Difference between revisions of "Craft Armaments (EU2012)"
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===AVALANCHE MISSILES=== | ===AVALANCHE MISSILES=== | ||
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This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles. | This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles. | ||
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===PHOENIX CANNON=== | ===PHOENIX CANNON=== |
Revision as of 12:36, 6 October 2012
AVALANCHE MISSILES
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
PHOENIX CANNON
- Hit Chance: 95%
- Range: Short
- Fire Rate: Rapid
- Damage: Low
- Armor Penetration: Low
- Credits: 35
- Alien Alloy Cost : N/A
- Elerium Cost: N/A
- Extra Costs: N/A
- Minimum Engineers: 5
The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
Reference [Bradygames Official Strategy Guide]
}Item | Hit Chance | Range | Fire Rate | Damage | Armor Pen. | Credits | Alien Alloys | Elerium | Extra Costs | Min. Engineer |
---|---|---|---|---|---|---|---|---|---|---|
Avalanche Missiles | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
Phoenix Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
Laser Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
Plasma Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
EMP Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |