Difference between revisions of "File:UFOLoader.zip"

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='''''[[UFOextender|Official UFO Extender Page]]'''''=
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=CHOOSE A VERSION FROM THE LIST AT THE BOTTOM OF THIS PAGE=
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THE FILE ON THE MAIN LINK ABOVE IS AN EMPTY ZIP FILE. I've done this because, when you click the link, your browser may report the file is malicious (malware or a trojan).  This has nothing to do with the contents of the file: The Extender does not contain a digital signature from a recognize authority and is available on an open site so Chrome and other AV software automatically flag it as bad.
  
This is the loader originally created by Seb75 that enhances the game, X-COM:Enemy Unknown(1994). See the [[UFOextender|UFO Extender information page]] for details on each setting in the loader's INI.
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This is the loader for the 1994 X-COM:Enemy Unknown (UFO Defense).
  
'''Version 1.32'''
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See the [[UFOextender|UFO Extender information page]] for details about options in the INI.
*New INI format and options: Starting new games recommended.
 
  
<u>Video</u>
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= New Information=
*Delay option for interception routine to slow animation for faster machines. See [Video] section in INI.
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*Check that the file you are downloading is a full version or a patch!
*The animation for alien throwing items should be slower.
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*Details on each version can be found in the Discussion Section.
 
 
<u>Battlescape</u>
 
*'''Psionics'''
 
**aliens now randomly select targets, giving preference to those in line of sight.
 
**higher chance that aliens only panic targets not in line of sight.
 
**Soldiers with psionics can only mind control one unit per turn. [starts at veteran difficulty]
 
*Amount of elerium recovered per ball depends on game difficulty and randomized at higher difficulty.
 
*Terror mission scoring: the value of each civilian increases with difficulty.
 
 
 
<u>Geoscape</u>
 
*North Atlantic Zone redrawn. Southern Greenland and eastern Newfoundland now part of North America zone.
 
*Game ends when too many nations sign pacts. This limit depends on game difficulty
 
*Number of terror missions increases as time passes, depending on game difficulty
 
*Terror ships and Battleships will perform terror missions, depending on game difficulty
 
*Terror site may expire even if craft assigned to intercept, depending on game difficulty
 
 
 
<u>Base</u>
 
*You can manage the alien prisoners by "transferring" them to bases without alien containment. ''These aliens are automatically killed and their bodies sold.''
 
*Economic model changed
 
**Costs of production and sell prices changed.
 
**Sell price of alien items decreases as world's status declines.
 
**All craft have a maintenance cost per month.
 
*Know Thy Enemy options changed:
 
**= 1: Damage to alien health affected by autopsy status.
 
**= 2: Range of damage to UFOs reduced (25~125%) until an alien engineer provides data.
 
**= 3: Both 1&2.
 
 
 
<u>Interception</u>
 
*All craft & UFO weapons do 50~150% damage.
 
*Firestorm and lightning have different stats - see ingame ufopaedia.
 
*Option to make the firestorm smaller to allow two per hanger.
 
*Weapons stats changed:
 
**stingray: accuracy 80%
 
**avalanche: damage 125, accuracy special- 70% base but very poor against small craft.
 
**laser: 30 damage, range 60, 80% accuracy
 
**plasma: 60 damage
 
**fusion: increased ammo to 3.
 
 
 
*'''UFO'''
 
**All ships do 60 points of damage.
 
**Range of weapon has been standardized: either short or long.
 
**Larger ships are given more attacks.
 
**UFO are more resilient to damage before crashing: all UFOs can take more damage before crashing, amount depends on game difficulty.
 
**UFO closing speed delta in interceptions depends on UFO type.
 
 
 
 
 
file available at [http://www.strategycore.co.uk/forums/topic/10341-ufo-extender/#entry122467 Strategy Core Forums-UFO Extender]
 

Latest revision as of 15:01, 22 February 2016

CHOOSE A VERSION FROM THE LIST AT THE BOTTOM OF THIS PAGE

THE FILE ON THE MAIN LINK ABOVE IS AN EMPTY ZIP FILE. I've done this because, when you click the link, your browser may report the file is malicious (malware or a trojan). This has nothing to do with the contents of the file: The Extender does not contain a digital signature from a recognize authority and is available on an open site so Chrome and other AV software automatically flag it as bad.

This is the loader for the 1994 X-COM:Enemy Unknown (UFO Defense).

See the UFO Extender information page for details about options in the INI.

New Information

  • Check that the file you are downloading is a full version or a patch!
  • Details on each version can be found in the Discussion Section.

File history

Click on a date/time to view the file as it appeared at that time.

(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeDimensionsUserComment
22:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
14:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
23:35, 18 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
14:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
21:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
20:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
22:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
20:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
19:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
20:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen
(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)

The following 3 pages use this file: