Difference between revisions of "Data corruption"

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Data corruption happens when the game finds unused bytes in a savegame.  
 
Data corruption happens when the game finds unused bytes in a savegame.  
[[TFTD]] and [[UFO Enemy Unknown]] are nearly a clone but bytes are different, so wierd things happen when files are placed in the wrong game.
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[[TFTD]] and [[UFO Enemy Unknown]] are nearly a clone but bytes are different, so weird things happen when files are placed in the wrong game.
  
Here is a few tricks.
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Here are a few tricks.
  
Base on land/water:
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== Base on land/water ==
simply in ufo copy loc.dat and paste it into ur tftd save to get a base on land...
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Copy [[loc.dat]] from UFO and paste in into [[TFTD]] savegame to get a base on land - and vice versa, copy loc.dat from TFTD to UFO to get a base on water.  
for a base on water do the same just with tftd.
 
  
Transformers:
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== Transformers ==
this is pretty tricky and still pretty unknown.
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This function still isn't researched very much.  
in ufo get an avenger(Dont remeber if it was avenger or another craft... but i remember it wastn skyranger or interceptor)then copy craft.dat and loc.dat to tftd
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In UFO, get an [[Avenger]] (''not sure if it was Avenger, surely not [[Skyranger]] or [[Interceptor]]'') then copy [[craft.dat]] and [[loc.dat]] to TFTD.
then you maybe ends up having 2 ships named ammunution-1 ammunition-2 nicknamed transformers.
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Then you can end up having 2 ships named ammunition-1 and ammunition-2, nicknamed Transformers.
theese will have 255 coelancant tanks and other stuff.
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These will have 255 [[coelacanth tank]]s and other things.
but the most interesting is that theese ships will disppear once an ufo is nearby and turn into thoose ufos.
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The most interesting thing is that these ships will disappear once an UFO is nearby and turn into those UFOs.
forexample a survey-1 passes close to your base. your ammunition will disappear and the ufo will be yours.
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For example, a [[survey ship]] passes nearby your base. Your ammunition-1 will disappear and the UFO will be yours.
however click on it and the game crashes because the ufo istn assigned to any base.
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However, the game will crash once you click on it, since it isn't assigned to any base.
further research could make us control alien ships.
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It may be possible to control alien ships, but it still is unknown how.  
  
Unused Aliens or Items:
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== Unused Aliens or Items ==
it once appeared to be that when i copied research.dat wierd shit happends.
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It appears that when [[research.dat]] is copied from game to game, weird things can happen.
i once saw sumthing named Zrbite Launcher
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There were reports of seeing [[research item]]s like Zrbite Launcher or getting [[Tentaculat]]
and once i got Tentaculat Commander ... this function is however not completely researched.
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[[Commander]]. This function is however not completely researched.
  
What can we do with all this:
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[[Category:Oddities and bugs]]
yes thats a good question...
 
with the base on land/water you can have bases on illegal locations.
 
with transformers and some hackers or a new editor we can perhaps control alien ships.
 
with unused aliens and items we can have powerful weapons or unused aliens and hereby know more about the game.
 

Revision as of 14:58, 22 March 2005

Data corruption happens when the game finds unused bytes in a savegame. TFTD and UFO Enemy Unknown are nearly a clone but bytes are different, so weird things happen when files are placed in the wrong game.

Here are a few tricks.

Base on land/water

Copy loc.dat from UFO and paste in into TFTD savegame to get a base on land - and vice versa, copy loc.dat from TFTD to UFO to get a base on water.

Transformers

This function still isn't researched very much. In UFO, get an Avenger (not sure if it was Avenger, surely not Skyranger or Interceptor) then copy craft.dat and loc.dat to TFTD. Then you can end up having 2 ships named ammunition-1 and ammunition-2, nicknamed Transformers. These will have 255 coelacanth tanks and other things. The most interesting thing is that these ships will disappear once an UFO is nearby and turn into those UFOs. For example, a survey ship passes nearby your base. Your ammunition-1 will disappear and the UFO will be yours. However, the game will crash once you click on it, since it isn't assigned to any base. It may be possible to control alien ships, but it still is unknown how.

Unused Aliens or Items

It appears that when research.dat is copied from game to game, weird things can happen. There were reports of seeing research items like Zrbite Launcher or getting Tentaculat Commander. This function is however not completely researched.