Difference between revisions of "Experience (LWR)"
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| style="padding: 5px 20px;" | Killing Alien Leader || +10 per Leader LvL (Each Squad Member) | | style="padding: 5px 20px;" | Killing Alien Leader || +10 per Leader LvL (Each Squad Member) | ||
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+ | | style="padding: 5px 20px;" | Capturing Alien Leader || +12 per Leader LvL (Each Squad Member) | ||
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| style="padding: 5px;" | XTP I || +5 / day | | style="padding: 5px;" | XTP I || +5 / day |
Revision as of 16:04, 27 September 2023
In General
Soldiers and MECs mainly gain experience (XP) through completing missions. However, various other sources of experience are possible.
Experience allows soldiers to promote to increased ranks which will increase the number of perks they have and their base stats.
There is no cap to how much experience soldiers can earn on a single mission.
Soldiers that jump to a rank (reward soldiers, starting soldiers, XTP boosts) start with the XP of one rank lower than their current rank.
XCOM starts with 5 soldiers at the LCPL rank and 5 soldiers at the SPEC rank.
Note: SHIVs do not gain XP.
Sources of Experience
Source | XP |
---|---|
Alien Kill | +8 (Killer Only) |
Mission Complete | +120 (Shared by SHIV) |
Long Mission Complete | +160 (Shared by SHIV) |
No Dead Soldiers on a Mission | +40 (Shared by SHIV) |
Killing Alien Leader | +10 per Leader LvL (Each Squad Member) |
Capturing Alien Leader | +12 per Leader LvL (Each Squad Member) |
XTP I | +5 / day |
XTP II | +10 / day |
XTP III | +20 / day |
Retired Soldiers | variable |
Notes: Bonus xp to soldiers is granted at midnight each day and only apply to active or fatigued soldiers Long Missions are: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses
The following other factors modify how much experience soldiers gain during a battle (but do not modify xp gained from XTPs):
There is no cap on how much XP a soldier can acquire in a mission.
Experience per Rank
Rank | XP Required |
---|---|
Specialist | 150 |
Lance Corporal | 400 |
Corporal | 1000 |
Sergeant | 2000 |
Tech Sergeant | 4000 |
Gunnery Sergeant | 7000 |
Master Sergeant | 12000 |
Sources of Psi Experience
After Xenopsionics is researched, soldiers will begin accruing 100 Psi XP after each mission (modified by Campaign Length).
This can be doubled if the soldier is wearing a Neuroregulator.
The amount of psi XP a soldier can acquire is capped at the required psi XP for their next psi level (e.g. An Awakened psion can only acquire up to 400 psi XP).
You can see the current Psi XP level and cap in their Barracks profile.
Psi Experience per Rank
Rank | Psi XP Required |
---|---|
Awakened | 100 |
Adept | 200 |
Empath | 400 |
Psion | 600 |
Master | 1000 |