Difference between revisions of "Craft Armaments (EU2012)"

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===AVALANCHE MISSILES===
+
#REDIRECT [[Hangar (EU2012)]]
 
 
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
 
 
 
===PHOENIX CANNON===
 
 
 
The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
 
 
 
{| class="wikitable" width="100%"
 
|+ ''Interceptor Upgrades''
 
|-
 
! width="10%" align="center" | Item
 
! width="10%" align="center" | Hit Chance
 
! width="10%" align="center" | Range
 
! width="10%" align="center" | Fire Rate
 
! width="10%" align="center" | Damage
 
! width="10%" align="center" | Armor Pen.
 
! width="10%" align="center" | Credits
 
! width="5%" align="center" | Alien Alloys
 
! width="5%" align="center" | Elerium
 
! width="10%" align="center" | Extra Costs
 
! width="10%" align="center" | Min. Engineer
 
 
 
|- style="vertical-align:top;"
 
|-
 
| align="center"|Avalanche Missiles || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
 
|-
 
| align="center"| Phoenix Cannon || align="center" | 95%|| align="center" | Short || align="center" | Rapid || align="center" | Low || align="center" | Low ||align="center" | 35 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 5
 
|-
 
| align="center"| Laser Cannon || align="center" | 85%|| align="center" | Short || align="center" | Rapid || align="center" | Low || align="center" | Medium ||align="center" | 40 ||align="center" | 25 || align="center" | 0 ||align="center" | None ||align="center" | 10
 
|-
 
| align="center"| Plasma Cannon || align="center" | 85%|| align="center" | Long || align="center" | Medium || align="center" | Medium || align="center" | High ||align="center" | 135 ||align="center" | 25 || align="center" | 25 ||align="center" | None ||align="center" | 20
 
|-
 
| align="center"| EMP Cannon || align="center" | 100%|| align="center" | Short || align="center" | Medium || align="center" | High || align="center" | High ||align="center" | 150 ||align="center" | 25 || align="center" | 15 ||align="center" | None ||align="center" | 30
 
|-
 
| align="center"| Fusion Lance || align="center" | 90%|| align="center" | Long || align="center" | Slow || align="center" | High || align="center" | High ||align="center" | 100 ||align="center" | 20 || align="center" | 15 ||align="center" | None ||align="center" | 30
 
|-
 
| align="center"|  || align="center" | 100%|| align="center" | Short || align="center" | Medium || align="center" | High || align="center" | High ||align="center" | 150 ||align="center" | 25 || align="center" | 15 ||align="center" | None ||align="center" | 30
 
|-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
}
 

Latest revision as of 07:09, 8 October 2012

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