Difference between revisions of "Abilities List (LWR)"
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{{Snapshot (LWR) |align=left |text=1}} | {{Snapshot (LWR) |align=left |text=1}} | ||
− | Available for: [[Assault(LWR)|Assault]], [[Infantry(LWR)|Infantry]], [[Scout (LWR)|Scout]] | + | Available for: [[Assault (LWR)|Assault]], [[Infantry (LWR)|Infantry]], [[Scout (LWR)|Scout]] |
==Alien Only Perks== | ==Alien Only Perks== |
Revision as of 19:07, 10 July 2020
Long War Rebalance includes numerous changes to existing perks, as well as introducing new ones. This page provides a quick-reference on all perks currently relevant to gameplay.
Normal Perks
Snapshot
Shooting will not trigger reaction fire. If this unit has not moved this turn, shots gain a 20% chance to cost 0 AP.
Shooting will not trigger reaction fire. If this unit has not moved this turn, shots gain a 20% chance to cost 0 AP.
Available for: Assault, Infantry, Scout
Alien Only Perks
Gene Mods
(See also: Gene Mods)
Officer Training
(See also: Officers)
Psionic Abilities
(See also: Psionics)