Difference between revisions of "Armour"

From UFOpaedia
Jump to navigation Jump to search
(Adjusted table and column widths, removed centering.)
(Notes on damage resistance)
Line 20: Line 20:
 
<tr><td>Flying Suit**</td><td>110</td><td>90</td><td>90</td><td>80</td><td>70</td></tr>
 
<tr><td>Flying Suit**</td><td>110</td><td>90</td><td>90</td><td>80</td><td>70</td></tr>
 
</table>
 
</table>
<nowiki>*</nowiki> Protects the wearer against all [[Incendiary]]/Fire damage. <br>
+
<nowiki>*</nowiki> Protects the wearer against all [[Incendiary]]/Fire damage, and 10% resistance to Stun damage. <br>
<nowiki>**</nowiki> Protects the wearer against all [[Incendiary]]/Fire damage and the [[Stun]] damage caused by [[Smoke]] inhalation
+
<nowiki>**</nowiki> Protects the wearer against all [[Incendiary]]/Fire damage and the [[Stun]] damage caused by [[Smoke]] inhalation, as well as 20% resistance to all other Stun damage  <br>
  
 
==See Also==
 
==See Also==

Revision as of 20:46, 12 September 2007

Armour is one of the more important technological improvements you can start researching after first contact with the aliens. Even the first technological breakthrough in this area makes your soldiers much more likely to survive a direct hit on the battlefield, and decreases the amount of time your soldiers will spend recovering from wounds. It will help you build your agents experience much faster, and make the Battlescape somewhat more forgiving of mistakes and bad luck.

Armour Types

Coveralls - Light Kevlar protection that your agents will always have at minimum on the battlefield, although its not likely to help them much against alien weaponry.

Personal Armour - Incorporating Alien Alloy plates to make for a moderate level of protection.

Power Suit - Heavy plates with Elerium-powered muscle assist and air-filtering system, this will make your soldiers into veritable walking tanks, although still not invulnerable.

Flying Suit - Power Suit with Anti-grav harness allowing your soldiers to move more rapidly about the battlefield and negating the danger of some threats.

Quick Comparison

ArmourFrontLeftRightRearUnder
Coveralls128852
Personal Armour*5040404030
Power Suit**10080807060
Flying Suit**11090908070

* Protects the wearer against all Incendiary/Fire damage, and 10% resistance to Stun damage.
** Protects the wearer against all Incendiary/Fire damage and the Stun damage caused by Smoke inhalation, as well as 20% resistance to all other Stun damage

See Also