Difference between revisions of "Avenger"

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[[Image:avenger.png|right|Avenger - Ultimate Craft]]
 
[[Image:avenger.png|right|Avenger - Ultimate Craft]]
 
The "Avenger" is the ultimate replication of Alien technology. Both a troop transporter and an effective interceptor, the "Avenger" is generally considered to be the best craft to use once the technology has been developed.
 
The "Avenger" is the ultimate replication of Alien technology. Both a troop transporter and an effective interceptor, the "Avenger" is generally considered to be the best craft to use once the technology has been developed.
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(HOWEVER!!! Unless you explit the "infinite fuel" cheat, the skyranger will be able to stay in the air something like... 10,000% longer than any other aircraft. This makes it ESSENTIAL to keep a skyranger around to detect alien bases. And also to exploit the terror mission daylight mission trick)
  
 
The fastest craft available to [[X-COM]], as well as the most resilient to damage. It also has a huge amount of room in the cargo holds. The "Avenger" - when armed with dual [[Plasma Beam]]s,  is arguably the only craft available to X-COM that can intercept an alien battleship without being completely destroyed.
 
The fastest craft available to [[X-COM]], as well as the most resilient to damage. It also has a huge amount of room in the cargo holds. The "Avenger" - when armed with dual [[Plasma Beam]]s,  is arguably the only craft available to X-COM that can intercept an alien battleship without being completely destroyed.

Revision as of 16:51, 27 April 2005

General Information

Avenger - Ultimate Craft

The "Avenger" is the ultimate replication of Alien technology. Both a troop transporter and an effective interceptor, the "Avenger" is generally considered to be the best craft to use once the technology has been developed.

(HOWEVER!!! Unless you explit the "infinite fuel" cheat, the skyranger will be able to stay in the air something like... 10,000% longer than any other aircraft. This makes it ESSENTIAL to keep a skyranger around to detect alien bases. And also to exploit the terror mission daylight mission trick)

The fastest craft available to X-COM, as well as the most resilient to damage. It also has a huge amount of room in the cargo holds. The "Avenger" - when armed with dual Plasma Beams, is arguably the only craft available to X-COM that can intercept an alien battleship without being completely destroyed.

Special Requirements

The "Avenger" craft is fuelled by Elerium-115. Before manufacturing this craft, ensure that you have sufficient stocks of Elerium in your general stores.

One "Avenger" requires 12 units of Elerium for refuelling.

Vital Statistics

Maximum Speed:5,400
Acceleration:10
Fuel Capacity:60
Weapon Pods:2
Damage Capacity:1,200
Cargo Space:26
HWP Capacity:4

See Also