Alliance Advisor (Piratez)
Revision as of 23:24, 12 April 2016 by IvanDogovich (talk | contribs) (Added Alliance Advisor Auxiliary Unit Page)
This page may be outdated. It is up-to-date for version 0.98B. The latest version is v.N1. |
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Bootypedia
Alliance Advisor |
The Mutant Alliance agreed to let us hire these guys. They have no combat value and carry no weapons, but are very well informed, skilled in VooDoo and equipped with scanner devices, which allows them to identify enemies for us, and even tell us if an enemy is wounded or panicking. They're also pretty skilled medics. However, we must be careful not to let them die, as it would result in some tensions with the Alliance. |
Source: Piratez Bootypedia
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Weapons
Melee
- Medic (Doctor's Bag) (10 TUs to use)
- 15X Painkiller
- 15X Heal (1 Wound, 5 Health points)
- 15X Stimulant (20 stun recovery)
Ranged
- Mind Probe
Manufacturing
Not manufacture-able. Must be purchased on the Black Market
Work Hours
72 hours transit to base after purchase.
Cost
- $40,000
Required Items
None
Inventory
Associated Research
Requires contact with the Mutant Alliance to purchase on the black market.
Raw Ruleset Data
Notes
Loss of the advisor causes a -100 pts to the mission score.