Difference between revisions of "Bio-Transport Module (Apocalypse)"

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Craft Item
 
Craft Item
 
* Size: 2 × 2
 
* Size: 2 × 2
* Weight:
+
* Weight: 65
* Capacity: 50
+
* Capacity: 20
 
* Manufacturer: X-Com
 
* Manufacturer: X-Com
* Manufacture Cost:
+
* Sell Price: 950
* Base Sell Price:
+
* Maximum Weekly Stock: 4
* Profit Per Unit:
 
  
Note: The module has a stated capacity of 50 'units' of alien lifeforms. This is incorrect. There is no upper limit!
+
Note: The module has a stated capacity of 20 'units' of alien lifeforms. This is incorrect. There is no upper limit!
  
 
This module allows recovery and transport of any alien lifeform, alive or dead. X-Com craft equipped with this module must land at any base which has an [[Alien Containment (Apocalypse)|Alien Containment]] facility to off-load the biological entities. If no containment facility is present at the base, the option to "Keep On Board" is available where the craft can then transport the lifeforms to the correct base. This choice is only possible once.<br>
 
This module allows recovery and transport of any alien lifeform, alive or dead. X-Com craft equipped with this module must land at any base which has an [[Alien Containment (Apocalypse)|Alien Containment]] facility to off-load the biological entities. If no containment facility is present at the base, the option to "Keep On Board" is available where the craft can then transport the lifeforms to the correct base. This choice is only possible once.<br>

Revision as of 16:53, 21 June 2022

This X-Com produced unit is designed to contain Alien specimens, alive or dead. In order to retrieve Alien life forms, X-Com Agents must have Bio-Transport capability at a building after a tactical combat mission.
Bio-Transport Module

Craft Item

  • Size: 2 × 2
  • Weight: 65
  • Capacity: 20
  • Manufacturer: X-Com
  • Sell Price: 950
  • Maximum Weekly Stock: 4

Note: The module has a stated capacity of 20 'units' of alien lifeforms. This is incorrect. There is no upper limit!

This module allows recovery and transport of any alien lifeform, alive or dead. X-Com craft equipped with this module must land at any base which has an Alien Containment facility to off-load the biological entities. If no containment facility is present at the base, the option to "Keep On Board" is available where the craft can then transport the lifeforms to the correct base. This choice is only possible once.
Note: Tranfser of alien lifeforms is possible since Transtellar "Air-Trans" vehicles will also be equipped with this module, when necessary.

Note: A dedicated vehicle is manufactured by X-Com which is has a similar name: Bio-Trans.

Incorrect Picture: The in-game UFOpedia incorrectly displays this 'grey module with cargo rollers' as a bio-containment module.