Difference between revisions of "Armor (XCOM2)"

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|[[Resistance Warrior Kevlar Armor| Resistance Warrior Kevlar Armor]]||align="center" ||||||||
 
|[[Resistance Warrior Kevlar Armor| Resistance Warrior Kevlar Armor]]||align="center" ||||||||
 
|- align="center"
 
|- align="center"
|[[Predator Armor|Predator Armor]]||align="center" |+4||||||||
+
|[[Predator Armor|Predator Armor]]||align="center" |+4|||||||||Provides one additional inventory slot
 
|- align="center"
 
|- align="center"
|[[EXO Suit|EXO Suit]]||align="center" |+5||+1||||||
+
|[[EXO Suit|EXO Suit]]||align="center" |+5||+1|||||||Allows the soldier to mount a heavy weapon
 
|- align="center"
 
|- align="center"
|[[Spider Suit|Spider Suit]]||align="center" |+4||||+1||+20||
+
|[[Spider Suit|Spider Suit]]||align="center" |+4||||+1||+20||Grapple modual
 
|- align="center"
 
|- align="center"

Revision as of 07:49, 8 February 2016

Armor is used by XCOM soldiers to provide protection against enemy weapons fire and environmental hazards, along with providing unique abilities to the unit wearing it. All soldiers start wearing Body Armor and research/manufacturing are required to gain access to more advanced armor types.

Armor Types

Type Health Points Armor Points Mobility Dodge Extra Abilities
Kevlar Armor align="center"
Resistance Warrior Kevlar Armor align="center"
Predator Armor +4 Provides one additional inventory slot
EXO Suit +5 +1 Allows the soldier to mount a heavy weapon
Spider Suit +4 +1 +20 Grapple modual