Difference between revisions of "Alloy Tracked Chassis"

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'''Alloy Tracked Chassis''' HWP's are essentially upgraded standard Tracked Chassis, rebuilt with an alloy framework, Alloy Chassis tanks have the advantage of stronger armour and more time units. They also benefit from a slightly improved targeting computer, conferring a minor boost to the chassis aim and reactions.  
 
'''Alloy Tracked Chassis''' HWP's are essentially upgraded standard Tracked Chassis, rebuilt with an alloy framework, Alloy Chassis tanks have the advantage of stronger armour and more time units. They also benefit from a slightly improved targeting computer, conferring a minor boost to the chassis aim and reactions.  
  
For all strategic and tactical benefits, they are identical to their standard counterparts. The chief difference is the alloy variant can absorb slightly more damage and can exploit their time unit bonus to scout further.
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For all strategic and tactical benefits, they are very similar to their standard counterparts. The chief difference is the alloy variant can absorb slightly more damage and they can exploit their time unit bonus to scout further. Furthermore, all Alloy Tracked variants can auto-fire their main weapons.
  
 
The monetary cost of Alloy units is only slightly higher than a standard unit. The onus is on X-COM to determine if the alloy costs of these units are worth the benefits.  
 
The monetary cost of Alloy units is only slightly higher than a standard unit. The onus is on X-COM to determine if the alloy costs of these units are worth the benefits.  
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Cost/Manufacture: $560,000, 16 Alien Alloys, 1200 Engineering Hours
 
Cost/Manufacture: $560,000, 16 Alien Alloys, 1200 Engineering Hours
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Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 3 rounds per salvo.
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<table {{StdCenterTable}} width="30%">
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<tr {{StdDescTable_Heading}}><th>Cannon Turret Information</th></tr>
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<tr><td>Type</td><td>HWP Cannon Shells</td></tr>
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<tr><td>Damage</td><td>60 (HE)</td></tr>
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<tr><td>Ammunition</td><td>30</td></tr>
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<tr><td>Aimed Shot</td><td>58% (80% TU)</td></tr>
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<tr><td>Snap Shot</td><td>39% (33% TU)</td></tr>
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<tr><td>Auto Shot</td><td>29% (45% TU)</td></tr>
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</table>
  
 
===Alloy Tank/Rocket Launcher===
 
===Alloy Tank/Rocket Launcher===
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Cost/Manufacture: $580,000, 16 Alien Alloys, 1200 Engineering Hours
 
Cost/Manufacture: $580,000, 16 Alien Alloys, 1200 Engineering Hours
  
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Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 2 rockets per salvo.
  
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<table {{StdCenterTable}} width="30%">
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<tr {{StdDescTable_Heading}}><th>Rocket Turret Information</th></tr>
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<tr><td>Type</td><td>HWP Rocket</td></tr>
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<tr><td>Damage</td><td>85 (HE)</td></tr>
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<tr><td>Ammunition</td><td>8</td></tr>
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<tr><td>Aimed Shot</td><td>74% (75% TU)</td></tr>
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<tr><td>Snap Shot</td><td>42% (45% TU)</td></tr>
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<tr><td>Auto Shot</td><td>32% (65% TU)</td></tr>
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</table>
 
===Alloy Tank/Laser===
 
===Alloy Tank/Laser===
 
[[Image:Alloy Tank Laser.png | left | Alloy Laser tank]]
 
[[Image:Alloy Tank Laser.png | left | Alloy Laser tank]]
 
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<br clear="all">
 
Cost/Manufacture: $620,000, 16 Alien Alloys, 1400 Engineering Hours
 
Cost/Manufacture: $620,000, 16 Alien Alloys, 1400 Engineering Hours
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Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 3 laser beams per salvo.
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<table {{StdCenterTable}} width="30%">
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<tr {{StdDescTable_Heading}}><th>Laser Turret Information</th></tr>
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<tr><td>Type</td><td>Laser Beam</td></tr>
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<tr><td>Damage</td><td>110 </td></tr>
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<tr><td>Ammunition</td><td>255</td></tr>
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<tr><td>Aimed Shot</td><td>58% (75% TU)</td></tr>
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<tr><td>Snap Shot</td><td>35% (33% TU)</td></tr>
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<tr><td>Auto Shot</td><td>29% (60% TU)</td></tr>
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</table>
  
 
==See Also==
 
==See Also==
 
{{Equipment (Hardmode) Navbar}}
 
{{Equipment (Hardmode) Navbar}}

Revision as of 06:11, 18 October 2021

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Alloy tracked tank

Alloy Tracked Chassis HWP's are essentially upgraded standard Tracked Chassis, rebuilt with an alloy framework, Alloy Chassis tanks have the advantage of stronger armour and more time units. They also benefit from a slightly improved targeting computer, conferring a minor boost to the chassis aim and reactions.

For all strategic and tactical benefits, they are very similar to their standard counterparts. The chief difference is the alloy variant can absorb slightly more damage and they can exploit their time unit bonus to scout further. Furthermore, all Alloy Tracked variants can auto-fire their main weapons.

The monetary cost of Alloy units is only slightly higher than a standard unit. The onus is on X-COM to determine if the alloy costs of these units are worth the benefits.

General Information

Statistics

Time Units80
Health90
Energy100
Firing Accuracy65
Reactions25

Armour

Facing Protection
Front115
Left/Right100
Rear85
Under85

Variants

Alloy Tank/Cannon

Alloy cannon tank


Cost/Manufacture: $560,000, 16 Alien Alloys, 1200 Engineering Hours

Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 3 rounds per salvo.

Cannon Turret Information
TypeHWP Cannon Shells
Damage60 (HE)
Ammunition30
Aimed Shot58% (80% TU)
Snap Shot39% (33% TU)
Auto Shot29% (45% TU)

Alloy Tank/Rocket Launcher

Alloy Rocket Launcher tank


Cost/Manufacture: $580,000, 16 Alien Alloys, 1200 Engineering Hours

Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 2 rockets per salvo.

Rocket Turret Information
TypeHWP Rocket
Damage85 (HE)
Ammunition8
Aimed Shot74% (75% TU)
Snap Shot42% (45% TU)
Auto Shot32% (65% TU)

Alloy Tank/Laser

Alloy Laser tank


Cost/Manufacture: $620,000, 16 Alien Alloys, 1400 Engineering Hours

Similar combat performance to its non-alloy counterpart, its auto-fire mode can fire 3 laser beams per salvo.

Laser Turret Information
TypeLaser Beam
Damage110
Ammunition255
Aimed Shot58% (75% TU)
Snap Shot35% (33% TU)
Auto Shot29% (60% TU)

See Also

UFO Badge OpenXCOM Hardmode: Equipment
Armour: CoverallsArmoured VestAlloy Vest Personal Armour Power Suit (Reinforced) • Flying Suit (Reinforced)
Weapons: PistolTaser RifleShotgunSniper RifleHeavy CannonAuto-CannonGrenade LauncherRocket Launcher
Laser PistolScatter Laser Laser RifleHeavy Laser/AutoHeavy Laser/Sniper
Plasma PistolPlasma Shotgun Plasma Rifle Heavy PlasmaPlasma Sniper Small Launcher Blaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
GrenadeProximity Grenade Incendiary GrenadeFlashbang GrenadeHigh ExplosiveAlien GrenadeStun GrenadeFire Grenade
HWPs: Tracked ChassisAlloy Tracked ChassisHover ChassisWalker Chassis
Drones: DroneAlloy Drone