Experience (LWR)

From UFOpaedia
Jump to navigation Jump to search

Back To Main Page

In General

Soldiers and MECs mainly gain experience (XP) through completing missions. However, various other sources of experience are possible.

Experience allows soldiers to promote to increased ranks which will increase the number of perks they have and their base stats.

Note: SHIVs do not gain XP.

Sources of Experience

Source XP
Alien Kill 5
High Level Alien Kill 10
Mission Complete 100
Mission Complete (w High Level Alien) 130
Long Mission Complete 140
Long Mission Complete (w High Level Alien) 200
No Dead Soldiers on a Mission 20

A High Level Alien bonus will apply to an individual soldier/MEC if that soldier/MEC is a a Private, Lance Corporal, or Corporal sees one of the following enemies during a mission: Outsider, Mechtoid, Sectoid Commander, Muton Elite, Sectopod, or Ethereal.

The following types of missions count as a Long Mission: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses.

Other abilities modify how much experience soldiers gain:

Ability XP Modification
Officer 10% per officer rank
Show 'Em the Ropes All soldiers in the squad at Sergeant rank or lower gain double mission experience
Tricks of the Trade All soldiers in the squad at Sergeant rank or higher gain +35% mission experience
1st SHIV (Alive) Shares its mission experience evenly to its squad mates

Experience per Rank

Rank XP Required
Specialist 100
Lance Corporal 500
Corporal 1200
Sergeant 2200
Tech Sergeant 3500
Gunnery Sergeant 5100
Master Sergeant 7000

Psi Experience per Rank

Rank Psi XP Required
Awakened 200
Adept 600
Corporal 1200
Empath 2000
Psion 3000
Master 4200