbuss | ||||||||||||||||||||||||||||||||||
This gun be blastin' good with lots of 'em plasma pellets. In a nutshell.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Rail Driver | ||||||||||||||||||||||||||||||||||
A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Shotgun | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Space_Rangers'_Shotgun_(Piratez)|Space Rangers' Shotgun]]
The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Splatty | ||||||||||||||||||||||||||||||||||
Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Super Shotgun | ||||||||||||||||||||||||||||||||||
A true piece of art.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
X-Bow | ||||||||||||||||||||||||||||||||||
Well a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Oh yeah, and generally better not give this weapon to slow people.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
XG Assault | |||||||||||||||||||||||||||||||||||||||||||||
A powerful assault weapon equipped with laser sights, very useful for urban warfare.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Guns
Commando Rifle | ||||||||||||||||||||||||||||||||||
A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Custom Snipin' Gun | ||||||||||||||||||||||||||||||||||
Very intricate weapon with an unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Flintlock Rifle | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Flintlock_Rifle_(Piratez)|Flintlock Rifle]]
Requires a lot of skill to use effectively, but can be very deadly in skilled hands, as its damage scales with Firing Skill.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hunting Laser | |||||||||||||||||||||||||||||||||||||||||||||
Made for hunting big game. Big game with really tough hides, if you know what I mean.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hunting Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BUY] Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Light Sniper Rifle | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Light_Sniper_Rifle_(Piratez)|Light Sniper Rifle]]
[PRM] A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Precision Laser | |||||||||||||||||||||||||||||||||||||||||||||
A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Python HSR | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Python because it bites. Like the snake. Well they actually constrict they victims but let's not fret over the details, right?.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Reaper Rifle | |||||||||||||||||||||||||||||||||||||||||||||
Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Scoped Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for unmatchingly accurate opportunity shots.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Gauss | ||||||||||||||||||||||||||||||||||
Nothing says goodbye like a Gauss bullet.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Sniper Rifle | |||||||||||||||||||||||||||||||||||||||||||||
Accurate and powerful, but with a slow rate of fire.
| |||||||||||||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Snuffy | ||||||||||||||||||||||||||||||||||
A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Space Rangers' Jaeger Carbine | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Space_Rangers'_Jaeger_Carbine_(Piratez)|Space Rangers' Jaeger Carbine]]
Extremely accurate, it makes sure no-one escapes the eye of Space Rangers' justice. Do not let the size deceive you, it's mostly plastic and much lighter than it looks.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Thrown & Bows
Black Powder Bomb | ||||||||||||||||||||||||||||||||||
Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval.
| ||||||||||||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Blowpipe | ||||||||||||||||||||||||||||||||||
A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 40% of armor and cause quad Stun damage, but no extra armor damage despite using Chem.
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Source: Piratez Bootypedia
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Boom Fruit | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Boom_Fruit_(Piratez)|Boom Fruit]]
These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus.
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Source: Piratez Bootypedia
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Combat Bow | |||||||||||||||||||||||||||||||||||||||||||||
It's a BOW. Made for combat. It ain't getting any simpler than that, mate.
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Source: Piratez Bootypedia
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Demonic Essence | ||||||||||||||||||||||||||||||||||
This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter.
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Source: Piratez Bootypedia
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Disc o'Death | ||||||||||||||||||||||||||||||||||
A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. Maximum range is however limited (11).
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Source: Piratez Bootypedia
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Flask o' Acid | ||||||||||||||||||||||||||||||||||
Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously.
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Source: Piratez Bootypedia
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Fuso Knives | ||||||||||||||||||||||||||||||||||
Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things.
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Source: Piratez Bootypedia
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Future Bow | ||||||||||||||||||||||||||||||||||
Where's the neon light coming from? It's coming from the future, baby.
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Source: Piratez Bootypedia
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Holy Handgrenade of Antioch | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Holy_Handgrenade_of_Antioch_(Piratez)|Holy Handgrenade of Antioch]]
And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.'
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Source: Piratez Bootypedia
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Hunting Bow | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. We can purchase these bows now.
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Source: Piratez Bootypedia
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Javelins | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Javelins_(Piratez)|Javelins]]
A thrown weapon with an acceptable range and solid damage (when used by a strong warrior).
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Source: Piratez Bootypedia
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Longbow | ||||||||||||||||||||||||||||||||||
A heavy bow for strong gals. Requires a lot of Energy to pull.
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Source: Piratez Bootypedia
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Molotov Cocktail | ||||||||||||||||||||||||||||||||||
Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade!
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Source: Piratez Bootypedia
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Ninja Stars | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ninja_Stars_(Piratez)|Ninja Stars]]
These cute little things are quite deadly. A must have for all assassin-types. A set holds 8 stars.
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Source: Piratez Bootypedia
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Pipes of Doom | ||||||||||||||||||||||||||||||||||
This strange weaponized musical instrument can spit out Celatid's venom in a fashion much alike to what live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart.
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Source: Piratez Bootypedia
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Spikeball | ||||||||||||||||||||||||||||||||||
Lo Wang's Bang.
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Source: Piratez Bootypedia
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Stick Grenade | ||||||||||||||||||||||||||||||||||
No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people.
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Source: Piratez Bootypedia
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