Experience (LWR)
In General
Soldiers and MECs mainly gain experience (XP) through completing missions. However, various other sources of experience are possible.
Experience allows soldiers to promote to increased ranks which will increase the number of perks they have and their base stats.
Note: SHIVs do not gain XP.
Sources of Experience
Source | XP |
---|---|
Alien Kill | 5 |
High Level Alien Kill | 10 |
Mission Complete | 100 |
Mission Complete (w High Level Alien) | 130 |
Long Mission Complete | 140 |
Long Mission Complete (w High Level Alien) | 200 |
No Dead Soldiers on a Mission | 20 |
A High Level Alien bonus will apply to an individual soldier/MEC if that soldier/MEC is a a Private, Lance Corporal, or Corporal sees one of the following enemies during a mission: Outsider, Mechtoid, Sectoid Commander, Muton Elite, Sectopod, or Ethereal.
The following types of missions count as a Long Mission: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses.
Other abilities modify how much experience soldiers gain:
Ability | XP Modification |
---|---|
Officer | 10% per officer rank |
Show 'Em the Ropes | All soldiers in the squad at Sergeant rank or lower gain double mission experience |
Tricks of the Trade | All soldiers in the squad at Sergeant rank or higher gain +35% mission experience |
1st SHIV (Alive) | Shares its mission experience evenly to its squad mates |
Experience per Rank
Rank | XP Required |
---|---|
Specialist | 100 |
Lance Corporal | 500 |
Corporal | 1200 |
Sergeant | 2200 |
Tech Sergeant | 3500 |
Gunnery Sergeant | 5100 |
Master Sergeant | 7000 |
Psi Experience per Rank
Rank | Psi XP Required |
---|---|
Awakened | 200 |
Adept | 600 |
Corporal | 1200 |
Empath | 2000 |
Psion | 3000 |
Master | 4200 |