Difference between revisions of "File:UFOLoader.zip"

From UFOpaedia
Jump to navigation Jump to search
(Updated to 1.31.5)
m
 
(28 intermediate revisions by the same user not shown)
Line 1: Line 1:
='''''[[UFOextender|Official UFO Extender Page]]'''''=
+
=CHOOSE A VERSION FROM THE LIST AT THE BOTTOM OF THIS PAGE=
 +
THE FILE ON THE MAIN LINK ABOVE IS AN EMPTY ZIP FILE. I've done this because, when you click the link, your browser may report the file is malicious (malware or a trojan).  This has nothing to do with the contents of the file: The Extender does not contain a digital signature from a recognize authority and is available on an open site so Chrome and other AV software automatically flag it as bad.
  
This is the loader originally created by Seb75 that enhances the game, X-COM:Enemy Unknown(1994). See the [[UFOextender|UFO Extender information page]] for details on each setting in the loader's INI.
+
This is the loader for the 1994 X-COM:Enemy Unknown (UFO Defense).
  
==Version 1.31.5:==
+
See the [[UFOextender|UFO Extender information page]] for details about options in the INI.
  
* Fixes a crash when a unit takes damage from fire when the Zombies Will Hatch mod is enabled.
+
= New Information=
* Fixes a crash when setting a manufacturing job with the Alternate Research Tree mod enabled.
+
*Check that the file you are downloading is a full version or a patch!
* With the EU2012 Item Rules mod, the chance for a weapon to remain after the alien is killed has been reduced.
+
*Details on each version can be found in the Discussion Section.
* Fixes a crash on Base Defense missions and problem with unit spawning when the aliens attack any base other than the initial one.
 
* Fixes incorrect production requirements for the laser cannon, tank/laser, and motion scanner as part of the alternate research tree mod.
 
* Lowered the delay for the slower time rates on the Geoscape Clock mod. People reported too much mouse lag with the initial settings. These changes do make the clock run faster at those settings.
 
* In the Alterernate Research Tree mod: added a synergy effect from several technologies in relation to Sectoids that will allow the soldiers' Psi Strength to be known without the need for a Psi Lab.
 
* Set the proper sound for the Mind Probe when it is used.
 
* Fixed an issue with the Alien Base Exploit fix: The penalty to your score for an alien base now increases the longer the base is operational.
 
 
 
* The aspect ratio now works correctly and made easier to set: Just use common ratio terminology (16:10, 16:9, 4:3, etc.)
 
* Problems with information mismatches between the Roswell mod and the Craft Ready mod have been resolved.
 
* Hotfix to correct a problem in fullscreen mode where the scale mouse mod prevented access to some areas while mouse clipping is enabled.
 
 
 
New updates are released at [http://www.strategycore.co.uk/forums/topic/10341-ufo-extender/#entry122467 Strategy Core Forums-UFO Extender]
 

Latest revision as of 15:01, 22 February 2016

CHOOSE A VERSION FROM THE LIST AT THE BOTTOM OF THIS PAGE

THE FILE ON THE MAIN LINK ABOVE IS AN EMPTY ZIP FILE. I've done this because, when you click the link, your browser may report the file is malicious (malware or a trojan). This has nothing to do with the contents of the file: The Extender does not contain a digital signature from a recognize authority and is available on an open site so Chrome and other AV software automatically flag it as bad.

This is the loader for the 1994 X-COM:Enemy Unknown (UFO Defense).

See the UFO Extender information page for details about options in the INI.

New Information

  • Check that the file you are downloading is a full version or a patch!
  • Details on each version can be found in the Discussion Section.

File history

Click on a date/time to view the file as it appeared at that time.

(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeDimensionsUserComment
22:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
14:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
23:35, 18 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
14:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
21:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
20:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
22:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
20:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
19:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
20:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen
(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)

The following 3 pages use this file: