Difference between revisions of "Alien Weapon Loadouts"
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{| {{StdCenterTable}} | {| {{StdCenterTable}} | ||
|- | |- | ||
− | | width="120" | | + | | width="120" | [[Alien Rank]] |
! width="30" | 1E | ! width="30" | 1E | ||
! width="30" | 2E | ! width="30" | 2E | ||
Line 981: | Line 981: | ||
:'''E''' = Early | :'''E''' = Early | ||
:'''M''' = Middle | :'''M''' = Middle | ||
− | :'''L''' =Late | + | :'''L''' = Late |
− | :'''PP''' = Plasma Pistol | + | :'''PP''' = [[Plasma Pistol]] |
:'''PPC''' = Plasma Pistol Clip | :'''PPC''' = Plasma Pistol Clip | ||
− | :'''PR''' = Plasma Rifle | + | :'''PR''' = [[Plasma Rifle]] |
:'''PRC''' = Plasma Rifle Clip | :'''PRC''' = Plasma Rifle Clip | ||
− | :'''HP''' = Heavy Plasma | + | :'''HP''' = [[Heavy Plasma]] |
:'''HPC''' = Heavy Plasma Clip | :'''HPC''' = Heavy Plasma Clip | ||
− | :'''SL''' = Small Launcher | + | :'''SL''' = [[Small Launcher]] |
:'''SB''' = Stun Bomb | :'''SB''' = Stun Bomb | ||
− | :'''BL''' = Blaster Launcher | + | :'''BL''' = [[Blaster Launcher]] |
:'''BB''' = Blaster Bomb | :'''BB''' = Blaster Bomb | ||
− | :'''AG''' = Alien Grenade | + | :'''AG''' = [[Alien Grenade]] |
− | :'''MP''' = Mind Probe | + | :'''MP''' = [[Mind Probe]] |
(all weapons start loaded) | (all weapons start loaded) |
Revision as of 13:02, 5 May 2013
Alien Rank | 1E | 2E | 3E | 4E | 5E | 1M | 2M | 3M | 4M | 5M | 1L | 2L | 3L | 4L | 5L |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Scout | |||||||||||||||
Soldier | PP | PPC | PPC | MP | 0 | PR | PRC | PPC
|
MP | 0 | HP | HPC | MP | 0 | 0 |
Medium Scout | |||||||||||||||
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | 0 | 0 |
Navigator | PP | PPC | MP | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | 0 | 0 | 0 |
Large Scout | |||||||||||||||
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | HPC | 0 | 0 |
Navigator | PP | PPC | MP | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Engineer | PP | PPC | MP | 0 | 0 | PR | PRC | MP | PRC | 0 | SL | SB | SB | SB | 0 |
Harvester | |||||||||||||||
Soldier | PP | PPC | 0 | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | 0 | 0 |
Navigator | PP | PPC | 0 | 0 | 0 | PR | PRC | AG | 0 | 0 | HP | HPC | HPC | 0 | 0 |
Medic | SL | SB | SB | SB | 0 | SL | SB | SB | SB | 0 | SL | SB | SB | SB | SB |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | 0 | 0 | 0 |
Leader | PP | PPC | AG | PPC | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | AG | AG | HPC |
Abductor | |||||||||||||||
Soldier | PP | PPC | 0 | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | HPC | HPC | 0 |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Leader | PRC
|
PP
|
PP
|
0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Terror Ship | |||||||||||||||
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | AG | PRC | 0 | HP | HPC | AG | HPC | 0 |
Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | HPC | 0 | 0 |
Medic | PP | PPC | AG | PPC | 0 | PR | PRC | AG | PRC | 0 | SL | SB | SB | SB | 0 |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Leader | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Battleship | |||||||||||||||
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Medic | PP | PPC | PPC | 0 | 0 | SL | SB | SB | SB | 0 | HP | HPC | AG | HPC | 0 |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | BL | BB | BB | BB | BB |
Leader | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 | BL | BB | BB | BB | BB |
Commander | HP | HPC | AG | AG | HPC | HP | HPC | AG | AG | HPC | BL | BB | BB | BB | BB |
Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Supply Ship | |||||||||||||||
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | SL | SB | SB | SB | 0 |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Leader | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Base Missions | |||||||||||||||
Terrorist 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Terrorist 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Soldier | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Navigator | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 |
Medic | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | SL | SB | SB | SB | 0 |
Engineer | PP | PPC | PPC | 0 | 0 | PR | PRC | PRC | 0 | 0 | BL | BB | BB | BB | BB |
Leader | PR | PRC | PRC | 0 | 0 | HP | HPC | AG | HPC | 0 | BL | BB | BB | BB | BB |
Commander | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
Mars 1 | |||||||||||||||
Sect. Soldiers | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
Sect. Leaders | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
Sect. Comm. | PP | PPC | 0 | 0 | 0 | PR | PRC | 0 | 0 | 0 | HP | HPC | AG | 0 | 0 |
Cyberdiscs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mars 2 | |||||||||||||||
Eth. Soldiers | BL | BB | BB | BB | BB | BL | BB | BB | BB | BB | BL | BB | BB | BB | BB |
Eth. Leaders | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
Eth. Comm. | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 | HP | HPC | AG | HPC | 0 |
Chryssalids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Silacoids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Celatids | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Sectopods | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table Key
- Red entries indicate an error in loadout.
- E = Early
- M = Middle
- L = Late
- PP = Plasma Pistol
- PPC = Plasma Pistol Clip
- PR = Plasma Rifle
- PRC = Plasma Rifle Clip
- HP = Heavy Plasma
- HPC = Heavy Plasma Clip
- SL = Small Launcher
- SB = Stun Bomb
- BL = Blaster Launcher
- BB = Blaster Bomb
- AG = Alien Grenade
- MP = Mind Probe
(all weapons start loaded)
DOS v1.4 data starts at byte 367014 in GEOSCAPE.EXE; entries are 21 bytes and correspond to the following (borrowed from Zombie's post here):
- 00: Mission type (starts from 05 = Small Scout; goes to 15 (x0F) for Mars 2)
- 01: Alien rank
- 02: Base number of aliens on Beginner / Experienced
- 03: Base number of aliens on Superhuman (Veteran / Genius is the average of these two)
- 04: A random number from 0 to this number will be added to the above number of aliens
- 05: Unknown
- 06-10 (x06-x0A): Early game loadout
- 11-15 (x0B-x0F): Mid game loadout
- 16-20 (x10-x14): Late game loadout
Note: Certain aliens are restricted from being certain ranks. For instance, Mutons are not allowed to be Medics, Leaders or Commanders. When the game populates a map, all of the ranks appropriate to the mission type and difficulty level are created regardless of the race type. The aliens will then be armed according to their rank. Finally the game will then demote any alien with a rank that is not allowed by its race. Demoted aliens will keep the weapons they are assigned prior to the demotion.